Player Matchup

Nu Wa
Nu Wa
CG420
Nu Wa
Level 28
God Stats
26W - 22L
1,548 SR
Queue Stats
45W - 59L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Lewbuu
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 5L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
Y2Mick
Gilgamesh
Level 67
God Stats
3W - 8L
1,173 SR
Queue Stats
34W - 47L
1,397 Elo+
Party 3
Susano
Susano
lronClad
Susano
Level 44
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 94L
1,402 Elo+
Party 2
Team Averages
Level 40
1,394 SR
1,381 Elo+

VS

Team Averages
Level 43
1,554 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DryDeviL666
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,460 Elo+
Solo
Nike
Nike
Terroristbirdy
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,550 Elo+
Party 1
Ares
Ares
The4td0
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,474 Elo+
Party 1
Hades
Hades
robinsaginger
Hades
Level 54
God Stats
5W - 1L
1,771 SR
Queue Stats
52W - 33L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CG420
Nu Wa
19
5 / 6 / 9
14,321
1,102
26,390
22,299
10,610
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Lewbuu
Cthulhu
19
2 / 6 / 10
13,035
1,003
14,278
25,162
44,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
19
2 / 8 / 13
13,717
1,055
26,885
25,053
12,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Y2Mick
Gilgamesh
19
4 / 10 / 10
13,579
1,045
22,472
36,543
42,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
lronClad
Susano
19
4 / 9 / 7
13,445
1,034
17,724
28,498
13,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 4 / 20
15,690
1,207
29,740
16,760
9,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 21
14,339
1,103
17,249
15,548
7,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 1 / 27
15,543
1,196
26,139
27,171
36,176
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
The4td0
Ares
20
3 / 6 / 26
14,494
1,115
7,901
25,810
32,949
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 4 / 23
16,008
1,231
49,997
28,835
21,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
156
17
Kills
39
39
Deaths
17
49
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
4
20
5
L
Nu Wa
CG420
Nu Wa
5
6
9
1.58
W
6
2
21
8.25
L
Cthulhu
Lewbuu
Cthulhu
2
6
10
1.17
W
8
1
27
21.5
W
Ares
The4td0
Ares
3
6
26
2.67
L
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
2
8
13
1.06
L
Gilgamesh
Y2Mick
Gilgamesh
4
10
10
0.9
L
Susano
lronClad
Susano
4
9
7
0.83
W
12
4
23
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,749
Damage
131,026
137,555
Taken
114,124
124,397
Mitigated
107,506
12,154
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
29,740
3,851
6,680
2,141
16,760
9,250
0
5,693
10,951
71,617
0
L
Nu Wa
CG420
Nu Wa
26,390
8,198
599
2,617
22,299
10,610
0
14,382
7,917
58,847
0
W
17,249
9,292
0
1,608
15,548
7,934
0
6,672
8,579
0
45,084
L
Cthulhu
Lewbuu
Cthulhu
14,278
475
599
1,268
25,162
44,048
0
14,232
10,930
34,590
0
W
26,139
3,222
0
0
27,171
36,176
0
9,576
16,478
6,642
44,718
W
Ares
The4td0
Ares
7,901
1,188
0
918
25,810
32,949
0
6,568
18,762
19,192
0
L
Ah Muzen Cab
TheLouCoin
Ah Muzen Cab
26,885
9,895
0
3,497
25,053
12,906
0
14,671
10,382
0
59,538
L
Gilgamesh
Y2Mick
Gilgamesh
22,472
6,852
0
1,814
36,543
42,889
0
26,679
9,864
0
31,114
L
Susano
lronClad
Susano
17,724
3,015
0
1,760
28,498
13,944
0
19,903
8,595
0
41,971
W
49,997
5,498
1,672
10,931
28,835
21,197
0
10,800
17,264
83,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,097
Gold Earned
76,074
251
Minions Killed
314
6
Camps Cleared
6
1,261,477
Distance Traveled
1,251,844
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,690
1,207
129
10
0
253,574
0
L
Nu Wa
14,321
1,102
67
5
1
236,946
1
W
Neith
14,339
1,103
57
4
2
215,006
0
L
Cthulhu
13,035
1,003
45
3
0
248,735
1
W
Nike
15,543
1,196
31
2
2
271,746
0
W
Ares
14,494
1,115
20
2
2
257,272
0
L
Ah Muzen Cab
13,717
1,055
64
5
0
264,130
0
L
Gilgamesh
13,579
1,045
24
2
3
247,939
0
L
Susano
13,445
1,034
51
4
2
263,727
3
W
Hades
16,008
1,231
77
6
0
254,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role