Player Matchup

Ah Puch
Ah Puch
Diogurtex
Ah Puch
Level 64
God Stats
2W - 9L
1,374 SR
Queue Stats
182W - 242L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Durandahll
Sun Wukong
Level 27
God Stats
7W - 7L
1,454 SR
Queue Stats
64W - 92L
1,333 Elo+
Party 3
Cthulhu
Cthulhu
EXB_Gadiitano
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,314 Elo+
Solo
Susano
Susano
h3adsh0t_fire78
Susano
Level 96
God Stats
0W - 2L
1,280 SR
Queue Stats
123W - 111L
1,417 Elo+
Party 3
Izanami
Izanami
tomas_neto00
Izanami
Level 27
God Stats
47W - 45L
1,462 SR
Queue Stats
101W - 139L
1,309 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,340 Elo+

VS

Team Averages
Level 99
1,515 SR
1,554 Elo+
Cliodhna
Cliodhna
AssoWasTaken_
Cliodhna
Level 123
God Stats
2W - 2L
1,186 SR
Queue Stats
169W - 123L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
Evade_Mikixx96
Zhong Kui
Level 115
God Stats
9W - 3L
1,760 SR
Queue Stats
403W - 331L
1,626 Elo+
Party 2
Anhur
Anhur
ProcioneCosmico
Anhur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Raft-Runner
Merlin
Level 57
God Stats
45W - 35L
1,484 SR
Queue Stats
95W - 106L
1,405 Elo+
Solo
Atlas
Atlas
Xenowraiith
Atlas
Level 160
God Stats
6W - 7L
1,645 SR
Queue Stats
481W - 285L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Diogurtex
Ah Puch
8
0 / 2 / 0
4,778
478
1,725
5,321
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Durandahll
Sun Wukong
8
0 / 4 / 0
4,736
474
2,938
7,724
4,064
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
6
0 / 5 / 0
4,295
430
2,102
9,165
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,877
488
2,731
7,571
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
tomas_neto00
Izanami
6
0 / 5 / 0
3,809
381
1,143
6,640
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AssoWasTaken_
Cliodhna
9
1 / 0 / 4
5,381
538
1,494
5,856
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Evade_Mikixx96
Zhong Kui
11
4 / 0 / 0
6,369
637
5,780
5,463
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
10 / 0 / 0
6,904
690
10,865
6,099
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
1 / 0 / 3
5,592
559
3,323
1,377
496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 9
6,156
616
4,851
6,565
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
18
18
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AssoWasTaken_
Cliodhna
1
0
4
3
L
Ah Puch
Diogurtex
Ah Puch
0
2
0
0
L
Sun Wukong
Durandahll
Sun Wukong
0
4
0
0
L
Cthulhu
0
5
0
0
W
Zhong Kui
Evade_Mikixx96
Zhong Kui
4
0
0
4
W
10
0
0
10
W
Merlin
1
0
3
2.5
W
2
0
9
6.5
L
0
2
0
0
L
Izanami
tomas_neto00
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,639
Damage
26,313
36,421
Taken
25,360
13,469
Mitigated
11,803
7,567
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AssoWasTaken_
Cliodhna
1,494
262
0
2,618
5,856
2,045
0
561
5,295
0
27,625
L
Ah Puch
Diogurtex
Ah Puch
1,725
136
0
1,423
5,321
2,344
0
3,783
1,538
23,135
0
L
Sun Wukong
Durandahll
Sun Wukong
2,938
1,141
0
1,056
7,724
4,064
0
5,297
2,427
0
24,399
L
Cthulhu
2,102
267
211
1,165
9,165
3,437
0
1,042
8,123
11,760
0
W
Zhong Kui
Evade_Mikixx96
Zhong Kui
5,780
792
0
4,217
5,463
3,381
275
0
5,463
37,596
0
W
10,865
6,938
0
4,010
6,099
2,150
570
1,425
4,674
0
53,999
W
Merlin
3,323
599
0
0
1,377
496
516
502
875
33,555
0
W
4,851
1,829
1,360
2,197
6,565
3,731
0
1,339
5,226
12,088
4,155
L
2,731
767
0
3,369
7,571
2,922
0
2,461
5,110
0
34,698
L
Izanami
tomas_neto00
Izanami
1,143
645
0
343
6,640
702
0
688
5,952
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
30,402
191
Minions Killed
298
0
Camps Cleared
0
852,343
Distance Traveled
926,052
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,381
538
59
6
0
221,041
0
L
Ah Puch
4,778
478
48
5
0
144,728
0
L
Sun Wukong
4,736
474
51
5
0
181,365
0
L
Cthulhu
4,295
430
12
1
0
173,113
2
W
Zhong Kui
6,369
637
77
8
0
185,581
3
W
Anhur
6,904
690
81
8
0
167,918
0
W
Merlin
5,592
559
62
6
0
164,228
0
W
Atlas
6,156
616
19
2
0
187,284
2
L
Susano
4,877
488
58
6
0
196,161
3
L
Izanami
3,809
381
22
2
0
156,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role