Player Matchup

Ullr
Ullr
Bronze III
BIGBOOTYFLAVORS
Ullr
Bronze III
Level 121
God Stats
1W - 1L
1,417 SR
Queue Stats
9W - 8L
1,470 MMR
Party 1
Mulan
Mulan
Bronze IV
Jermilious
Mulan
Bronze IV
Level 95
God Stats
1W - 0L
1,682 SR
Queue Stats
8W - 8L
1,389 MMR
Party 1
Ymir
Ymir
Bronze V
Juiceboxdan
Ymir
Bronze V
Level 62
God Stats
1W - 0L
1,454 SR
Queue Stats
5W - 6L
1,389 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,518 SR
1,416 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,445 SR
1,400 MMR
Yu Huang
Yu Huang
Bronze III
Drako1327
Yu Huang
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Cupid
Cupid
Bronze III
Gazoolz
Cupid
Bronze III
Level 64
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Susano
Susano
Bronze III
TwitchedMe
Susano
Bronze III
Level 63
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 4
12,179
812
16,291
12,881
5,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
17
3 / 2 / 11
10,909
727
10,923
13,766
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 8
12,184
812
5,671
15,150
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeThothAtlasCabrakanThor

VS

Bans
HadesAthenaNe ZhaAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drako1327
Yu Huang
15
3 / 5 / 1
10,077
672
11,776
9,282
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Gazoolz
Cupid
14
1 / 5 / 3
9,390
626
10,192
12,844
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
TwitchedMe
Susano
13
0 / 5 / 4
9,339
623
10,106
13,470
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
4
4
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Yu Huang
Drako1327
Yu Huang
3
5
1
0.7
L
Cupid
Gazoolz
Cupid
1
5
3
0.5
W
Mulan
3
2
11
4.25
W
4
1
8
8
L
Susano
TwitchedMe
Susano
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
32,074
41,797
Taken
35,596
37,556
Mitigated
15,848
12,710
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,291
6,142
0
2,165
12,881
5,833
1,626
2,784
10,097
78
73,973
L
Yu Huang
Drako1327
Yu Huang
11,776
1,472
0
0
9,282
4,386
572
1,677
7,478
31,089
0
L
Cupid
Gazoolz
Cupid
10,192
4,403
617
2,734
12,844
5,619
574
2,105
10,459
0
40,705
W
Mulan
10,923
1,556
0
5,797
13,766
12,802
724
3,244
10,522
371
30,545
W
5,671
1,220
0
4,748
15,150
18,921
34
5,831
9,319
38,784
0
L
Susano
TwitchedMe
Susano
10,106
2,204
0
1,195
13,470
5,843
316
2,428
10,832
0
31,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
28,806
202
Minions Killed
156
0
Camps Cleared
0
850,996
Distance Traveled
774,219
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,179
812
104
7
0
315,733
4
L
Yu Huang
10,077
672
58
4
0
227,307
3
L
Cupid
9,390
626
54
4
0
241,711
1
W
Mulan
10,909
727
50
3
0
282,054
0
W
Ymir
12,184
812
48
3
0
253,209
6
L
Susano
9,339
623
44
3
0
305,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role