Player Matchup

Jing Wei
Jing Wei
Pocoayt
Jing Wei
Level 26
God Stats
1W - 5L
1,292 SR
Queue Stats
5W - 7L
1,280 Elo+
Party 1
Ao Kuang
Ao Kuang
SYN FUL SATAN
Ao Kuang
Level 157
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Atlas
Atlas
Sojuwarrior7697
Atlas
Level 38
God Stats
0W - 3L
1,392 SR
Queue Stats
0W - 6L
894 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,126 Elo+

VS

Team Averages
Level 83
1,514 SR
1,458 Elo+
Nike
Nike
AgonizingFXV
Nike
Level 16
God Stats
4W - 2L
1,708 SR
Queue Stats
183W - 94L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
HabileAegis
Baba Yaga
Level 128
God Stats
2W - 0L
1,485 SR
Queue Stats
224W - 175L
1,514 Elo+
Party 2
Nemesis
Nemesis
Luminous_God77
Nemesis
Level 106
God Stats
47W - 81L
1,348 SR
Queue Stats
1,259W - 1,747L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pocoayt
Jing Wei
17
2 / 7 / 1
10,742
671
8,545
17,000
7,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
SYN FUL SATAN
Ao Kuang
17
4 / 7 / 4
11,608
726
16,016
26,037
15,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 7 / 5
9,922
620
10,731
25,494
32,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 13
12,309
769
16,472
22,674
14,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
HabileAegis
Baba Yaga
18
8 / 4 / 12
12,650
791
30,223
16,796
8,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 11
12,071
754
10,830
15,181
9,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
21
21
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
W
Baba Yaga
HabileAegis
Baba Yaga
8
4
12
3.5
W
6
1
11
11.5
L
Jing Wei
Pocoayt
Jing Wei
2
7
1
0.36
L
Ao Kuang
SYN FUL SATAN
Ao Kuang
4
7
4
0.86
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
57,525
68,531
Taken
54,651
55,273
Mitigated
33,219
12,845
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,472
3,416
802
8,863
22,674
14,446
533
9,082
13,592
0
40,841
W
Baba Yaga
HabileAegis
Baba Yaga
30,223
1,222
0
4,082
16,796
8,925
1,320
8,733
8,063
69,328
0
W
10,830
5,833
0
1,411
15,181
9,848
1,028
7,181
8,000
0
39,694
L
Jing Wei
Pocoayt
Jing Wei
8,545
4,803
48
560
17,000
7,621
518
9,269
7,487
0
44,313
L
Ao Kuang
SYN FUL SATAN
Ao Kuang
16,016
5,497
0
10,463
26,037
15,320
0
10,495
14,844
54,185
12,223
L
10,731
4,377
372
1,402
25,494
32,332
102
10,579
14,387
22,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
37,030
158
Minions Killed
174
0
Camps Cleared
0
829,841
Distance Traveled
899,963
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,309
769
49
3
0
287,504
2
W
Baba Yaga
12,650
791
79
5
0
295,243
2
W
Nemesis
12,071
754
46
3
0
317,216
4
L
Jing Wei
10,742
671
72
5
0
286,215
0
L
Ao Kuang
11,608
726
72
5
0
286,769
2
L
Atlas
9,922
620
14
1
0
256,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role