Player Matchup

Neith
Neith
ManuelCamposCR
Neith
Level 87
God Stats
11W - 25L
1,448 SR
Queue Stats
61W - 76L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Papa Rinegan
Xing Tian
Level 27
God Stats
15W - 13L
1,519 SR
Queue Stats
17W - 22L
1,431 Elo+
Party 1
Thanatos
Thanatos
Real Choji
Thanatos
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
13W - 24L
1,332 Elo+
Party 1
Nox
Nox
RedHunter9278
Nox
Level 140
God Stats
17W - 7L
1,482 SR
Queue Stats
44W - 28L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
WalDosVL
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 117L
1,406 Elo+
Solo
Team Averages
Level 62
1,445 SR
1,431 Elo+

VS

Team Averages
Level 53
1,625 SR
1,409 Elo+
Hades
Hades
SicilianGunner
Hades
Level 48
God Stats
0W - 1L
1,753 SR
Queue Stats
74W - 104L
1,540 Elo+
Solo
Medusa
Medusa
Verminate
Medusa
Level 101
God Stats
4W - 1L
1,888 SR
Queue Stats
12W - 17L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
cajigal
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 89L
1,383 Elo+
Party 2
King Arthur
King Arthur
dmcrris
King Arthur
Level 15
God Stats
1W - 2L
1,493 SR
Queue Stats
12W - 12L
1,436 Elo+
Solo
Thanatos
Thanatos
prtygrlll
Thanatos
Level 28
God Stats
3W - 4L
1,492 SR
Queue Stats
21W - 46L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
14,242
791
27,284
14,010
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Papa Rinegan
Xing Tian
18
1 / 1 / 16
12,927
718
6,935
24,357
37,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Real Choji
Thanatos
19
7 / 4 / 10
12,931
718
10,050
15,935
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 7
14,230
791
10,284
14,836
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
WalDosVL
Gilgamesh
20
8 / 3 / 13
14,492
805
20,297
23,405
23,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 2
12,142
675
15,528
24,502
18,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Verminate
Medusa
16
0 / 1 / 3
10,416
579
5,854
4,911
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
cajigal
Baba Yaga
20
10 / 7 / 2
14,435
802
25,641
20,160
10,910
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
dmcrris
King Arthur
18
1 / 8 / 3
11,614
645
7,841
25,315
26,716
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
prtygrlll
Thanatos
17
0 / 8 / 3
10,850
603
5,237
17,599
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
32
Kills
13
13
Deaths
32
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Xing Tian
Papa Rinegan
Xing Tian
1
1
16
9
W
Thanatos
Real Choji
Thanatos
7
4
10
3
W
7
3
7
3.5
L
2
8
2
0.38
L
Medusa
Verminate
Medusa
0
1
3
1.5
W
Gilgamesh
WalDosVL
Gilgamesh
8
3
13
4.83
L
Baba Yaga
cajigal
Baba Yaga
10
7
2
1.57
L
King Arthur
dmcrris
King Arthur
1
8
3
0.31
L
Thanatos
prtygrlll
Thanatos
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,850
Damage
60,101
92,543
Taken
92,487
85,783
Mitigated
67,535
22,616
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,284
10,779
0
4,874
14,010
7,419
1,245
7,258
6,752
0
83,804
W
Xing Tian
Papa Rinegan
Xing Tian
6,935
591
0
2,884
24,357
37,501
324
11,825
12,532
14,580
0
W
Thanatos
Real Choji
Thanatos
10,050
1,410
0
10,155
15,935
9,062
2,922
9,027
6,908
38
31,015
W
10,284
631
0
1,578
14,836
7,810
426
6,548
8,288
56,815
0
L
15,528
1,341
370
4,556
24,502
18,154
62
3,725
20,502
39,217
0
L
Medusa
Verminate
Medusa
5,854
2,471
0
357
4,911
2,125
0
111
4,800
0
19,111
W
Gilgamesh
WalDosVL
Gilgamesh
20,297
4,142
0
3,125
23,405
23,991
557
6,511
16,894
278
61,875
L
Baba Yaga
cajigal
Baba Yaga
25,641
2,066
0
2,959
20,160
10,910
0
7,049
13,034
76,210
0
L
King Arthur
dmcrris
King Arthur
7,841
1,201
916
2,278
25,315
26,716
0
4,821
19,986
0
31,656
L
Thanatos
prtygrlll
Thanatos
5,237
1,275
0
3,968
17,599
9,630
0
1,605
15,922
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,822
Gold Earned
59,457
321
Minions Killed
238
0
Camps Cleared
0
1,858,750
Distance Traveled
1,396,929
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,242
791
104
6
0
348,068
2
W
Xing Tian
12,927
718
8
0
0
374,827
1
W
Thanatos
12,931
718
28
2
0
349,491
0
W
Nox
14,230
791
98
5
0
387,967
3
L
Hades
12,142
675
58
3
0
290,029
0
L
Medusa
10,416
579
22
1
0
178,233
0
W
Gilgamesh
14,492
805
83
5
0
398,397
5
L
Baba Yaga
14,435
802
84
5
0
321,451
0
L
King Arthur
11,614
645
40
2
0
309,199
1
L
Thanatos
10,850
603
34
2
0
298,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role