Player Matchup

Amaterasu
Amaterasu
MasterOogway20
Amaterasu
Level 56
God Stats
3W - 4L
1,382 SR
Queue Stats
120W - 126L
1,388 Elo+
Solo
Hun Batz
Hun Batz
hgygn1
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 102L
1,448 Elo+
Party 3
Chernobog
Chernobog
hgygn12
Chernobog
Level 78
God Stats
1W - 1L
1,312 SR
Queue Stats
75W - 87L
1,379 Elo+
Party 3
Merlin
Merlin
imBlockaye
Merlin
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 58L
1,366 Elo+
Party 4
Thanatos
Thanatos
imDelusional
Thanatos
Level 8
God Stats
1W - 2L
1,300 SR
Queue Stats
13W - 14L
1,329 Elo+
Party 4
Team Averages
Level 62
1,399 SR
1,382 Elo+

VS

Team Averages
Level 73
1,468 SR
1,322 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BichuStankNikka
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,092 Elo+
Party 1
Raijin
Raijin
ChilledBaby
Raijin
Level 69
God Stats
16W - 8L
1,394 SR
Queue Stats
96W - 99L
1,311 Elo+
Party 2
Cerberus
Cerberus
Feetyman
Cerberus
Level 45
God Stats
10W - 8L
1,424 SR
Queue Stats
80W - 74L
1,325 Elo+
Party 2
Xbalanque
Xbalanque
YaMothasPeePee
Xbalanque
Level 118
God Stats
3W - 5L
1,523 SR
Queue Stats
121W - 154L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MasterOogway20
Amaterasu
20
7 / 4 / 8
13,445
538
21,452
25,902
17,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
hgygn1
Hun Batz
18
6 / 6 / 10
12,038
482
13,266
20,989
21,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
hgygn12
Chernobog
19
13 / 3 / 9
13,017
521
22,382
19,185
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
imBlockaye
Merlin
20
8 / 0 / 13
13,730
549
27,400
12,884
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
imDelusional
Thanatos
20
6 / 3 / 14
12,774
511
17,028
27,465
12,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 9 / 2
10,849
434
16,243
27,166
12,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 10 / 2
11,184
447
10,487
26,907
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
15
4 / 6 / 4
10,851
434
9,932
18,875
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Feetyman
Cerberus
15
3 / 7 / 3
10,343
414
15,548
33,738
30,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
YaMothasPeePee
Xbalanque
16
2 / 8 / 3
10,394
416
12,652
22,349
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
40
Kills
14
16
Deaths
40
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
9
2
0.44
L
2
10
2
0.3
L
Raijin
4
6
4
1
L
Cerberus
Feetyman
Cerberus
3
7
3
0.64
W
Amaterasu
MasterOogway20
Amaterasu
7
4
8
2.75
L
Xbalanque
YaMothasPeePee
Xbalanque
2
8
3
0.44
W
Hun Batz
hgygn1
Hun Batz
6
6
10
1.83
W
Chernobog
hgygn12
Chernobog
13
3
9
5.83
W
Merlin
imBlockaye
Merlin
8
0
13
14.5
W
Thanatos
imDelusional
Thanatos
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,528
Damage
64,862
106,425
Taken
129,035
64,829
Mitigated
70,379
44,240
Healing
33,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,243
4,676
0
6,446
27,166
12,048
0
5,461
21,705
0
91,806
L
10,487
7,258
0
8,945
26,907
13,516
0
10,122
16,785
73,935
12,302
L
Raijin
9,932
2,065
0
3,528
18,875
7,142
749
444
18,431
63,072
0
L
Cerberus
Feetyman
Cerberus
15,548
1,338
353
9,967
33,738
30,302
0
7,500
26,238
41,253
0
W
Amaterasu
MasterOogway20
Amaterasu
21,452
9,847
0
8,551
25,902
17,187
531
5,337
20,531
0
144,292
L
Xbalanque
YaMothasPeePee
Xbalanque
12,652
5,240
0
3,774
22,349
7,371
633
3,873
18,476
0
72,883
W
Hun Batz
hgygn1
Hun Batz
13,266
4,915
0
1,004
20,989
21,518
512
7,686
12,753
0
55,654
W
Chernobog
hgygn12
Chernobog
22,382
16,840
0
6,571
19,185
6,974
3,601
7,195
11,858
0
60,650
W
Merlin
imBlockaye
Merlin
27,400
2,786
581
4,928
12,884
6,314
1,801
3,386
9,458
132,139
0
W
Thanatos
imDelusional
Thanatos
17,028
4,940
0
22,605
27,465
12,836
0
9,605
17,816
0
95,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
53,621
673
Minions Killed
513
0
Camps Cleared
0
2,404,265
Distance Traveled
2,004,641
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,849
434
111
4
0
414,088
4
L
Olorun
11,184
447
132
5
0
365,382
0
L
Raijin
10,851
434
120
5
0
361,544
1
L
Cerberus
10,343
414
61
2
0
448,507
1
W
Amaterasu
13,445
538
171
7
0
513,828
2
L
Xbalanque
10,394
416
89
4
0
415,120
1
W
Hun Batz
12,038
482
111
4
0
467,415
7
W
Chernobog
13,017
521
71
3
0
451,151
0
W
Merlin
13,730
549
196
8
0
479,032
4
W
Thanatos
12,774
511
124
5
0
492,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role