Player Matchup

Artio
Artio
Makima One
Artio
Level 15
God Stats
1W - 2L
1,336 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 2
Chang'e
Chang'e
MrMadano
Chang'e
Level 63
God Stats
2W - 5L
1,143 SR
Queue Stats
178W - 219L
1,377 Elo+
Solo
Awilix
Awilix
Zo Much Sauce
Awilix
Level 150
God Stats
3W - 1L
1,712 SR
Queue Stats
32W - 16L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
Zombika
Heimdallr
Level 45
God Stats
3W - 0L
1,792 SR
Queue Stats
26W - 5L
1,754 Elo+
Party 2
King Arthur
King Arthur
o Mr Punchy o
King Arthur
Level 105
God Stats
3W - 2L
1,228 SR
Queue Stats
23W - 8L
1,617 Elo+
Party 2
Team Averages
Level 76
1,442 SR
1,586 Elo+

VS

Team Averages
Level 79
1,528 SR
1,435 Elo+
Susano
Susano
Abyssal2356
Susano
Level 135
God Stats
0W - 5L
1,428 SR
Queue Stats
320W - 329L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
Drakemaster241
Gilgamesh
Level 23
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
QULMINACIA
Charybdis
Level 108
God Stats
16W - 24L
1,446 SR
Queue Stats
121W - 139L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
RenegadeNeptune
Nu Wa
Level 29
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
TRIC_Covid20
Hercules
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 0 / 2
7,975
399
4,211
9,985
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MrMadano
Chang'e
17
1 / 2 / 3
10,517
526
4,470
9,911
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 0 / 2
11,294
565
14,579
15,441
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Zombika
Heimdallr
15
1 / 3 / 2
8,668
433
12,286
12,806
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
o Mr Punchy o
King Arthur
17
3 / 0 / 0
11,002
550
11,363
14,808
18,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 1 / 1
9,868
493
11,691
18,618
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Drakemaster241
Gilgamesh
12
0 / 3 / 0
8,086
404
4,166
12,000
11,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
QULMINACIA
Charybdis
15
2 / 2 / 1
9,050
453
9,673
15,281
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 1
8,829
441
3,884
9,755
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TRIC_Covid20
Hercules
13
0 / 2 / 2
8,397
420
2,927
15,897
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
3
1
1
3.5
L
Gilgamesh
Drakemaster241
Gilgamesh
0
3
0
0
W
Artio
0
0
2
1
W
Chang'e
MrMadano
Chang'e
1
2
3
1.25
L
Charybdis
QULMINACIA
Charybdis
2
2
1
1.25
L
0
5
1
0.1
L
Hercules
TRIC_Covid20
Hercules
0
2
2
0.5
W
8
0
2
9
W
Heimdallr
Zombika
Heimdallr
1
3
2
0.67
W
King Arthur
o Mr Punchy o
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
32,341
62,951
Taken
71,551
45,550
Mitigated
40,935
26,134
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,691
2,142
0
7,350
18,618
8,288
0
1,849
16,592
0
89,614
L
Gilgamesh
Drakemaster241
Gilgamesh
4,166
1,569
0
868
12,000
11,398
712
0
12,000
0
41,920
W
Artio
4,211
198
229
3,439
9,985
11,965
33
0
9,985
31,230
0
W
Chang'e
MrMadano
Chang'e
4,470
322
1,227
5,528
9,911
3,780
0
1,241
8,670
90,092
0
L
Charybdis
QULMINACIA
Charybdis
9,673
4,167
0
7,931
15,281
5,549
334
1,032
13,862
0
90,789
L
3,884
1,917
0
590
9,755
2,813
1,362
1,883
7,872
57,080
0
L
Hercules
TRIC_Covid20
Hercules
2,927
483
0
4,490
15,897
12,887
0
2,725
12,544
0
17,211
W
14,579
5,164
0
8,434
15,441
6,336
0
2,993
12,448
0
118,849
W
Heimdallr
Zombika
Heimdallr
12,286
4,765
0
4,202
12,806
4,841
636
0
12,806
0
73,422
W
King Arthur
o Mr Punchy o
King Arthur
11,363
1,603
0
3,075
14,808
18,628
136
531
14,277
0
94,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
44,230
652
Minions Killed
508
0
Camps Cleared
0
1,968,680
Distance Traveled
1,879,754
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,868
493
147
7
0
468,635
5
L
Gilgamesh
8,086
404
77
4
0
371,280
0
W
Artio
7,975
399
51
3
0
422,341
7
W
Chang'e
10,517
526
166
8
0
382,473
8
L
Charybdis
9,050
453
155
8
0
340,900
2
L
Nu Wa
8,829
441
102
5
0
281,219
5
L
Hercules
8,397
420
27
1
0
417,720
2
W
Awilix
11,294
565
156
8
0
462,169
6
W
Heimdallr
8,668
433
118
6
0
325,072
3
W
King Arthur
11,002
550
161
8
0
376,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role