Player Matchup

Athena
Athena
Diamond III
Alex-_-SG00
Athena
Diamond III
Level 153
God Stats
3W - 1L
1,270 SR
Queue Stats
527W - 508L
2,169 MMR
Solo
Apollo
Apollo
Platinum III
DanteYNero150
Apollo
Platinum III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
2,115 MMR
Party 1
King Arthur
King Arthur
Masters
Perry8421
King Arthur
Masters
Level 160
God Stats
6W - 3L
1,601 SR
Queue Stats
432W - 440L
2,439 MMR
Solo
Ullr
Ullr
Platinum III
YellowBuffBandit
Ullr
Platinum III
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
92W - 27L
2,091 MMR
Party 1
Scylla
Scylla
Diamond II
olliebell13
Scylla
Diamond II
Level 158
God Stats
3W - 4L
1,586 SR
Queue Stats
264W - 259L
2,354 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,491 SR
2,234 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,621 SR
2,260 MMR
Horus
Horus
Masters
 
Horus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Tinufi
Tyr
Masters
Level 86
God Stats
0W - 2L
1,512 SR
Queue Stats
81W - 58L
2,891 MMR
Party 2
Ne Zha
Ne Zha
Masters
Watermelοn
Ne Zha
Masters
Level 148
God Stats
4W - 3L
1,754 SR
Queue Stats
31W - 31L
2,798 MMR
Party 2
Rama
Rama
Diamond IV
vvSahandvv
Rama
Diamond IV
Level 144
God Stats
12W - 11L
1,685 SR
Queue Stats
125W - 110L
2,109 MMR
Party 3
Cliodhna
Cliodhna
Platinum II
wsrabh5tui
Cliodhna
Platinum II
Level 147
God Stats
4W - 4L
1,654 SR
Queue Stats
132W - 121L
2,004 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 1 / 15
10,707
487
7,702
18,864
25,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 2 / 10
13,480
613
18,803
22,892
11,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Perry8421
King Arthur
17
0 / 0 / 12
11,631
529
20,518
14,734
19,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
11 / 1 / 3
12,886
586
21,188
15,347
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
10 / 1 / 7
13,224
601
18,469
10,864
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangSusanoThorIshtar

VS

Bans
GebAresChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 4 / 3
9,231
420
6,797
20,799
24,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Tinufi
Tyr
18
0 / 2 / 2
11,709
532
14,859
28,564
34,132
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
15
0 / 7 / 2
9,544
434
12,766
24,560
11,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 7 / 1
11,559
525
9,919
22,109
8,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
wsrabh5tui
Cliodhna
17
2 / 5 / 2
11,043
502
8,356
21,236
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
24
Kills
5
5
Deaths
25
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
W
Athena
0
1
15
7.5
W
3
2
10
4
W
King Arthur
Perry8421
King Arthur
0
0
12
6
L
Tyr
Tinufi
Tyr
0
2
2
0.5
L
Ne Zha
0
7
2
0.14
W
11
1
3
12.5
W
Scylla
10
1
7
13.5
L
2
7
1
0.36
L
Cliodhna
wsrabh5tui
Cliodhna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,680
Damage
52,697
82,701
Taken
117,268
73,464
Mitigated
87,257
27,111
Healing
44,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,797
2,551
1,099
5,687
20,799
24,246
0
8,331
12,468
178
18,513
W
Athena
7,702
2,388
0
2,791
18,864
25,693
0
1,059
17,805
34,708
0
W
18,803
12,939
0
13,802
22,892
11,820
4,921
512
22,380
0
151,640
W
King Arthur
Perry8421
King Arthur
20,518
3,137
0
3,208
14,734
19,347
0
280
14,454
2,989
91,186
L
Tyr
Tinufi
Tyr
14,859
1,471
0
11,785
28,564
34,132
0
6,834
21,730
407
105,989
L
Ne Zha
12,766
5,701
0
9,495
24,560
11,652
0
6,396
18,164
48
92,606
W
21,188
7,655
0
5,890
15,347
7,668
0
91
15,256
0
108,094
W
Scylla
18,469
1,431
0
1,420
10,864
8,936
0
0
10,864
109,291
0
L
9,919
8,142
0
6,296
22,109
8,508
0
3,205
18,904
0
100,665
L
Cliodhna
wsrabh5tui
Cliodhna
8,356
794
0
10,211
21,236
8,719
0
2,762
18,474
0
102,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,928
Gold Earned
53,086
724
Minions Killed
675
0
Camps Cleared
0
2,328,141
Distance Traveled
2,214,506
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,231
420
15
1
0
445,369
8
W
Athena
10,707
487
44
2
0
478,361
4
W
Apollo
13,480
613
210
10
0
445,008
7
W
King Arthur
11,631
529
147
7
0
475,793
6
L
Tyr
11,709
532
198
9
0
463,844
9
L
Ne Zha
9,544
434
142
6
0
410,610
2
W
Ullr
12,886
586
131
6
0
486,472
6
W
Scylla
13,224
601
192
9
0
442,507
3
L
Rama
11,559
525
167
8
0
399,963
9
L
Cliodhna
11,043
502
153
7
0
494,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role