Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
BikerGab96
Kumbhakarna
Gold V
Level 124
God Stats
27W - 33L
1,449 SR
Queue Stats
317W - 308L
1,498 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
GUYS IT IS ME
Tsukuyomi
Platinum I
Level 159
God Stats
9W - 5L
1,655 SR
Queue Stats
132W - 126L
1,918 MMR
Solo
Arachne
Arachne
Masters
Gãnk
Arachne
Masters
Level 153
God Stats
3W - 4L
1,600 SR
Queue Stats
215W - 180L
2,625 MMR
Solo
Izanami
Izanami
Gold I
SmoKerSz97na
Izanami
Gold I
Level 99
God Stats
22W - 15L
1,669 SR
Queue Stats
132W - 126L
1,744 MMR
Party 3
Janus
Janus
Diamond V
wrxcked97
Janus
Diamond V
Level 120
God Stats
12W - 17L
1,491 SR
Queue Stats
436W - 430L
2,042 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,573 SR
1,965 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,588 SR
2,000 MMR
Ymir
Ymir
Platinum III
Bennansss
Ymir
Platinum III
Level 145
God Stats
13W - 12L
1,615 SR
Queue Stats
664W - 684L
1,718 MMR
Party 2
Ishtar
Ishtar
Platinum V
DanteYNero150
Ishtar
Platinum V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,983 MMR
Party 1
Loki
Loki
Platinum V
SniffersBridge
Loki
Platinum V
Level 125
God Stats
2W - 0L
1,690 SR
Queue Stats
92W - 27L
1,959 MMR
Party 1
Merlin
Merlin
Masters
WashinMashen
Merlin
Masters
Level 156
God Stats
27W - 30L
1,661 SR
Queue Stats
516W - 488L
2,898 MMR
Solo
Horus
Horus
Gold III
kristiano174
Horus
Gold III
Level 76
God Stats
13W - 20L
1,472 SR
Queue Stats
104W - 98L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BikerGab96
Kumbhakarna
10
0 / 4 / 5
7,261
403
3,085
16,434
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
GUYS IT IS ME
Tsukuyomi
14
1 / 5 / 1
8,320
462
5,521
16,671
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Gãnk
Arachne
15
4 / 7 / 1
9,412
523
12,786
23,866
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SmoKerSz97na
Izanami
13
1 / 6 / 0
7,923
440
6,413
16,537
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
wrxcked97
Janus
12
1 / 5 / 2
7,827
435
5,326
11,114
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesNe ZhaGeb

VS

Bans
ThorKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 10
9,971
554
6,347
15,445
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 4
10,724
596
15,537
15,942
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 4
11,451
636
13,648
12,219
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
5 / 0 / 8
10,964
609
12,044
8,288
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 3 / 3
10,765
598
16,439
18,308
21,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
27
27
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
10
2.67
L
Kumbhakarna
BikerGab96
Kumbhakarna
0
4
5
0.63
W
4
0
4
6
L
Tsukuyomi
GUYS IT IS ME
Tsukuyomi
1
5
1
0.3
L
Arachne
Gãnk
Arachne
4
7
1
0.64
L
Izanami
SmoKerSz97na
Izanami
1
6
0
0.17
W
10
1
4
12
W
Merlin
5
0
8
9
W
5
3
3
2.17
L
Janus
wrxcked97
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
64,015
84,622
Taken
70,202
45,299
Mitigated
50,760
21,538
Healing
33,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,347
1,580
0
4,235
15,445
13,511
0
3,446
11,999
37,988
0
L
Kumbhakarna
BikerGab96
Kumbhakarna
3,085
367
0
2,449
16,434
15,202
0
5,891
10,491
8,962
0
W
15,537
9,485
0
11,747
15,942
6,551
654
3,059
12,883
37
102,033
L
Tsukuyomi
GUYS IT IS ME
Tsukuyomi
5,521
1,203
0
714
16,671
6,693
0
2,477
14,150
0
63,307
L
Arachne
Gãnk
Arachne
12,786
8,072
0
12,851
23,866
12,458
0
158
22,441
0
66,075
L
Izanami
SmoKerSz97na
Izanami
6,413
4,694
0
4,076
16,537
6,408
0
4,226
12,311
0
69,674
W
13,648
5,536
0
4,860
12,219
5,439
0
1,983
10,236
0
92,972
W
Merlin
12,044
1,014
0
2,239
8,288
3,743
158
1,903
6,385
121,559
0
W
16,439
6,282
475
9,927
18,308
21,516
0
318
17,990
0
76,950
L
Janus
wrxcked97
Janus
5,326
359
0
1,448
11,114
4,538
0
5,676
5,438
63,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
53,875
457
Minions Killed
660
0
Camps Cleared
0
1,647,266
Distance Traveled
1,775,984
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,971
554
44
2
0
338,796
9
L
Kumbhakarna
7,261
403
14
1
0
329,904
4
W
Ishtar
10,724
596
137
8
0
329,056
5
L
Tsukuyomi
8,320
462
89
5
0
375,323
2
L
Arachne
9,412
523
116
6
0
321,176
5
L
Izanami
7,923
440
120
7
0
278,532
4
W
Loki
11,451
636
146
8
0
400,270
5
W
Merlin
10,964
609
181
10
0
354,619
4
W
Horus
10,765
598
152
8
0
353,243
4
L
Janus
7,827
435
118
7
0
342,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role