Player Matchup

Tiamat
Tiamat
PsychoK1ll3r
Tiamat
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
20W - 17L
1,479 Elo+
Solo
Atlas
Atlas
SCaufieldofAqua
Atlas
Level 101
God Stats
4W - 6L
1,573 SR
Queue Stats
126W - 131L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
WaTTup33
Jing Wei
Level 51
God Stats
1W - 3L
1,440 SR
Queue Stats
104W - 108L
1,417 Elo+
Party 1
Da Ji
Da Ji
charliethaklutz1
Da Ji
Level 117
God Stats
6W - 3L
1,746 SR
Queue Stats
243W - 267L
1,422 Elo+
Party 1
Poseidon
Poseidon
fred1570fr
Poseidon
Level 121
God Stats
0W - 6L
1,403 SR
Queue Stats
34W - 49L
1,422 Elo+
Solo
Team Averages
Level 99
1,572 SR
1,427 Elo+

VS

Team Averages
Level 115
1,422 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MurdaMafiaMizfit
Discordia
Level 157
God Stats
15W - 25L
1,372 SR
Queue Stats
826W - 893L
1,446 Elo+
Solo
Atlas
Atlas
NerdyTactics
Atlas
Level 84
God Stats
8W - 12L
1,417 SR
Queue Stats
289W - 247L
1,503 Elo+
Solo
Amaterasu
Amaterasu
j_escott-beast
Amaterasu
Level 114
God Stats
51W - 53L
1,483 SR
Queue Stats
473W - 515L
1,429 Elo+
Solo
Ne Zha
Ne Zha
xXDeathNinja89Xx
Ne Zha
Level 157
God Stats
2W - 1L
1,339 SR
Queue Stats
509W - 530L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 1 / 0
5,310
483
5,149
8,318
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 1 / 0
5,313
483
3,644
5,335
4,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
WaTTup33
Jing Wei
8
0 / 1 / 2
4,949
450
2,820
6,405
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,385
490
2,467
11,157
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
fred1570fr
Poseidon
9
0 / 3 / 1
5,508
501
5,504
6,867
2,216
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 2
6,499
591
4,210
5,531
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
12
2 / 0 / 1
7,069
643
4,645
4,661
1,857
10
1 / 1 / 3
5,835
530
2,731
8,866
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
j_escott-beast
Amaterasu
11
3 / 1 / 4
6,877
625
2,419
8,324
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 2
7,018
638
7,532
8,776
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Discordia
2
0
1
2.5
W
1
1
3
2.5
L
Tiamat
1
1
0
1
L
2
1
0
2
L
Jing Wei
WaTTup33
Jing Wei
0
1
2
1
L
0
4
2
0.25
L
Poseidon
fred1570fr
Poseidon
0
3
1
0.17
W
Amaterasu
j_escott-beast
Amaterasu
3
1
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
21,537
38,082
Taken
36,158
16,374
Mitigated
21,297
10,520
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,210
2,237
0
2,871
5,531
2,100
784
2,945
2,586
0
36,170
W
Discordia
4,645
761
0
3,518
4,661
1,857
634
2,807
1,854
50,963
0
W
2,731
1,145
30
2,222
8,866
5,705
284
2,392
6,474
25,001
2,547
L
Tiamat
5,149
784
0
1,642
8,318
3,883
0
0
8,318
24,845
0
L
3,644
1,436
175
1,679
5,335
4,046
0
693
4,577
22,385
0
L
Jing Wei
WaTTup33
Jing Wei
2,820
2,233
0
2,432
6,405
1,984
0
1,709
4,581
0
21,850
L
2,467
623
0
3,670
11,157
4,245
104
1,351
9,806
0
30,826
L
Poseidon
fred1570fr
Poseidon
5,504
867
0
922
6,867
2,216
118
3,207
3,571
34,601
0
W
Amaterasu
j_escott-beast
Amaterasu
2,419
1,112
0
2,636
8,324
6,273
0
2,137
6,187
0
34,382
W
7,532
3,502
0
5,521
8,776
5,362
416
4,016
4,760
0
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
33,298
231
Minions Killed
331
0
Camps Cleared
0
1,116,765
Distance Traveled
1,061,604
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,499
591
68
6
0
210,843
3
W
Discordia
7,069
643
78
7
0
206,076
1
W
Atlas
5,835
530
44
4
0
217,960
1
L
Tiamat
5,310
483
39
4
0
204,064
1
L
Atlas
5,313
483
32
3
0
236,389
5
L
Jing Wei
4,949
450
39
4
0
217,318
4
L
Da Ji
5,385
490
63
6
0
233,977
1
L
Poseidon
5,508
501
58
5
0
225,017
0
W
Amaterasu
6,877
625
61
6
0
217,782
1
W
Ne Zha
7,018
638
80
7
0
208,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role