Player Matchup

Sobek
Sobek
Brxtl
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 1
Mulan
Mulan
Imoogi123
Mulan
Level 52
God Stats
3W - 5L
1,534 SR
Queue Stats
120W - 97L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
PasteyPat
Ao Kuang
Level 107
God Stats
2W - 2L
1,546 SR
Queue Stats
314W - 286L
1,514 Elo+
Party 1
Sol
Sol
Selysonis
Sol
Level 80
God Stats
43W - 43L
1,537 SR
Queue Stats
173W - 175L
1,503 Elo+
Party 1
Neith
Neith
ShadowWolf113
Neith
Level 103
God Stats
11W - 6L
1,651 SR
Queue Stats
270W - 229L
1,588 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,530 Elo+

VS

Team Averages
Level 69
1,496 SR
1,567 Elo+
Awilix
Awilix
AllHailCale8
Awilix
Level 47
God Stats
2W - 2L
1,321 SR
Queue Stats
56W - 42L
1,660 Elo+
Party 2
Jing Wei
Jing Wei
SlimJesus2185
Jing Wei
Level 43
God Stats
6W - 3L
1,487 SR
Queue Stats
66W - 65L
1,482 Elo+
Party 2
Zeus
Zeus
gd7654
Zeus
Level 129
God Stats
8W - 3L
1,673 SR
Queue Stats
307W - 270L
1,629 Elo+
Party 3
Kali
Kali
gonadmonster
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 20L
1,609 Elo+
Party 3
Jormungandr
Jormungandr
horndawg
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 85L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brxtl
Sobek
7
1 / 2 / 1
5,025
503
3,187
8,262
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Imoogi123
Mulan
9
1 / 4 / 0
5,196
520
3,523
8,084
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
PasteyPat
Ao Kuang
7
2 / 4 / 0
5,067
507
4,161
11,143
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 6 / 1
4,802
480
5,106
9,226
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 2
5,596
560
8,586
4,463
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
5 / 1 / 0
7,447
745
6,998
6,757
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
SlimJesus2185
Jing Wei
8
0 / 3 / 4
4,968
497
3,874
8,398
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
gd7654
Zeus
12
7 / 0 / 1
7,291
729
8,186
5,283
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 2
7,008
701
6,392
10,494
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
horndawg
Jormungandr
8
1 / 1 / 3
5,885
589
3,810
10,659
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
0
5
L
Sobek
Brxtl
Sobek
1
2
1
0.75
L
Mulan
Imoogi123
Mulan
1
4
0
0.25
L
Ao Kuang
PasteyPat
Ao Kuang
2
4
0
0.5
L
0
6
1
0.08
L
2
1
2
3
W
Jing Wei
SlimJesus2185
Jing Wei
0
3
4
0.67
W
Zeus
gd7654
Zeus
7
0
1
7.5
W
4
1
2
5
W
Jormungandr
horndawg
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
29,260
41,178
Taken
41,591
16,997
Mitigated
17,402
11,487
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,998
2,677
0
3,594
6,757
3,167
252
385
5,949
0
50,716
L
Sobek
Brxtl
Sobek
3,187
375
0
2,861
8,262
5,051
0
3,103
5,159
10,044
0
L
Mulan
Imoogi123
Mulan
3,523
72
0
2,153
8,084
3,868
0
0
7,489
0
25,853
L
Ao Kuang
PasteyPat
Ao Kuang
4,161
1,032
0
3,340
11,143
3,277
0
1,517
9,584
24,543
0
L
5,106
2,517
0
1,989
9,226
2,964
0
6,518
2,708
29,050
0
L
8,586
3,631
0
1,144
4,463
1,837
0
858
3,605
0
46,589
W
Jing Wei
SlimJesus2185
Jing Wei
3,874
2,973
0
2,582
8,398
2,233
0
1,503
6,895
0
19,259
W
Zeus
gd7654
Zeus
8,186
1,448
0
1,065
5,283
1,955
0
3,028
2,255
51,250
0
W
6,392
3,463
0
6,184
10,494
4,397
0
4,712
5,782
0
51,920
W
Jormungandr
horndawg
Jormungandr
3,810
1,157
0
4,838
10,659
5,650
0
2,826
7,833
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
32,599
229
Minions Killed
356
0
Camps Cleared
0
953,522
Distance Traveled
1,021,371
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,447
745
99
10
0
215,935
4
L
Sobek
5,025
503
12
1
0
183,464
2
L
Mulan
5,196
520
49
5
0
182,960
0
L
Ao Kuang
5,067
507
44
4
0
215,662
2
L
Sol
4,802
480
50
5
0
183,297
3
L
Neith
5,596
560
74
7
0
188,139
0
W
Jing Wei
4,968
497
36
4
0
192,026
1
W
Zeus
7,291
729
98
10
0
203,095
3
W
Kali
7,008
701
95
10
0
234,427
4
W
Jormungandr
5,885
589
28
3
0
175,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role