Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
AnnexedCitizen
Ganesha
Platinum IV
Level 88
God Stats
13W - 9L
1,644 SR
Queue Stats
120W - 103L
1,828 MMR
Solo
Mercury
Mercury
Gold II
GalessandroMV17
Mercury
Gold II
Level 124
God Stats
38W - 25L
1,679 SR
Queue Stats
347W - 349L
1,746 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Nilessa
Amaterasu
Platinum III
Level 147
God Stats
2W - 4L
1,586 SR
Queue Stats
239W - 229L
1,808 MMR
Solo
Cupid
Cupid
Platinum IV
Skeebz
Cupid
Platinum IV
Level 134
God Stats
1W - 1L
1,835 SR
Queue Stats
49W - 44L
1,849 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,649 SR
1,746 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,641 SR
1,824 MMR
Ne Zha
Ne Zha
Diamond V
Guttѕ
Ne Zha
Diamond V
Level 94
God Stats
14W - 7L
1,719 SR
Queue Stats
119W - 100L
1,908 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
IssuesS
Sylvanus
Platinum III
Level 160
God Stats
4W - 3L
1,631 SR
Queue Stats
321W - 315L
1,805 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
TheDahaka
Cu Chulainn
Platinum I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 202L
1,963 MMR
Party 1
Danzaburou
Danzaburou
Gold II
antoniojc
Danzaburou
Gold II
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
30W - 23L
1,693 MMR
Solo
Thoth
Thoth
Platinum V
iKeffyi
Thoth
Platinum V
Level 157
God Stats
17W - 20L
1,532 SR
Queue Stats
141W - 132L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 6 / 5
12,655
469
27,277
25,312
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 7
12,239
453
10,323
30,707
44,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 10 / 2
14,449
535
17,248
30,768
14,147
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Nilessa
Amaterasu
20
4 / 5 / 2
14,189
526
22,967
35,035
43,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Skeebz
Cupid
20
2 / 2 / 2
13,170
488
15,580
24,457
9,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Da JiCabrakanThor

VS

Bans
IshtarAtlasChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guttѕ
Ne Zha
20
9 / 4 / 7
15,764
584
29,749
34,271
18,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
IssuesS
Sylvanus
19
1 / 5 / 10
12,005
445
10,157
31,334
37,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TheDahaka
Cu Chulainn
20
3 / 3 / 11
14,154
524
20,547
32,981
48,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
antoniojc
Danzaburou
20
6 / 1 / 10
16,119
597
25,388
26,346
15,002
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
iKeffyi
Thoth
20
6 / 1 / 4
16,088
596
27,337
15,010
7,240
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
14
Kills
25
25
Deaths
14
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
5
0.92
L
0
2
7
1.75
L
5
10
2
0.6
W
Ne Zha
Guttѕ
Ne Zha
9
4
7
3.13
W
Sylvanus
IssuesS
Sylvanus
1
5
10
1.2
L
Amaterasu
Nilessa
Amaterasu
4
5
2
1
L
Cupid
Skeebz
Cupid
2
2
2
1.5
W
Cu Chulainn
TheDahaka
Cu Chulainn
3
3
11
2.83
W
Danzaburou
antoniojc
Danzaburou
6
1
10
11
W
Thoth
iKeffyi
Thoth
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,395
Damage
113,178
146,279
Taken
139,942
119,816
Mitigated
127,252
41,703
Healing
59,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
27,277
1,324
0
488
25,312
8,753
534
9,598
15,609
128,028
0
L
10,323
503
0
3,880
30,707
44,259
96
8,558
21,923
44,003
2,775
L
17,248
9,487
0
3,581
30,768
14,147
1,132
4,922
25,602
0
145,020
W
Ne Zha
Guttѕ
Ne Zha
29,749
5,877
0
12,874
34,271
18,676
0
10,365
23,906
0
181,137
W
Sylvanus
IssuesS
Sylvanus
10,157
1,594
6,960
11,616
31,334
37,674
466
11,175
20,159
40,091
14,651
L
Amaterasu
Nilessa
Amaterasu
22,967
11,357
0
13,862
35,035
43,108
802
6,463
26,986
0
118,509
L
Cupid
Skeebz
Cupid
15,580
9,935
5,083
14,809
24,457
9,549
1,207
7,750
16,707
0
129,746
W
Cu Chulainn
TheDahaka
Cu Chulainn
20,547
5,512
0
7,175
32,981
48,660
605
5,635
27,346
0
90,799
W
Danzaburou
antoniojc
Danzaburou
25,388
13,244
0
15,800
26,346
15,002
8,721
5,772
20,574
0
163,609
W
Thoth
iKeffyi
Thoth
27,337
813
0
4,635
15,010
7,240
1,112
6,387
8,623
160,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
74,130
834
Minions Killed
883
0
Camps Cleared
0
2,607,477
Distance Traveled
2,704,263
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,655
469
210
8
0
512,248
6
L
Ganesha
12,239
453
16
1
0
554,422
12
L
Mercury
14,449
535
182
7
0
543,403
4
W
Ne Zha
15,764
584
180
7
0
562,249
4
W
Sylvanus
12,005
445
56
2
0
488,716
12
L
Amaterasu
14,189
526
209
8
0
482,220
1
L
Cupid
13,170
488
217
8
0
515,184
8
W
Cu Chulainn
14,154
524
169
6
0
568,987
7
W
Danzaburou
16,119
597
228
8
0
518,562
6
W
Thoth
16,088
596
250
9
0
565,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role