Player Matchup

Sun Wukong
Sun Wukong
Gill T 2
Sun Wukong
Level 126
God Stats
10W - 4L
1,584 SR
Queue Stats
278W - 257L
1,531 Elo+
Solo
Awilix
Awilix
Swishrr
Awilix
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,481 Elo+
Solo
Loki
Loki
jvmsjvmsbr
Loki
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 49L
1,593 Elo+
Solo
Xing Tian
Xing Tian
ruboy1991
Xing Tian
Level 128
God Stats
5W - 3L
1,622 SR
Queue Stats
105W - 102L
1,522 Elo+
Solo
Scylla
Scylla
zansaris
Scylla
Level 117
God Stats
2W - 2L
1,446 SR
Queue Stats
87W - 89L
1,536 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,532 Elo+

VS

Team Averages
Level 69
1,560 SR
1,471 Elo+
Cerberus
Cerberus
Alterableashield
Cerberus
Level 16
God Stats
0W - 1L
1,528 SR
Queue Stats
17W - 12L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bizzy4896
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,421 Elo+
Solo
Nemesis
Nemesis
MR ROYALKILLA
Nemesis
Level 128
God Stats
3W - 2L
1,741 SR
Queue Stats
241W - 248L
1,480 Elo+
Solo
Raijin
Raijin
Niobiumstar
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Odin
Odin
RabbitG32
Odin
Level 69
God Stats
11W - 10L
1,530 SR
Queue Stats
326W - 350L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gill T 2
Sun Wukong
20
2 / 4 / 21
12,842
713
25,685
37,864
47,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Swishrr
Awilix
18
4 / 5 / 13
11,967
665
17,632
18,445
10,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 4 / 12
12,018
668
23,759
13,000
7,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
ruboy1991
Xing Tian
19
3 / 5 / 18
13,024
724
18,519
28,741
40,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
zansaris
Scylla
20
14 / 3 / 9
14,230
791
38,440
16,969
9,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
12,952
720
24,435
42,935
33,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Bizzy4896
Cu Chulainn
15
0 / 6 / 10
9,974
554
16,573
22,355
22,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
17
2 / 6 / 10
10,627
590
9,793
21,322
10,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
20
6 / 6 / 7
13,203
734
24,054
18,888
9,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
4 / 5 / 10
12,225
679
20,162
33,331
33,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
28
Kills
20
21
Deaths
28
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
5
12
2.8
L
Cu Chulainn
Bizzy4896
Cu Chulainn
0
6
10
0.83
W
Sun Wukong
Gill T 2
Sun Wukong
2
4
21
3.13
L
Nemesis
2
6
10
1.17
L
Raijin
6
6
7
1.58
L
Odin
4
5
10
1.8
W
Awilix
Swishrr
Awilix
4
5
13
2.1
W
5
4
12
2.75
W
Xing Tian
ruboy1991
Xing Tian
3
5
18
2.4
W
Scylla
zansaris
Scylla
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,035
Damage
95,017
115,019
Taken
138,831
115,097
Mitigated
110,827
38,298
Healing
52,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,435
1,907
1,851
20,287
42,935
33,962
0
19,043
23,673
45,287
0
L
Cu Chulainn
Bizzy4896
Cu Chulainn
16,573
2,818
515
1,289
22,355
22,508
65
10,296
12,059
0
25,138
W
Sun Wukong
Gill T 2
Sun Wukong
25,685
5,262
370
14,484
37,864
47,276
1,396
16,985
20,879
10,020
36,729
L
Nemesis
9,793
2,829
3,254
4,686
21,322
10,997
453
9,872
11,450
0
27,135
L
Raijin
24,054
2,203
1,150
3,160
18,888
9,973
730
7,687
11,201
53,039
0
L
Odin
20,162
2,826
3,895
12,490
33,331
33,387
325
14,495
18,707
240
29,376
W
Awilix
Swishrr
Awilix
17,632
6,580
1,865
4,400
18,445
10,877
555
6,399
12,046
0
26,071
W
23,759
2,562
0
0
13,000
7,069
3,116
6,887
6,113
0
44,019
W
Xing Tian
ruboy1991
Xing Tian
18,519
1,684
3,178
5,759
28,741
40,085
598
11,619
17,122
35,233
0
W
Scylla
zansaris
Scylla
38,440
3,081
3,256
4,986
16,969
9,790
1,564
6,787
10,182
58,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,081
Gold Earned
58,981
177
Minions Killed
202
0
Camps Cleared
0
1,721,154
Distance Traveled
1,439,263
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,952
720
55
3
0
306,852
0
L
Cu Chulainn
9,974
554
19
1
0
294,663
0
W
Sun Wukong
12,842
713
44
2
0
349,229
1
L
Nemesis
10,627
590
39
2
0
324,317
5
L
Raijin
13,203
734
62
3
0
241,980
0
L
Odin
12,225
679
27
2
0
271,451
0
W
Awilix
11,967
665
18
1
0
347,269
0
W
Loki
12,018
668
49
3
0
337,929
0
W
Xing Tian
13,024
724
27
2
0
335,133
0
W
Scylla
14,230
791
39
2
0
351,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role