Player Matchup

Danzaburou
Danzaburou
Maelborn
Danzaburou
Level 102
God Stats
0W - 1L
1,887 SR
Queue Stats
8W - 6L
1,638 Elo+
Party 1
Geb
Geb
Martinez198106
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,264 Elo+
Solo
Olorun
Olorun
Sr_WeeD_69_
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 1
Bacchus
Bacchus
THE_END_MGS4
Bacchus
Level 97
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 1
Thanatos
Thanatos
xXRefasXx
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,281 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,412 Elo+

VS

Team Averages
Level 66
1,499 SR
1,517 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fenianator
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 68L
1,586 Elo+
Party 2
Anubis
Anubis
Jackhammer615
Anubis
Level 109
God Stats
16W - 6L
1,705 SR
Queue Stats
551W - 443L
1,583 Elo+
Party 2
Fafnir
Fafnir
Lugadius
Fafnir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 193L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Scorpling
Nu Wa
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 19L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Maelborn
Danzaburou
16
2 / 5 / 3
8,474
847
11,467
12,522
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 3
7,547
755
4,870
18,522
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
11
0 / 9 / 1
6,480
648
3,065
14,244
4,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
THE_END_MGS4
Bacchus
14
1 / 6 / 1
7,907
791
8,570
14,981
18,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
xXRefasXx
Thanatos
12
2 / 7 / 1
7,603
760
5,247
12,301
4,314
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 0 / 22
9,004
900
5,107
5,075
2,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Fenianator
Sun Wukong
17
11 / 2 / 16
10,018
1,002
15,252
13,264
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 2 / 19
10,077
1,008
15,921
9,911
7,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Lugadius
Fafnir
13
2 / 1 / 25
9,212
921
4,091
12,633
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Scorpling
Nu Wa
17
10 / 1 / 19
9,863
986
26,475
8,141
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
135
6
Kills
34
34
Deaths
6
9
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
22
13
W
Sun Wukong
Fenianator
Sun Wukong
11
2
16
9.5
W
9
2
19
9.25
W
Fafnir
Lugadius
Fafnir
2
1
25
14.5
L
Danzaburou
Maelborn
Danzaburou
2
5
3
0.7
L
1
7
3
0.36
W
Nu Wa
Scorpling
Nu Wa
10
1
19
19.5
L
Olorun
0
9
1
0.06
L
Bacchus
THE_END_MGS4
Bacchus
1
6
1
0.25
L
Thanatos
xXRefasXx
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
66,846
72,570
Taken
49,024
55,413
Mitigated
46,052
14,060
Healing
23,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,107
2,095
5,516
3,012
5,075
2,870
2,271
1,869
3,206
16,693
0
W
Sun Wukong
Fenianator
Sun Wukong
15,252
2,178
570
3,949
13,264
15,204
920
3,686
9,578
0
24,491
W
15,921
1,908
1,284
2,834
9,911
7,084
1,568
2,595
7,316
29,095
0
W
Fafnir
Lugadius
Fafnir
4,091
1,533
75
2,349
12,633
16,317
606
4,618
8,015
6,826
0
L
Danzaburou
Maelborn
Danzaburou
11,467
4,014
1,140
3,458
12,522
4,928
0
9,000
3,246
0
33,707
L
4,870
605
184
1,055
18,522
22,579
0
13,137
5,138
10,217
0
W
Nu Wa
Scorpling
Nu Wa
26,475
9,043
1,889
1,526
8,141
4,577
431
3,737
4,404
42,715
0
L
Olorun
3,065
885
708
1,720
14,244
4,830
0
10,515
3,443
11,934
0
L
Bacchus
THE_END_MGS4
Bacchus
8,570
1,344
114
1,487
14,981
18,762
0
10,173
4,475
18,326
0
L
Thanatos
xXRefasXx
Thanatos
5,247
329
0
4,194
12,301
4,314
0
8,769
3,402
0
11,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
48,174
102
Minions Killed
110
0
Camps Cleared
0
777,681
Distance Traveled
920,547
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,004
900
33
3
0
185,258
2
W
Sun Wukong
10,018
1,002
18
2
0
203,820
5
W
Anubis
10,077
1,008
26
3
0
163,529
0
W
Fafnir
9,212
921
8
1
0
187,342
0
L
Danzaburou
8,474
847
49
5
0
159,094
0
L
Geb
7,547
755
5
1
0
152,712
0
W
Nu Wa
9,863
986
25
3
0
180,598
4
L
Olorun
6,480
648
17
2
0
153,694
2
L
Bacchus
7,907
791
23
2
0
155,449
1
L
Thanatos
7,603
760
8
1
0
156,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role