Player Matchup

Xing Tian
Xing Tian
Platinum IV
HentaiRocks
Xing Tian
Platinum IV
Level 148
God Stats
2W - 6L
1,169 SR
Queue Stats
183W - 189L
1,794 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Skeebz
Yu Huang
Platinum IV
Level 134
God Stats
8W - 8L
1,553 SR
Queue Stats
49W - 44L
1,804 MMR
Solo
Rama
Rama
Platinum V
iKeffyi
Rama
Platinum V
Level 157
God Stats
19W - 15L
1,663 SR
Queue Stats
141W - 132L
1,799 MMR
Solo
Awilix
Awilix
Gold I
miniongaming24
Awilix
Gold I
Level 68
God Stats
8W - 4L
1,667 SR
Queue Stats
25W - 17L
1,765 MMR
Solo
Ravana
Ravana
Platinum III
횛횢획횎횡
Ravana
Platinum III
Level 158
God Stats
17W - 15L
1,625 SR
Queue Stats
568W - 562L
1,804 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,535 SR
1,793 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,524 SR
1,793 MMR
Pele
Pele
Platinum IV
An The Nee
Pele
Platinum IV
Level 148
God Stats
3W - 4L
1,546 SR
Queue Stats
248W - 238L
1,789 MMR
Solo
Ymir
Ymir
Platinum IV
AyyDeeCeeMayne
Ymir
Platinum IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,776 MMR
Solo
Artemis
Artemis
Platinum V
JankyPlayer
Artemis
Platinum V
Level 157
God Stats
0W - 1L
1,736 SR
Queue Stats
45W - 48L
1,850 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Nilessa
Nu Wa
Platinum IV
Level 147
God Stats
1W - 5L
1,309 SR
Queue Stats
239W - 229L
1,762 MMR
Solo
Nemesis
Nemesis
Gold III
WheelsTheLegMan
Nemesis
Gold III
Level 156
God Stats
4W - 1L
1,526 SR
Queue Stats
42W - 46L
1,787 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HentaiRocks
Xing Tian
13
3 / 0 / 6
8,854
521
6,647
16,089
13,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Skeebz
Yu Huang
14
1 / 2 / 7
8,945
526
8,431
9,525
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
iKeffyi
Rama
16
2 / 2 / 2
9,789
576
7,832
12,910
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 0 / 3
9,799
576
7,395
13,229
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 1
10,003
588
12,411
8,101
6,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LancelotIshtarScyllaNe ZhaSusano

VS

Bans
VulcanThorYemojaCernunnosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,996
529
6,600
13,950
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 4 / 0
6,912
407
5,104
14,533
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
JankyPlayer
Artemis
12
0 / 3 / 2
7,234
426
6,597
9,953
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Nilessa
Nu Wa
12
0 / 4 / 0
7,321
431
7,749
7,423
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,363
433
7,195
13,311
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
4
4
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
4
0
0
W
Xing Tian
HentaiRocks
Xing Tian
3
0
6
6
L
Artemis
JankyPlayer
Artemis
0
3
2
0.33
L
Nu Wa
Nilessa
Nu Wa
0
4
0
0
W
Yu Huang
Skeebz
Yu Huang
1
2
7
2.25
L
2
3
0
0.67
W
Rama
iKeffyi
Rama
2
2
2
1.5
W
6
0
3
7.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,716
Damage
33,245
59,854
Taken
59,170
36,140
Mitigated
34,675
25,521
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,600
2,146
0
5,508
13,950
9,738
0
1,378
12,572
0
76,350
L
5,104
832
0
3,258
14,533
12,946
0
4,962
9,571
30,238
485
W
Xing Tian
HentaiRocks
Xing Tian
6,647
1,057
3,087
2,950
16,089
13,915
116
4,316
11,725
20,934
2,498
L
Artemis
JankyPlayer
Artemis
6,597
2,786
0
3,453
9,953
3,790
0
1,895
8,058
0
48,028
L
Nu Wa
Nilessa
Nu Wa
7,749
1,984
0
1,058
7,423
2,803
130
2,341
5,082
62,231
0
W
Yu Huang
Skeebz
Yu Huang
8,431
388
0
2,015
9,525
4,746
353
3,246
6,138
80,352
0
L
7,195
2,783
0
1,554
13,311
5,398
0
3,750
9,561
0
62,340
W
Rama
iKeffyi
Rama
7,832
5,490
0
7,213
12,910
5,342
1,723
2,426
10,484
0
98,033
W
7,395
2,294
0
6,084
13,229
5,845
275
1,809
11,385
0
89,319
W
12,411
4,071
0
4,172
8,101
6,292
0
952
6,781
0
92,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
37,826
621
Minions Killed
486
0
Camps Cleared
0
1,755,120
Distance Traveled
1,597,092
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,996
529
144
8
0
344,671
3
L
Ymir
6,912
407
26
2
0
293,572
4
W
Xing Tian
8,854
521
17
1
0
340,181
10
L
Artemis
7,234
426
106
6
0
289,455
4
L
Nu Wa
7,321
431
110
6
0
296,056
1
W
Yu Huang
8,945
526
144
8
0
322,759
4
L
Nemesis
7,363
433
100
6
0
373,338
5
W
Rama
9,789
576
171
10
0
307,576
6
W
Awilix
9,799
576
119
7
0
408,433
3
W
Ravana
10,003
588
170
10
0
376,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role