Player Matchup

Tiamat
Tiamat
PsychoK1ll3r
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,461 Elo+
Solo
Xing Tian
Xing Tian
PuMa2211
Xing Tian
Level 73
God Stats
11W - 22L
1,352 SR
Queue Stats
298W - 348L
1,414 Elo+
Solo
Osiris
Osiris
j_escott-beast
Osiris
Level 114
God Stats
16W - 23L
1,342 SR
Queue Stats
473W - 515L
1,418 Elo+
Solo
Horus
Horus
kmsedu7
Horus
Level 125
God Stats
13W - 19L
1,387 SR
Queue Stats
583W - 599L
1,422 Elo+
Solo
Cernunnos
Cernunnos
xUpfishx
Cernunnos
Level 148
God Stats
7W - 1L
1,184 SR
Queue Stats
272W - 296L
1,390 Elo+
Solo
Team Averages
Level 113
1,353 SR
1,421 Elo+

VS

Team Averages
Level 110
1,452 SR
1,426 Elo+
Discordia
Discordia
J2H Eros
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,431 Elo+
Party 1
Thanatos
Thanatos
J2H Jonny
Thanatos
Level 65
God Stats
2W - 3L
1,148 SR
Queue Stats
17W - 27L
1,327 Elo+
Party 1
Bacchus
Bacchus
Silver_Bandi2
Bacchus
Level 121
God Stats
12W - 17L
1,471 SR
Queue Stats
284W - 279L
1,470 Elo+
Party 2
Ishtar
Ishtar
WaryCrib17
Ishtar
Level 129
God Stats
9W - 5L
1,551 SR
Queue Stats
98W - 87L
1,445 Elo+
Party 1
Horus
Horus
ichigo1286
Horus
Level 126
God Stats
10W - 8L
1,592 SR
Queue Stats
452W - 466L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 2
5,695
518
3,664
4,172
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PuMa2211
Xing Tian
11
1 / 0 / 0
6,246
568
3,573
8,301
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
5,846
531
3,601
6,076
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
kmsedu7
Horus
9
0 / 0 / 4
5,802
527
2,112
8,561
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
xUpfishx
Cernunnos
10
3 / 0 / 2
6,120
556
8,813
7,124
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
J2H Eros
Discordia
10
0 / 1 / 0
5,687
517
2,339
4,918
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
J2H Jonny
Thanatos
7
0 / 1 / 0
4,818
438
2,472
8,362
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
7
0 / 1 / 0
4,846
441
3,957
7,881
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
WaryCrib17
Ishtar
8
0 / 2 / 0
4,799
436
6,032
6,734
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
11
0 / 1 / 0
6,135
558
6,586
7,694
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
J2H Eros
Discordia
0
1
0
0
L
Thanatos
J2H Jonny
Thanatos
0
1
0
0
W
Tiamat
0
0
2
1
W
Xing Tian
PuMa2211
Xing Tian
1
0
0
1
L
Bacchus
0
1
0
0
L
Ishtar
WaryCrib17
Ishtar
0
2
0
0
L
Horus
0
1
0
0
W
2
0
2
3
W
Horus
kmsedu7
Horus
0
0
4
2
W
Cernunnos
xUpfishx
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
21,386
34,234
Taken
35,589
20,554
Mitigated
15,644
14,966
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
J2H Eros
Discordia
2,339
99
0
625
4,918
1,587
0
1,969
2,491
38,148
0
L
Thanatos
J2H Jonny
Thanatos
2,472
677
0
7,285
8,362
2,724
0
465
7,803
0
22,861
W
Tiamat
3,664
216
0
2,311
4,172
2,155
0
1,937
2,235
26,438
0
W
Xing Tian
PuMa2211
Xing Tian
3,573
275
0
1,540
8,301
4,127
0
0
7,649
34,174
0
L
Bacchus
3,957
591
0
2,785
7,881
4,820
0
369
7,469
12,314
912
L
Ishtar
WaryCrib17
Ishtar
6,032
3,198
0
2,080
6,734
1,922
0
226
6,468
0
31,050
L
Horus
6,586
2,930
0
3,814
7,694
4,591
0
3,191
4,121
0
42,176
W
3,601
2,203
0
1,741
6,076
5,230
653
835
5,197
0
34,930
W
Horus
kmsedu7
Horus
2,112
1,148
775
4,103
8,561
6,217
367
1,652
6,909
0
15,634
W
Cernunnos
xUpfishx
Cernunnos
8,813
3,558
0
4,496
7,124
2,825
288
1,792
5,332
0
48,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
26,285
307
Minions Killed
294
0
Camps Cleared
0
992,085
Distance Traveled
999,217
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,687
517
84
8
0
204,315
4
L
Thanatos
4,818
438
47
4
0
227,523
4
W
Tiamat
5,695
518
64
6
0
209,418
2
W
Xing Tian
6,246
568
79
7
0
188,608
4
L
Bacchus
4,846
441
17
2
0
196,553
5
L
Ishtar
4,799
436
57
5
0
191,949
2
L
Horus
6,135
558
89
8
0
178,877
4
W
Osiris
5,846
531
72
7
0
209,824
1
W
Horus
5,802
527
17
2
0
202,168
0
W
Cernunnos
6,120
556
75
7
0
182,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role