Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Antghanistan
Rama
Level 118
God Stats
1W - 1L
1,765 SR
Queue Stats
41W - 46L
1,447 Elo+
Solo
Horus
Horus
K4r1naHdz
Horus
Level 159
God Stats
0W - 4L
1,117 SR
Queue Stats
900W - 1,007L
1,431 Elo+
Solo
Nu Wa
Nu Wa
PinkDemonZ
Nu Wa
Level 160
God Stats
18W - 9L
1,691 SR
Queue Stats
659W - 641L
1,527 Elo+
Solo
Nox
Nox
lilpedrito
Nox
Level 147
God Stats
1W - 4L
1,257 SR
Queue Stats
351W - 349L
1,438 Elo+
Solo
Team Averages
Level 145
1,466 SR
1,469 Elo+

VS

Team Averages
Level 146
1,458 SR
1,452 Elo+
Medusa
Medusa
ANC1984
Medusa
Level 140
God Stats
7W - 4L
1,657 SR
Queue Stats
321W - 321L
1,504 Elo+
Party 2
Rama
Rama
Mandip1679
Rama
Level 145
God Stats
8W - 8L
1,449 SR
Queue Stats
324W - 360L
1,437 Elo+
Solo
Freya
Freya
diosdgerrakratos
Freya
Level 149
God Stats
1W - 3L
1,461 SR
Queue Stats
100W - 81L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
kuderling
Guan Yu
Level 153
God Stats
3W - 1L
1,258 SR
Queue Stats
143W - 170L
1,393 Elo+
Party 1
Janus
Janus
rongbipper42016
Janus
Level 141
God Stats
2W - 1L
1,462 SR
Queue Stats
143W - 154L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 3 / 5
11,025
848
22,757
13,438
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
6,492
499
1,000
1,509
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
K4r1naHdz
Horus
5
0 / 0 / 0
6,288
484
0
0
0
Nu Wa
20
3 / 2 / 10
10,115
778
23,696
7,838
3,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 6 / 5
9,633
741
11,766
13,775
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANC1984
Medusa
15
2 / 2 / 2
9,485
730
3,097
9,413
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 6
10,695
823
8,094
16,316
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 6
10,564
813
9,439
17,742
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
kuderling
Guan Yu
17
0 / 2 / 9
9,506
731
3,288
18,760
13,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 3
10,422
802
9,772
14,238
6,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
12
12
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
3
5
3.17
W
Medusa
ANC1984
Medusa
2
2
2
1.5
L
0
1
0
0
L
Horus
K4r1naHdz
Horus
0
0
0
0
W
2
4
6
1.25
L
Nu Wa
3
2
10
4
W
5
4
6
2
W
Guan Yu
kuderling
Guan Yu
0
2
9
2.25
L
5
6
5
1.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,219
Damage
33,690
36,560
Taken
76,469
19,082
Mitigated
38,145
12,231
Healing
43,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
22,757
7,636
795
4,776
13,438
7,362
462
5,864
7,574
0
46,883
W
Medusa
ANC1984
Medusa
3,097
1,012
2,032
1,450
9,413
3,948
1,440
6,152
3,261
0
20,154
L
1,000
457
0
225
1,509
598
0
739
770
0
2,208
L
Horus
K4r1naHdz
Horus
0
0
0
0
0
0
0
0
0
0
0
W
8,094
5,741
991
5,570
16,316
6,956
842
5,711
10,605
0
27,395
L
Nu Wa
23,696
6,008
838
2,113
7,838
3,995
147
4,111
3,727
44,966
0
W
9,439
3,407
497
5,149
17,742
6,711
2,247
10,045
7,697
29,178
0
W
Guan Yu
kuderling
Guan Yu
3,288
82
15,287
9,618
18,760
13,765
541
7,460
11,300
0
15,507
L
11,766
560
1,015
2,469
13,775
7,127
0
8,497
5,278
20,877
0
W
9,772
143
1,154
1,589
14,238
6,765
2,586
6,094
8,144
35,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
50,672
121
Minions Killed
189
0
Camps Cleared
0
725,435
Distance Traveled
1,092,336
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,025
848
62
5
0
221,568
0
W
Medusa
9,485
730
17
1
0
161,064
4
L
Rama
6,492
499
5
0
0
23,079
0
L
Horus
6,288
484
0
0
0
9,587
0
W
Rama
10,695
823
34
3
0
208,923
0
L
Nu Wa
10,115
778
28
2
0
260,112
5
W
Freya
10,564
813
33
3
0
208,948
0
W
Guan Yu
9,506
731
22
2
0
283,898
0
L
Nox
9,633
741
26
2
0
211,089
2
W
Janus
10,422
802
83
6
0
229,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role