Player Matchup

King Arthur
King Arthur
Lizzy__Wolf
King Arthur
Level 62
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 1
Hera
Hera
schneeball_eule
Hera
Level 45
God Stats
0W - 1L
1,204 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 1
Chaac
Chaac
talal18112
Chaac
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 1
Team Averages
Level 37
1,380 SR
1,128 Elo+

VS

Team Averages
Level 42
1,674 SR
1,570 Elo+
Merlin
Merlin
Sr_WeeD_69_
Merlin
Level 15
God Stats
3W - 0L
1,816 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Lancelot
Lancelot
THE_END_MGS4
Lancelot
Level 97
God Stats
3W - 0L
1,441 SR
Queue Stats
136W - 70L
1,559 Elo+
Party 2
Odin
Odin
xXRefasXx
Odin
Level 15
God Stats
2W - 0L
1,765 SR
Queue Stats
49W - 12L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lizzy__Wolf
King Arthur
15
1 / 5 / 0
9,570
638
7,199
17,445
10,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 1
8,761
584
4,476
8,719
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
13
0 / 6 / 1
8,570
571
6,342
15,441
12,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 9
11,124
742
9,331
6,302
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
THE_END_MGS4
Lancelot
18
13 / 0 / 4
12,766
851
15,138
13,517
7,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
17
3 / 0 / 14
12,442
829
8,314
8,439
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
17
17
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Lizzy__Wolf
King Arthur
1
5
0
0.2
W
Merlin
1
1
9
5.5
W
Lancelot
THE_END_MGS4
Lancelot
13
0
4
15
L
0
6
1
0.08
L
Chaac
0
6
1
0.08
W
Odin
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
32,783
41,605
Taken
28,258
27,113
Mitigated
21,881
7,648
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Lizzy__Wolf
King Arthur
7,199
688
273
3,437
17,445
10,515
0
4,254
13,191
0
32,609
W
Merlin
9,331
472
0
791
6,302
3,189
872
1,042
5,260
43,812
0
W
Lancelot
THE_END_MGS4
Lancelot
15,138
3,959
0
7,397
13,517
7,886
2,197
2,128
11,389
0
85,888
L
4,476
1,466
267
196
8,719
3,800
0
877
7,842
25,864
0
L
Chaac
6,342
1,112
0
3,475
15,441
12,798
0
4,236
11,205
0
26,272
W
Odin
8,314
1,988
0
2,914
8,439
10,806
122
1,597
6,842
0
31,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
36,332
130
Minions Killed
205
0
Camps Cleared
0
777,853
Distance Traveled
892,726
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,570
638
42
3
0
309,018
3
W
Merlin
11,124
742
66
4
0
266,076
2
W
Lancelot
12,766
851
111
7
0
347,853
4
L
Hera
8,761
584
55
4
0
222,772
0
L
Chaac
8,570
571
33
2
0
246,063
0
W
Odin
12,442
829
28
2
0
278,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role