Player Matchup

Sylvanus
Sylvanus
BrooklynBoy20
Sylvanus
Level 61
God Stats
0W - 3L
1,274 SR
Queue Stats
50W - 47L
1,400 Elo+
Party 3
Lancelot
Lancelot
Gilgamesh_King01
Lancelot
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
165W - 162L
1,415 Elo+
Solo
Khepri
Khepri
Lukatam16
Khepri
Level 69
God Stats
2W - 2L
1,661 SR
Queue Stats
52W - 46L
1,447 Elo+
Party 3
Camazotz
Camazotz
averagejanitor
Camazotz
Level 84
God Stats
1W - 5L
1,172 SR
Queue Stats
28W - 41L
1,367 Elo+
Solo
King Arthur
King Arthur
gotex1223
King Arthur
Level 78
God Stats
0W - 2L
1,156 SR
Queue Stats
35W - 31L
1,408 Elo+
Party 3
Team Averages
Level 84
1,399 SR
1,408 Elo+

VS

Team Averages
Level 144
1,532 SR
1,445 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
B0BAFETANYL
Ra
Level 109
God Stats
1W - 1L
1,305 SR
Queue Stats
51W - 61L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BALLERFROG1
Ah Muzen Cab
Level 136
God Stats
6W - 2L
1,673 SR
Queue Stats
143W - 161L
1,468 Elo+
Party 1
Neith
Neith
S2 lucifer
Neith
Level 160
God Stats
5W - 2L
1,680 SR
Queue Stats
362W - 381L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
kafaya1
Jormungandr
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 65L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrooklynBoy20
Sylvanus
18
2 / 2 / 15
10,492
656
13,958
21,119
25,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 7
9,386
587
13,107
25,628
16,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Khepri
Lukatam16
Khepri
17
4 / 5 / 8
10,287
643
6,631
26,814
35,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
19
7 / 2 / 6
10,469
654
12,166
18,445
9,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
gotex1223
King Arthur
19
4 / 2 / 12
10,049
628
15,417
18,476
23,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 6 / 13
10,148
634
23,591
21,280
11,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 12
11,087
693
20,975
14,312
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
BALLERFROG1
Ah Muzen Cab
20
9 / 2 / 8
12,170
761
26,886
16,396
9,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
4 / 2 / 12
11,357
710
21,081
17,498
9,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
kafaya1
Jormungandr
18
0 / 5 / 14
11,491
718
10,777
25,520
31,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
18
Kills
17
17
Deaths
18
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
6
13
1.25
W
3
3
12
3
W
Ah Muzen Cab
BALLERFROG1
Ah Muzen Cab
9
2
8
6.5
L
Sylvanus
BrooklynBoy20
Sylvanus
2
2
15
4.75
L
1
6
7
0.75
L
Khepri
Lukatam16
Khepri
4
5
8
1.6
W
Neith
4
2
12
5
L
Camazotz
7
2
6
5
L
King Arthur
gotex1223
King Arthur
4
2
12
5
W
Jormungandr
kafaya1
Jormungandr
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,279
Damage
103,310
110,482
Taken
95,006
111,139
Mitigated
70,446
59,009
Healing
36,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
23,591
11,720
1,263
4,406
21,280
11,864
2,506
4,784
16,181
0
41,053
W
20,975
2,465
4,773
3,679
14,312
7,932
924
4,570
9,343
42,195
0
W
Ah Muzen Cab
BALLERFROG1
Ah Muzen Cab
26,886
11,825
2,045
7,475
16,396
9,881
5,157
2,954
13,256
0
51,614
L
Sylvanus
BrooklynBoy20
Sylvanus
13,958
2,489
11,735
9,086
21,119
25,979
0
4,528
16,591
23,275
0
L
13,107
815
2,723
7,868
25,628
16,939
0
9,149
16,479
0
33,735
L
Khepri
Lukatam16
Khepri
6,631
149
1,931
4,419
26,814
35,809
0
7,401
19,413
11,198
0
W
Neith
21,081
8,688
1,574
5,192
17,498
9,712
1,846
4,234
12,927
0
33,079
L
Camazotz
12,166
3,166
4,894
10,603
18,445
9,209
0
4,371
14,074
0
26,096
L
King Arthur
gotex1223
King Arthur
15,417
1,549
2,549
3,201
18,476
23,203
0
6,303
12,173
0
23,467
W
Jormungandr
kafaya1
Jormungandr
10,777
1,950
1,443
4,789
25,520
31,057
186
4,047
21,113
23,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
56,253
135
Minions Killed
188
0
Camps Cleared
0
1,579,646
Distance Traveled
1,370,558
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,148
634
43
3
0
239,454
1
W
Ra
11,087
693
51
3
0
288,907
0
W
Ah Muzen Cab
12,170
761
47
3
0
316,239
1
L
Sylvanus
10,492
656
14
1
0
266,655
0
L
Lancelot
9,386
587
47
3
0
341,206
6
L
Khepri
10,287
643
10
1
0
332,900
0
W
Neith
11,357
710
24
2
0
248,156
0
L
Camazotz
10,469
654
40
3
0
301,721
0
L
King Arthur
10,049
628
24
2
0
337,164
0
W
Jormungandr
11,491
718
23
1
0
277,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role