Player Matchup

Bellona
Bellona
Bigdaddytoke
Bellona
Level 156
God Stats
5W - 3L
1,648 SR
Queue Stats
686W - 701L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
GeyDave
Jing Wei
Level 160
God Stats
2W - 5L
1,643 SR
Queue Stats
652W - 565L
1,686 Elo+
Party 1
Ratatoskr
Ratatoskr
GimmeAtDeek
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 1
Merlin
Merlin
IBiøhazardI
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
staxrigs
Ullr
Level 81
God Stats
0W - 3L
1,301 SR
Queue Stats
26W - 25L
1,461 Elo+
Party 1
Team Averages
Level 109
1,518 SR
1,530 Elo+

VS

Team Averages
Level 86
1,389 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ninck02
Ganesha
Level 117
God Stats
2W - 0L
1,258 SR
Queue Stats
57W - 42L
1,493 Elo+
Solo
Medusa
Medusa
NinjaReaper X
Medusa
Level 157
God Stats
2W - 5L
1,185 SR
Queue Stats
333W - 336L
1,477 Elo+
Solo
Maui
Maui
Toxic DreDon
Maui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 129L
1,468 Elo+
Solo
Skadi
Skadi
Watty244
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigdaddytoke
Bellona
15
1 / 7 / 6
9,535
795
6,901
21,375
16,904
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
GeyDave
Jing Wei
15
3 / 7 / 4
8,912
743
17,441
14,467
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
GimmeAtDeek
Ratatoskr
14
2 / 6 / 7
9,126
761
6,941
12,717
5,496
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 7 / 7
8,603
717
12,205
12,808
4,124
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
17
6 / 7 / 3
10,389
866
13,638
14,525
6,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 2 / 21
11,033
919
14,986
10,701
6,254
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Ninck02
Ganesha
18
0 / 1 / 32
11,551
963
12,672
20,542
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
15 / 2 / 14
11,802
984
20,184
12,787
7,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 11
9,118
760
2,510
16,666
13,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
Watty244
Skadi
17
10 / 3 / 16
10,956
913
15,039
12,924
7,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
128
12
Kills
34
34
Deaths
12
27
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
21
8.75
L
Bellona
Bigdaddytoke
Bellona
1
7
6
0.57
L
Jing Wei
GeyDave
Jing Wei
3
7
4
0.71
L
Ratatoskr
GimmeAtDeek
Ratatoskr
2
6
7
0.92
L
Merlin
0
7
7
0.5
W
Ganesha
Ninck02
Ganesha
0
1
32
16
W
15
2
14
11
W
2
4
11
1.88
W
Skadi
Watty244
Skadi
10
3
16
6
L
Ullr
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
65,391
75,892
Taken
73,620
38,201
Mitigated
57,857
14,030
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,986
5,473
1,670
990
10,701
6,254
2,175
1,656
9,045
67
26,394
L
Bellona
Bigdaddytoke
Bellona
6,901
1,304
2,569
3,450
21,375
16,904
10
3,156
18,219
102
15,174
L
Jing Wei
GeyDave
Jing Wei
17,441
14,396
600
1,571
14,467
5,603
330
1,736
12,731
0
31,797
L
Ratatoskr
GimmeAtDeek
Ratatoskr
6,941
1,443
1,519
2,155
12,717
5,496
434
3,208
9,509
0
12,079
L
Merlin
12,205
1,839
284
804
12,808
4,124
278
2,454
10,354
27,585
0
W
Ganesha
Ninck02
Ganesha
12,672
854
4,567
9,745
20,542
23,418
786
3,893
16,649
23,691
0
W
20,184
8,400
1,834
1,106
12,787
7,275
2,674
2,517
10,270
0
38,575
W
2,510
412
2,207
2,676
16,666
13,506
184
1,775
14,891
6,721
0
W
Skadi
Watty244
Skadi
15,039
6,028
823
2,957
12,924
7,404
3,019
2,466
10,458
0
34,450
L
Ullr
13,638
4,663
596
482
14,525
6,074
715
4,695
9,830
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
54,460
107
Minions Killed
126
0
Camps Cleared
0
958,605
Distance Traveled
1,122,170
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,033
919
24
2
0
230,158
0
L
Bellona
9,535
795
20
2
0
205,986
4
L
Jing Wei
8,912
743
26
2
0
165,134
0
L
Ratatoskr
9,126
761
9
1
0
226,867
0
L
Merlin
8,603
717
31
3
0
147,552
0
W
Ganesha
11,551
963
4
0
0
245,136
3
W
Medusa
11,802
984
36
3
0
222,372
0
W
Maui
9,118
760
12
1
0
215,937
3
W
Skadi
10,956
913
50
4
0
208,567
0
L
Ullr
10,389
866
21
2
0
213,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role