Player Matchup

Shiva
Shiva
Donete5000
Shiva
Level 158
God Stats
2W - 2L
1,640 SR
Queue Stats
210W - 163L
1,624 Elo+
Party 1
Sol
Sol
XRodrigamer99X
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,576 Elo+
Party 1
Mulan
Mulan
byra1999
Mulan
Level 146
God Stats
1W - 1L
1,761 SR
Queue Stats
44W - 23L
1,734 Elo+
Party 1
Team Averages
Level 143
1,634 SR
1,645 Elo+

VS

Team Averages
Level 140
1,611 SR
1,702 Elo+
Tyr
Tyr
DemonicHealer
Tyr
Level 159
God Stats
22W - 5L
1,713 SR
Queue Stats
641W - 272L
1,746 Elo+
Party 2
Achilles
Achilles
MrRageAllot
Achilles
Level 105
God Stats
6W - 1L
1,618 SR
Queue Stats
221W - 92L
1,626 Elo+
Solo
Ra
Ra
Yuuke
Ra
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 32L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
5 / 3 / 1
12,946
719
21,213
24,325
31,899
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 5
11,438
635
15,863
16,354
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
byra1999
Mulan
16
1 / 4 / 5
11,985
666
17,501
26,911
21,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 10
12,499
694
21,404
29,608
33,635
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
MrRageAllot
Achilles
18
5 / 1 / 7
12,338
685
17,038
23,310
29,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
19
5 / 3 / 7
13,247
736
19,101
14,090
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Shiva
5
3
1
1.83
W
Achilles
MrRageAllot
Achilles
5
1
7
8.5
L
0
6
5
0.42
W
Ra
5
3
7
2.83
L
Mulan
byra1999
Mulan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,577
Damage
57,543
67,590
Taken
67,008
60,219
Mitigated
70,955
18,299
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,404
2,413
0
10,121
29,608
33,635
368
6,320
23,020
748
59,027
L
Shiva
21,213
1,757
470
5,718
24,325
31,899
0
6,137
17,648
214
50,243
W
Achilles
MrRageAllot
Achilles
17,038
3,600
0
4,164
23,310
29,691
1,008
6,133
16,761
226
38,430
L
15,863
6,637
0
5,282
16,354
6,807
1,493
5,213
10,782
60,712
0
W
Ra
19,101
2,750
6,535
5,860
14,090
7,629
1,096
2,843
11,085
89,628
0
L
Mulan
byra1999
Mulan
17,501
2,803
2,009
4,820
26,911
21,513
161
8,779
17,523
0
56,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
38,084
218
Minions Killed
230
0
Camps Cleared
0
907,827
Distance Traveled
1,080,378
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,499
694
48
3
0
391,370
1
L
Shiva
12,946
719
44
2
0
335,241
1
W
Achilles
12,338
685
28
2
0
368,307
1
L
Sol
11,438
635
103
6
0
275,037
3
W
Ra
13,247
736
154
9
0
320,701
4
L
Mulan
11,985
666
71
4
0
297,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role