Player Matchup

Rama
Rama
GreatWhyteShart
Rama
Level 94
God Stats
1W - 5L
1,170 SR
Queue Stats
342W - 353L
1,403 Elo+
Solo
Sol
Sol
JesusTeAmaaa
Sol
Level 87
God Stats
2W - 7L
1,400 SR
Queue Stats
337W - 364L
1,406 Elo+
Solo
Hercules
Hercules
Saltysharkey
Hercules
Level 44
God Stats
3W - 7L
1,406 SR
Queue Stats
119W - 140L
1,319 Elo+
Solo
Guan Yu
Guan Yu
Seth_Douglas
Guan Yu
Level 87
God Stats
0W - 4L
1,239 SR
Queue Stats
108W - 115L
1,369 Elo+
Party 2
Nox
Nox
THCyoul8r
Nox
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 104L
1,372 Elo+
Party 2
Team Averages
Level 78
1,343 SR
1,374 Elo+

VS

Team Averages
Level 91
1,467 SR
1,385 Elo+
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
A_guy_named_phil
Zeus
Level 113
God Stats
1W - 0L
1,642 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1
Athena
Athena
Dev1ous cupcake
Athena
Level 130
God Stats
2W - 3L
1,539 SR
Queue Stats
113W - 138L
1,335 Elo+
Solo
Terra
Terra
Frecklefrown
Terra
Level 67
God Stats
1W - 2L
1,154 SR
Queue Stats
133W - 163L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
LrgBeefChief
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
9,809
755
17,649
13,223
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 4
8,792
676
18,248
10,788
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Saltysharkey
Hercules
13
1 / 2 / 2
7,771
598
6,153
12,732
14,088
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Seth_Douglas
Guan Yu
16
3 / 5 / 3
8,843
680
8,268
22,296
23,784
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

15
0 / 6 / 6
8,496
654
6,474
11,421
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 3 / 15
9,594
738
5,948
20,159
30,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 9
10,882
837
28,035
10,705
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 9
8,882
683
5,652
14,111
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 12
10,535
810
4,907
16,764
20,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
LrgBeefChief
Kukulkan
19
4 / 1 / 10
10,744
826
15,259
9,857
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
12
Kills
19
20
Deaths
12
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
3
15
2.83
W
9
2
9
6.75
W
1
3
9
1.83
W
4
3
12
3.33
L
6
3
4
2.67
L
2
4
4
1
W
Kukulkan
LrgBeefChief
Kukulkan
4
1
10
9
L
Hercules
Saltysharkey
Hercules
1
2
2
1
L
Guan Yu
Seth_Douglas
Guan Yu
3
5
3
0.9
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
59,801
70,460
Taken
71,596
56,054
Mitigated
81,373
28,077
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,948
2,169
1,322
4,816
20,159
30,157
112
9,081
11,078
8,256
0
W
28,035
2,493
981
3,240
10,705
5,955
1,828
3,546
7,159
40,921
0
W
5,652
1,377
1,127
1,193
14,111
18,053
299
4,837
9,274
8,426
0
W
4,907
989
5,088
4,775
16,764
20,530
512
5,058
11,706
9,054
0
L
17,649
6,996
812
4,339
13,223
6,787
0
11,369
1,854
0
33,291
L
18,248
3,968
1,668
2,185
10,788
5,656
0
10,000
788
36,367
0
W
Kukulkan
LrgBeefChief
Kukulkan
15,259
1,981
1,392
1,931
9,857
6,678
747
2,200
7,657
54,353
0
L
Hercules
Saltysharkey
Hercules
6,153
990
1,176
5,180
12,732
14,088
0
10,422
2,310
0
10,406
L
Guan Yu
Seth_Douglas
Guan Yu
8,268
698
4,181
7,508
22,296
23,784
0
17,238
5,058
0
14,516
L
6,474
1,166
337
691
11,421
5,739
174
10,772
649
13,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
50,637
119
Minions Killed
130
0
Camps Cleared
0
1,044,768
Distance Traveled
1,093,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,594
738
8
1
0
235,131
0
W
Zeus
10,882
837
35
3
0
239,937
0
W
Athena
8,882
683
6
0
0
146,598
0
W
Terra
10,535
810
8
1
0
213,238
0
L
Rama
9,809
755
37
3
0
180,476
0
L
Sol
8,792
676
47
4
0
212,290
2
W
Kukulkan
10,744
826
73
6
0
258,908
2
L
Hercules
7,771
598
10
1
0
222,683
1
L
Guan Yu
8,843
680
9
1
0
248,733
0
L
Nox
8,496
654
16
1
0
180,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role