Player Matchup

Hades
Hades
D_Khaimera
Hades
Level 160
God Stats
6W - 11L
1,433 SR
Queue Stats
795W - 803L
1,533 Elo+
Solo
Persephone
Persephone
gameplayer177
Persephone
Level 59
God Stats
0W - 1L
1,701 SR
Queue Stats
10W - 13L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
helltrain69
Kukulkan
Level 120
God Stats
1W - 5L
1,136 SR
Queue Stats
130W - 124L
1,446 Elo+
Solo
Horus
Horus
jh77777
Horus
Level 67
God Stats
0W - 1L
1,665 SR
Queue Stats
10W - 13L
1,412 Elo+
Party 1
Ares
Ares
osbendc
Ares
Level 126
God Stats
1W - 3L
1,519 SR
Queue Stats
138W - 157L
1,418 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,444 Elo+

VS

Team Averages
Level 147
1,619 SR
1,460 Elo+
Guan Yu
Guan Yu
Alaturka_82
Guan Yu
Level 158
God Stats
4W - 3L
1,470 SR
Queue Stats
350W - 395L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
Malfuryen
Hun Batz
Level 147
God Stats
3W - 1L
1,908 SR
Queue Stats
118W - 127L
1,472 Elo+
Solo
Zeus
Zeus
TeaRexInACup
Zeus
Level 149
God Stats
7W - 3L
1,613 SR
Queue Stats
200W - 218L
1,489 Elo+
Solo
Arachne
Arachne
w0tash0ck3r
Arachne
Level 127
God Stats
3W - 2L
1,499 SR
Queue Stats
512W - 546L
1,528 Elo+
Solo
Athena
Athena
xXM4L1K-05Xx
Athena
Level 154
God Stats
4W - 2L
1,604 SR
Queue Stats
498W - 585L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
5 / 4 / 8
11,820
657
21,873
21,469
13,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
gameplayer177
Persephone
20
3 / 4 / 12
12,100
672
16,989
13,542
7,580
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
helltrain69
Kukulkan
20
6 / 3 / 9
12,601
700
25,139
13,955
9,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
jh77777
Horus
17
1 / 4 / 12
10,582
588
13,071
20,960
21,309
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
osbendc
Ares
15
1 / 5 / 12
10,867
604
9,506
27,009
30,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alaturka_82
Guan Yu
17
1 / 4 / 13
11,255
625
8,573
22,726
27,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Malfuryen
Hun Batz
20
2 / 3 / 17
12,897
717
15,546
15,964
9,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 11
12,976
721
29,981
15,144
8,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
w0tash0ck3r
Arachne
18
6 / 3 / 10
13,120
729
18,643
19,810
26,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
19
3 / 3 / 13
12,657
703
8,050
24,402
31,974
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
16
Kills
20
20
Deaths
16
53
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alaturka_82
Guan Yu
1
4
13
1.88
L
Hades
5
4
8
2.25
W
Hun Batz
Malfuryen
Hun Batz
2
3
17
3.5
W
8
3
11
4.5
L
Persephone
gameplayer177
Persephone
3
4
12
2.25
L
Kukulkan
helltrain69
Kukulkan
6
3
9
3.5
L
Horus
jh77777
Horus
1
4
12
1.75
L
Ares
osbendc
Ares
1
5
12
1.4
W
Arachne
w0tash0ck3r
Arachne
6
3
10
3.67
W
Athena
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,578
Damage
80,793
96,935
Taken
98,046
82,344
Mitigated
104,257
37,913
Healing
54,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alaturka_82
Guan Yu
8,573
855
15,833
10,811
22,726
27,842
963
16,453
5,978
0
19,557
L
Hades
21,873
1,544
4,255
9,734
21,469
13,806
627
10,387
11,056
51,367
0
W
Hun Batz
Malfuryen
Hun Batz
15,546
2,706
1,938
5,317
15,964
9,845
1,991
12,557
3,147
0
46,925
W
29,981
4,021
0
1,214
15,144
8,060
2,959
11,995
3,067
61,595
0
L
Persephone
gameplayer177
Persephone
16,989
880
571
2,180
13,542
7,580
740
4,553
8,985
41,310
0
L
Kukulkan
helltrain69
Kukulkan
25,139
2,656
989
1,792
13,955
9,328
1,348
4,854
9,057
52,706
0
L
Horus
jh77777
Horus
13,071
6,212
3,854
5,805
20,960
21,309
345
10,203
10,719
0
23,009
L
Ares
osbendc
Ares
9,506
889
1,779
6,954
27,009
30,321
298
7,873
19,086
17,252
0
W
Arachne
w0tash0ck3r
Arachne
18,643
13,261
3,623
5,297
19,810
26,536
937
14,565
4,986
0
21,682
W
Athena
8,050
3,011
2,944
7,080
24,402
31,974
741
16,730
7,361
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
62,905
224
Minions Killed
182
0
Camps Cleared
0
1,489,360
Distance Traveled
1,690,741
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,255
625
22
1
0
328,409
1
L
Hades
11,820
657
91
5
0
284,296
1
W
Hun Batz
12,897
717
73
4
0
374,469
4
W
Zeus
12,976
721
69
4
0
337,908
0
L
Persephone
12,100
672
52
3
0
342,788
0
L
Kukulkan
12,601
700
53
3
0
272,207
0
L
Horus
10,582
588
19
1
0
316,850
1
L
Ares
10,867
604
9
1
0
273,219
0
W
Arachne
13,120
729
6
0
0
336,001
0
W
Athena
12,657
703
12
1
0
313,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role