Player Matchup

Sylvanus
Sylvanus
Amhranna
Sylvanus
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
291W - 323L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Bigchungus72
Cthulhu
Level 87
God Stats
2W - 3L
1,615 SR
Queue Stats
360W - 354L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
BillClintonIII
The Morrigan
Level 88
God Stats
1W - 3L
1,358 SR
Queue Stats
20W - 27L
1,415 Elo+
Solo
Amaterasu
Amaterasu
GoodGuyGriddz
Amaterasu
Level 67
God Stats
1W - 4L
1,531 SR
Queue Stats
183W - 178L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dahallaa
Morgan Le Fay
Level 87
God Stats
4W - 8L
1,439 SR
Queue Stats
166W - 189L
1,457 Elo+
Party 1
Team Averages
Level 71
1,489 SR
1,417 Elo+

VS

Team Averages
Level 52
1,558 SR
1,389 Elo+
Cu Chulainn
Cu Chulainn
GrousomZ0mbie90
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 2
Bacchus
Bacchus
KiuuAFK142
Bacchus
Level 17
God Stats
2W - 1L
1,454 SR
Queue Stats
35W - 31L
1,355 Elo+
Solo
Horus
Horus
MastJedi
Horus
Level 122
God Stats
1W - 1L
1,396 SR
Queue Stats
24W - 35L
1,364 Elo+
Party 2
Hades
Hades
XxGHOST TEKxX
Hades
Level 68
God Stats
4W - 0L
1,662 SR
Queue Stats
59W - 71L
1,379 Elo+
Party 2
Arachne
Arachne
micropinus
Arachne
Level 29
God Stats
2W - 0L
1,779 SR
Queue Stats
47W - 42L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amhranna
Sylvanus
20
4 / 6 / 29
14,130
642
20,116
32,500
44,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Bigchungus72
Cthulhu
20
4 / 10 / 26
13,706
623
27,101
33,916
43,592
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
BillClintonIII
The Morrigan
20
10 / 9 / 19
15,678
713
27,495
23,806
13,479
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GoodGuyGriddz
Amaterasu
19
6 / 10 / 19
13,907
632
20,186
36,906
33,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
dahallaa
Morgan Le Fay
20
16 / 8 / 19
16,015
728
44,471
26,856
15,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrousomZ0mbie90
Cu Chulainn
20
5 / 8 / 19
14,018
637
14,454
34,723
44,547
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
KiuuAFK142
Bacchus
20
7 / 7 / 20
15,181
690
20,629
29,537
52,596
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
MastJedi
Horus
20
8 / 5 / 28
16,020
728
18,197
35,041
52,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
13 / 11 / 18
16,266
739
40,771
35,656
27,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
micropinus
Arachne
20
10 / 9 / 20
15,993
727
25,143
34,225
31,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
148
40
Kills
43
43
Deaths
40
112
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Amhranna
Sylvanus
4
6
29
3.08
L
Cthulhu
Bigchungus72
Cthulhu
4
10
26
1.7
L
The Morrigan
BillClintonIII
The Morrigan
10
9
19
2.17
L
Amaterasu
GoodGuyGriddz
Amaterasu
6
10
19
1.55
W
Cu Chulainn
GrousomZ0mbie90
Cu Chulainn
5
8
19
1.81
W
Bacchus
KiuuAFK142
Bacchus
7
7
20
2.43
W
Horus
MastJedi
Horus
8
5
28
4.4
W
13
11
18
2
L
Morgan Le Fay
dahallaa
Morgan Le Fay
16
8
19
3.19
W
Arachne
micropinus
Arachne
10
9
20
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,369
Damage
119,194
153,984
Taken
169,182
151,640
Mitigated
207,827
54,524
Healing
68,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Amhranna
Sylvanus
20,116
3,836
19,501
14,561
32,500
44,825
487
15,121
17,379
37,402
0
L
Cthulhu
Bigchungus72
Cthulhu
27,101
2,079
2,098
2,223
33,916
43,592
567
15,480
18,436
57,286
0
L
The Morrigan
BillClintonIII
The Morrigan
27,495
4,849
1,769
3,111
23,806
13,479
1,864
12,615
11,136
61,028
217
L
Amaterasu
GoodGuyGriddz
Amaterasu
20,186
8,974
1,152
5,520
36,906
33,746
736
13,723
23,183
0
30,335
W
Cu Chulainn
GrousomZ0mbie90
Cu Chulainn
14,454
1,868
2,071
4,134
34,723
44,547
794
22,978
11,745
9,659
25,925
W
Bacchus
KiuuAFK142
Bacchus
20,629
2,391
6,369
3,635
29,537
52,596
661
20,355
9,182
50,042
0
W
Horus
MastJedi
Horus
18,197
5,722
13,077
14,508
35,041
52,300
1,061
23,302
11,739
17,865
37,636
W
40,771
4,115
4,025
7,592
35,656
27,348
2,886
28,815
6,841
67,964
0
L
Morgan Le Fay
dahallaa
Morgan Le Fay
44,471
5,394
1,002
3,587
26,856
15,998
1,526
12,707
14,149
75,597
0
W
Arachne
micropinus
Arachne
25,143
17,202
2,689
10,096
34,225
31,036
1,832
23,516
10,709
0
43,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,436
Gold Earned
77,478
284
Minions Killed
237
0
Camps Cleared
0
1,704,326
Distance Traveled
1,769,541
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,130
642
35
2
0
341,852
1
L
Cthulhu
13,706
623
63
3
0
345,567
0
L
The Morrigan
15,678
713
92
4
0
270,043
0
L
Amaterasu
13,907
632
19
1
0
389,332
0
W
Cu Chulainn
14,018
637
31
1
0
343,291
1
W
Bacchus
15,181
690
60
3
0
356,157
3
W
Horus
16,020
728
55
3
0
387,175
1
W
Hades
16,266
739
60
3
0
284,794
0
L
Morgan Le Fay
16,015
728
75
3
0
357,532
0
W
Arachne
15,993
727
31
1
0
398,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role