Player Matchup

Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
CaIiso
Danzaburou
Level 21
God Stats
3W - 3L
1,294 SR
Queue Stats
10W - 18L
1,246 Elo+
Party 4
Cu Chulainn
Cu Chulainn
GareldJones
Cu Chulainn
Level 28
God Stats
18W - 12L
1,508 SR
Queue Stats
65W - 72L
1,368 Elo+
Party 1
Anubis
Anubis
Rhaenyris
Anubis
Level 129
God Stats
2W - 1L
1,462 SR
Queue Stats
110W - 124L
1,377 Elo+
Party 1
Loki
Loki
YAGxSIxSALOCIN
Loki
Level 63
God Stats
14W - 16L
1,324 SR
Queue Stats
199W - 228L
1,319 Elo+
Solo
Team Averages
Level 61
1,418 SR
1,362 Elo+

VS

Team Averages
Level 68
1,434 SR
1,354 Elo+
Jormungandr
Jormungandr
AlukardII
Jormungandr
Level 16
God Stats
3W - 2L
1,696 SR
Queue Stats
9W - 11L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
Hohenheim_Oz
Sun Wukong
Level 58
God Stats
10W - 9L
1,493 SR
Queue Stats
105W - 149L
1,286 Elo+
Party 2
Cernunnos
Cernunnos
Im01dGr3g330
Cernunnos
Level 89
God Stats
148W - 185L
1,393 SR
Queue Stats
477W - 611L
1,405 Elo+
Party 3
Yu Huang
Yu Huang
therealyimmer
Yu Huang
Level 125
God Stats
1W - 6L
1,170 SR
Queue Stats
115W - 134L
1,351 Elo+
Solo
Bakasura
Bakasura
tinyGurth
Bakasura
Level 50
God Stats
13W - 18L
1,419 SR
Queue Stats
144W - 203L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 3 / 17
12,425
444
9,842
24,331
31,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CaIiso
Danzaburou
20
8 / 1 / 9
13,926
497
17,119
20,251
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GareldJones
Cu Chulainn
19
6 / 4 / 6
13,713
490
23,189
26,241
25,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
Rhaenyris
Anubis
20
9 / 2 / 8
14,847
530
22,202
17,207
10,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 7
14,483
517
15,836
21,404
10,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlukardII
Jormungandr
18
1 / 4 / 6
13,402
479
9,979
30,905
42,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Hohenheim_Oz
Sun Wukong
17
0 / 10 / 1
11,350
405
10,055
28,036
23,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Im01dGr3g330
Cernunnos
14
2 / 8 / 2
10,333
369
11,579
15,232
5,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
therealyimmer
Yu Huang
20
2 / 2 / 1
15,025
537
17,504
15,635
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
tinyGurth
Bakasura
20
7 / 4 / 0
14,373
513
22,082
28,539
14,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
28
Kills
12
12
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
17
2.83
L
Jormungandr
AlukardII
Jormungandr
1
4
6
1
W
Danzaburou
CaIiso
Danzaburou
8
1
9
12.5
W
Cu Chulainn
GareldJones
Cu Chulainn
6
4
6
2.25
L
Sun Wukong
Hohenheim_Oz
Sun Wukong
0
10
1
0.05
L
Cernunnos
Im01dGr3g330
Cernunnos
2
8
2
0.38
W
Anubis
Rhaenyris
Anubis
9
2
8
6.5
W
5
2
7
4.25
L
Yu Huang
therealyimmer
Yu Huang
2
2
1
1.25
L
Bakasura
tinyGurth
Bakasura
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,188
Damage
71,199
109,434
Taken
118,347
88,437
Mitigated
94,346
40,712
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,842
993
972
4,773
24,331
31,890
401
7,039
16,452
31,949
0
L
Jormungandr
AlukardII
Jormungandr
9,979
2,237
136
8,822
30,905
42,904
209
13,123
17,782
66,803
0
W
Danzaburou
CaIiso
Danzaburou
17,119
9,141
0
8,992
20,251
10,110
2,842
7,052
12,514
0
119,657
W
Cu Chulainn
GareldJones
Cu Chulainn
23,189
6,029
0
7,050
26,241
25,440
1,812
5,063
19,573
0
97,145
L
Sun Wukong
Hohenheim_Oz
Sun Wukong
10,055
1,966
260
2,009
28,036
23,758
890
6,534
21,502
10,801
58,098
L
Cernunnos
Im01dGr3g330
Cernunnos
11,579
4,281
116
484
15,232
5,472
675
4,798
10,434
0
54,046
W
Anubis
Rhaenyris
Anubis
22,202
1,319
410
11,143
17,207
10,939
967
8,294
8,276
100,127
0
W
15,836
1,689
284
7,088
21,404
10,058
2,510
6,233
14,894
0
140,464
L
Yu Huang
therealyimmer
Yu Huang
17,504
306
0
1,705
15,635
7,904
222
3,801
11,834
177,329
1,023
L
Bakasura
tinyGurth
Bakasura
22,082
13,403
0
6,545
28,539
14,308
410
4,659
23,880
0
116,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,394
Gold Earned
64,483
619
Minions Killed
726
0
Camps Cleared
0
2,719,060
Distance Traveled
2,364,228
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,425
444
29
1
0
580,059
1
L
Jormungandr
13,402
479
109
4
0
534,715
0
W
Danzaburou
13,926
497
166
6
0
546,163
1
W
Cu Chulainn
13,713
490
92
3
0
515,250
6
L
Sun Wukong
11,350
405
103
4
0
449,346
0
L
Cernunnos
10,333
369
68
2
0
336,227
0
W
Anubis
14,847
530
144
5
0
464,800
12
W
Loki
14,483
517
188
7
0
612,788
1
L
Yu Huang
15,025
537
245
9
0
505,644
7
L
Bakasura
14,373
513
201
7
0
538,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role