Player Matchup

Set
Set
Asamari
Set
Level 28
God Stats
1W - 4L
1,270 SR
Queue Stats
20W - 23L
1,478 Elo+
Party 1
Hercules
Hercules
ElmoWrld
Hercules
Level 41
God Stats
3W - 6L
1,261 SR
Queue Stats
84W - 68L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Gob831
Sylvanus
Level 49
God Stats
3W - 4L
1,374 SR
Queue Stats
141W - 181L
1,469 Elo+
Party 4
Izanami
Izanami
IWDxBill
Izanami
Level 38
God Stats
10W - 9L
1,516 SR
Queue Stats
97W - 131L
1,486 Elo+
Party 4
Kukulkan
Kukulkan
xGh0stPepperx
Kukulkan
Level 41
God Stats
7W - 9L
1,431 SR
Queue Stats
30W - 37L
1,368 Elo+
Party 4
Team Averages
Level 39
1,371 SR
1,458 Elo+

VS

Team Averages
Level 65
1,656 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
AngelAzure
Hel
Level 121
God Stats
4W - 3L
1,603 SR
Queue Stats
28W - 30L
1,473 Elo+
Party 3
Fenrir
Fenrir
Pendragon04
Fenrir
Level 29
God Stats
4W - 1L
1,788 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 2
Skadi
Skadi
Sanctus10
Skadi
Level 87
God Stats
2W - 0L
1,622 SR
Queue Stats
238W - 224L
1,434 Elo+
Party 2
Da Ji
Da Ji
SapphireXiao
Da Ji
Level 26
God Stats
3W - 2L
1,767 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
3 / 2 / 0
8,088
539
5,448
11,979
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ElmoWrld
Hercules
11
0 / 5 / 0
6,569
438
2,239
12,699
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Gob831
Sylvanus
10
0 / 3 / 2
6,709
447
3,703
13,520
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
IWDxBill
Izanami
11
0 / 5 / 1
6,539
436
2,601
13,559
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
xGh0stPepperx
Kukulkan
12
2 / 1 / 0
7,354
490
4,147
6,380
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 5
8,572
571
8,249
5,773
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 2
9,642
643
8,032
5,450
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
6 / 2 / 3
8,381
559
7,337
12,360
10,710
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Sanctus10
Skadi
15
2 / 1 / 4
8,988
599
8,965
7,959
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 0
8,221
548
4,955
10,701
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
3
0
2
4
L
Set
3
2
0
1.5
L
Hercules
ElmoWrld
Hercules
0
5
0
0
L
Sylvanus
Gob831
Sylvanus
0
3
2
0.33
L
Izanami
IWDxBill
Izanami
0
5
1
0.1
W
Fenrir
6
2
3
3.75
W
Skadi
Sanctus10
Skadi
2
1
4
4
W
4
2
0
2
L
Kukulkan
xGh0stPepperx
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
37,538
58,137
Taken
42,243
26,526
Mitigated
22,260
16,587
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,249
1,545
0
813
5,773
2,325
791
2,218
3,555
64,997
0
W
8,032
447
1,931
4,100
5,450
2,019
1,049
0
5,236
73,027
0
L
Set
5,448
2,842
0
5,713
11,979
4,987
0
1,115
10,805
0
65,017
L
Hercules
ElmoWrld
Hercules
2,239
829
0
2,216
12,699
6,870
0
9,137
3,422
0
42,209
L
Sylvanus
Gob831
Sylvanus
3,703
1,071
2,102
3,174
13,520
7,788
248
1,611
11,819
24,493
0
L
Izanami
IWDxBill
Izanami
2,601
1,321
0
2,752
13,559
4,507
0
1,240
12,231
0
46,794
W
Fenrir
7,337
1,324
0
1,995
12,360
10,710
27
1,928
10,432
0
26,686
W
Skadi
Sanctus10
Skadi
8,965
3,295
0
750
7,959
2,851
1,214
1,594
6,365
0
83,493
W
4,955
1,763
0
3,562
10,701
4,355
0
2,110
8,555
0
43,371
L
Kukulkan
xGh0stPepperx
Kukulkan
4,147
727
0
630
6,380
2,374
916
2,503
3,579
51,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
43,804
428
Minions Killed
516
0
Camps Cleared
0
1,320,031
Distance Traveled
1,452,894
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,572
571
107
7
0
305,213
4
W
Hel
9,642
643
145
10
0
279,114
2
L
Set
8,088
539
122
8
0
301,381
1
L
Hercules
6,569
438
72
5
0
265,560
2
L
Sylvanus
6,709
447
39
3
0
258,224
3
L
Izanami
6,539
436
90
6
0
288,424
1
W
Fenrir
8,381
559
41
3
0
277,823
4
W
Skadi
8,988
599
146
10
0
286,975
2
W
Da Ji
8,221
548
77
5
0
303,769
5
L
Kukulkan
7,354
490
105
7
0
206,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role