Player Matchup

Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Azrael1534
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,398 SR
Queue Stats
5W - 13L
1,212 Elo+
Party 2
Chaac
Chaac
Blackouto1
Chaac
Level 40
God Stats
5W - 4L
1,398 SR
Queue Stats
34W - 38L
1,411 Elo+
Party 2
Bacchus
Bacchus
Slayajay
Bacchus
Level 145
God Stats
67W - 63L
1,518 SR
Queue Stats
988W - 1,046L
1,359 Elo+
Solo
Team Averages
Level 74
1,463 SR
1,397 Elo+

VS

Team Averages
Level 60
1,440 SR
1,319 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
KAYROCKER587
Thoth
Level 28
God Stats
2W - 1L
1,437 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
King Arthur
King Arthur
OrcBaba
King Arthur
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 12L
1,192 Elo+
Party 1
Bacchus
Bacchus
Oren Kcin
Bacchus
Level 48
God Stats
2W - 2L
1,680 SR
Queue Stats
6W - 18L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
iTheRapperMC
Danzaburou
Level 78
God Stats
1W - 0L
1,301 SR
Queue Stats
141W - 139L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
4
0 / 1 / 0
3,028
606
417
3,410
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
2
0 / 1 / 0
2,710
542
1,000
1,195
265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Azrael1534
Morgan Le Fay
6
1 / 2 / 0
3,643
729
1,128
2,365
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
6
0 / 0 / 0
3,577
715
1,850
2,982
1,316
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Slayajay
Bacchus
5
1 / 1 / 1
3,511
702
1,295
3,031
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 1 / 3
4,077
815
2,312
3,792
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 1 / 0
3,736
747
1,230
1,361
481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
OrcBaba
King Arthur
5
0 / 0 / 0
3,224
645
1,447
4,440
1,585
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Oren Kcin
Bacchus
4
0 / 1 / 1
3,423
685
689
3,506
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iTheRapperMC
Danzaburou
5
0 / 0 / 2
3,357
671
1,016
2,561
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
Chiron
 
Chiron
0
1
0
0
W
Thor
 
Thor
2
1
3
3.5
L
Morgan Le Fay
Azrael1534
Morgan Le Fay
1
2
0
0.5
L
Chaac
0
0
0
0
W
3
1
0
3
W
King Arthur
OrcBaba
King Arthur
0
0
0
0
W
Bacchus
Oren Kcin
Bacchus
0
1
1
0.5
L
Bacchus
Slayajay
Bacchus
1
1
1
1.5
W
Danzaburou
iTheRapperMC
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,690
Damage
6,694
12,983
Taken
15,660
5,525
Mitigated
5,582
3,796
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
417
134
0
1,313
3,410
915
0
122
3,288
0
9,897
L
Chiron
 
Chiron
1,000
574
60
190
1,195
265
0
239
956
0
5,054
W
Thor
 
Thor
2,312
878
0
2,248
3,792
1,029
0
324
3,468
0
14,542
L
Morgan Le Fay
Azrael1534
Morgan Le Fay
1,128
41
0
43
2,365
797
297
1,108
1,257
16,622
0
L
Chaac
1,850
502
0
977
2,982
1,316
0
0
2,982
0
18,526
W
1,230
152
0
0
1,361
481
0
878
483
13,746
0
W
King Arthur
OrcBaba
King Arthur
1,447
270
0
1,086
4,440
1,585
0
0
4,440
0
14,330
W
Bacchus
Oren Kcin
Bacchus
689
33
0
1,526
3,506
1,789
216
509
2,997
6,759
0
L
Bacchus
Slayajay
Bacchus
1,295
358
67
1,146
3,031
2,232
0
450
2,581
8,721
0
W
Danzaburou
iTheRapperMC
Danzaburou
1,016
360
0
1,178
2,561
698
405
712
1,849
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,469
Gold Earned
17,817
100
Minions Killed
109
0
Camps Cleared
0
465,455
Distance Traveled
520,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,028
606
25
5
0
108,549
0
L
Chiron
2,710
542
9
2
0
32,319
0
W
Thor
4,077
815
30
6
0
114,543
0
L
Morgan Le Fay
3,643
729
26
5
0
90,190
0
L
Chaac
3,577
715
28
6
0
132,318
0
W
Thoth
3,736
747
26
5
0
102,806
0
W
King Arthur
3,224
645
21
4
0
102,890
0
W
Bacchus
3,423
685
5
1
0
112,892
0
L
Bacchus
3,511
702
12
2
0
102,079
0
W
Danzaburou
3,357
671
27
5
0
87,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role