Player Matchup

Neith
Neith
Krelen
Neith
Level 17
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 1
Merlin
Merlin
ToxikRepo
Merlin
Level 33
God Stats
1W - 6L
1,265 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
dendrek
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 1
Team Averages
Level 30
1,394 SR
1,307 Elo+

VS

Team Averages
Level 45
1,327 SR
1,164 Elo+
Vulcan
Vulcan
DieZslow
Vulcan
Level 51
God Stats
12W - 11L
1,444 SR
Queue Stats
59W - 95L
1,218 Elo+
Party 2
Cerberus
Cerberus
ScrazyMonster666
Cerberus
Level 48
God Stats
22W - 59L
1,273 SR
Queue Stats
60W - 141L
1,146 Elo+
Party 2
Da Ji
Da Ji
THUOT
Da Ji
Level 36
God Stats
2W - 3L
1,264 SR
Queue Stats
31W - 115L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Krelen
Neith
19
4 / 5 / 3
12,983
683
13,840
20,832
10,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ToxikRepo
Merlin
18
1 / 8 / 3
11,940
628
18,683
17,375
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
dendrek
Sylvanus
17
3 / 5 / 4
13,350
703
7,884
20,924
31,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DieZslow
Vulcan
20
4 / 3 / 12
14,596
768
28,374
12,477
4,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 10
14,268
751
10,361
23,195
11,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
THUOT
Da Ji
18
7 / 4 / 5
13,653
719
14,733
19,718
9,476
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
18
18
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DieZslow
Vulcan
4
3
12
3.33
L
Neith
Krelen
Neith
4
5
3
1.1
W
7
1
10
12
W
Da Ji
THUOT
Da Ji
7
4
5
2.38
L
Merlin
ToxikRepo
Merlin
1
8
3
0.31
L
Sylvanus
dendrek
Sylvanus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
53,468
59,131
Taken
55,390
48,595
Mitigated
25,787
9,218
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DieZslow
Vulcan
28,374
6,216
0
0
12,477
4,465
780
8,675
3,802
97,588
0
L
Neith
Krelen
Neith
13,840
4,534
0
3,732
20,832
10,147
255
14,871
5,961
0
60,440
W
10,361
514
704
6,711
23,195
11,846
546
10,081
13,114
32,522
0
W
Da Ji
THUOT
Da Ji
14,733
4,448
0
2,189
19,718
9,476
1,000
7,811
11,907
0
57,143
L
Merlin
ToxikRepo
Merlin
18,683
332
0
812
17,375
7,436
0
8,651
8,724
69,125
0
L
Sylvanus
dendrek
Sylvanus
7,884
1,318
1,155
3,519
20,924
31,012
0
15,270
5,654
20,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
42,517
212
Minions Killed
289
0
Camps Cleared
0
874,489
Distance Traveled
1,124,386
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,596
768
154
8
0
382,181
3
L
Neith
12,983
683
92
5
0
293,804
0
W
Cerberus
14,268
751
57
3
0
369,883
2
W
Da Ji
13,653
719
78
4
0
372,322
4
L
Merlin
11,940
628
103
5
0
294,080
3
L
Sylvanus
13,350
703
17
1
0
286,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role