Player Matchup

Guan Yu
Guan Yu
Platinum I
Cyber_The_T0XIC
Guan Yu
Platinum I
Level 123
God Stats
14W - 16L
1,549 SR
Queue Stats
161W - 148L
1,909 MMR
Party 1
Scylla
Scylla
Platinum I
MYTHS_SERVANT
Scylla
Platinum I
Level 50
God Stats
2W - 6L
1,316 SR
Queue Stats
84W - 79L
1,650 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
kmoonz34
Danzaburou
Platinum V
Level 111
God Stats
16W - 10L
1,568 SR
Queue Stats
174W - 154L
1,741 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 95
1,478 SR
1,767 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,609 SR
1,541 MMR
Ymir
Ymir
Silver II
BigTiddy__GothGF
Ymir
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,556 MMR
Party 2
Mulan
Mulan
Silver I
ImKindaTerrible
Mulan
Silver I
Level 155
God Stats
3W - 3L
1,570 SR
Queue Stats
47W - 58L
1,341 MMR
Party 2
Hera
Hera
Gold III
ImKindaTrippin
Hera
Gold III
Level 49
God Stats
3W - 3L
1,758 SR
Queue Stats
16W - 12L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,244
788
8,399
17,777
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 4
9,988
768
11,912
5,589
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kmoonz34
Danzaburou
15
4 / 0 / 2
10,840
834
12,974
15,809
9,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirMorgan Le FayBaba YagaAphroditeHorus

VS

Bans
AchillesOdinBaron SamediAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,203
708
6,904
15,500
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 6 / 2
7,986
614
7,267
15,448
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 3 / 1
8,302
639
14,053
8,200
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
2
1
6
5
L
0
6
2
0.17
L
1
3
1
0.5
W
3
1
4
5
W
Danzaburou
kmoonz34
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
28,224
39,175
Taken
39,148
28,967
Mitigated
40,694
18,925
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,904
1,371
0
2,027
15,500
19,446
0
4,484
11,016
16,611
0
W
8,399
1,852
1,681
7,239
17,777
17,555
676
8,092
9,224
0
30,135
L
7,267
1,367
0
2,495
15,448
17,284
0
4,814
10,634
0
23,148
L
14,053
2,321
0
500
8,200
3,964
0
2,676
5,524
50,726
0
W
11,912
1,059
0
1,558
5,589
2,282
1,039
2,674
2,837
61,331
0
W
Danzaburou
kmoonz34
Danzaburou
12,974
5,796
2,426
6,021
15,809
9,130
628
10,254
5,388
0
44,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,491
179
Minions Killed
131
0
Camps Cleared
0
752,778
Distance Traveled
686,185
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,203
708
21
2
0
247,330
3
W
Guan Yu
10,244
788
35
3
0
255,036
4
L
Mulan
7,986
614
33
3
0
212,905
1
L
Hera
8,302
639
77
6
0
225,950
1
W
Scylla
9,988
768
111
9
0
246,236
1
W
Danzaburou
10,840
834
33
3
0
251,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role