Player Matchup

Nemesis
Nemesis
DimplyKiller
Nemesis
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 49L
1,431 Elo+
Party 2
Ymir
Ymir
GumGumBalloon
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,361 Elo+
Party 2
Persephone
Persephone
HandPocketKing
Persephone
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,390 Elo+
Party 2
King Arthur
King Arthur
JWARSHH
King Arthur
Level 17
God Stats
6W - 7L
1,547 SR
Queue Stats
58W - 65L
1,303 Elo+
Party 2
Cernunnos
Cernunnos
WaterSausage
Cernunnos
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,295 Elo+
Party 2
Team Averages
Level 48
1,509 SR
1,356 Elo+

VS

Team Averages
Level 81
1,518 SR
1,602 Elo+
Poseidon
Poseidon
EchoNone
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,804 Elo+
Party 3
Neith
Neith
Maddocs1
Neith
Level 25
God Stats
1W - 0L
1,273 SR
Queue Stats
16W - 21L
1,378 Elo+
Party 1
Bastet
Bastet
RainbowDuckie
Bastet
Level 158
God Stats
3W - 1L
1,331 SR
Queue Stats
85W - 86L
1,458 Elo+
Party 1
Ares
Ares
eGirlBonny
Ares
Level 22
God Stats
2W - 0L
1,787 SR
Queue Stats
26W - 7L
1,758 Elo+
Party 3
Sobek
Sobek
extraskinny
Sobek
Level 141
God Stats
1W - 0L
1,699 SR
Queue Stats
71W - 53L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DimplyKiller
Nemesis
10
1 / 6 / 1
6,710
395
6,327
16,803
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
6,748
397
3,921
14,285
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
HandPocketKing
Persephone
12
1 / 8 / 0
7,506
442
4,667
12,772
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JWARSHH
King Arthur
13
0 / 5 / 1
7,763
457
4,200
17,908
14,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
WaterSausage
Cernunnos
12
0 / 3 / 1
7,123
419
4,828
11,122
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EchoNone
Poseidon
17
6 / 1 / 2
10,302
606
11,702
9,832
3,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Neith
Maddocs1
Neith
16
9 / 0 / 5
10,751
632
10,936
9,077
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 8
9,868
580
10,818
12,853
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 7
9,968
586
13,405
10,315
11,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 6
8,957
527
5,309
16,175
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
25
25
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DimplyKiller
Nemesis
1
6
1
0.25
W
Poseidon
EchoNone
Poseidon
6
1
2
7
L
1
3
1
0.5
L
Persephone
HandPocketKing
Persephone
1
8
0
0.13
L
King Arthur
JWARSHH
King Arthur
0
5
1
0.1
W
Neith
Maddocs1
Neith
9
0
5
11.5
W
7
2
8
5.5
L
Cernunnos
WaterSausage
Cernunnos
0
3
1
0.17
W
1
0
7
4.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
52,170
72,890
Taken
58,252
40,368
Mitigated
43,084
11,879
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DimplyKiller
Nemesis
6,327
1,948
0
2,309
16,803
5,702
0
4,803
12,000
0
40,469
W
Poseidon
EchoNone
Poseidon
11,702
3,964
0
5,329
9,832
3,214
1,173
1,279
8,553
91,774
0
L
3,921
1,308
0
1,963
14,285
11,681
0
7,906
6,379
18,324
0
L
Persephone
HandPocketKing
Persephone
4,667
321
0
687
12,772
4,154
0
3,777
8,987
43,459
0
L
King Arthur
JWARSHH
King Arthur
4,200
520
0
3,845
17,908
14,877
0
8,640
9,268
0
54,982
W
Neith
Maddocs1
Neith
10,936
5,682
0
5,878
9,077
4,374
3,585
4,558
4,519
0
85,425
W
10,818
3,388
0
4,927
12,853
5,469
1,016
1,017
11,836
0
69,299
L
Cernunnos
WaterSausage
Cernunnos
4,828
2,173
0
3,075
11,122
3,954
1,482
5,289
5,833
0
45,571
W
13,405
984
0
2,375
10,315
11,714
696
427
9,888
66,759
0
W
5,309
282
0
4,239
16,175
18,313
450
2,522
13,653
25,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
49,846
320
Minions Killed
490
0
Camps Cleared
0
1,523,736
Distance Traveled
1,586,137
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,710
395
63
4
0
316,968
0
W
Poseidon
10,302
606
137
8
0
320,385
2
L
Ymir
6,748
397
17
1
0
297,716
6
L
Persephone
7,506
442
55
3
0
282,885
5
L
King Arthur
7,763
457
96
6
0
320,145
1
W
Neith
10,751
632
145
9
0
262,966
0
W
Bastet
9,868
580
88
5
0
342,704
1
L
Cernunnos
7,123
419
89
5
0
306,022
4
W
Ares
9,968
586
92
5
0
313,875
0
W
Sobek
8,957
527
28
2
0
346,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role