Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Hyiugo
Charybdis
Level 145
God Stats
10W - 8L
1,592 SR
Queue Stats
151W - 171L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
Jacaroo228
Cthulhu
Level 89
God Stats
11W - 5L
1,653 SR
Queue Stats
67W - 52L
1,506 Elo+
Solo
Yu Huang
Yu Huang
MickyXVII
Yu Huang
Level 128
God Stats
12W - 4L
1,655 SR
Queue Stats
150W - 131L
1,495 Elo+
Solo
Achilles
Achilles
TiberiusXO
Achilles
Level 103
God Stats
13W - 8L
1,512 SR
Queue Stats
314W - 298L
1,483 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,501 Elo+

VS

Team Averages
Level 134
1,511 SR
1,524 Elo+
Hercules
Hercules
DiscoDigger
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,534 Elo+
Party 2
Hades
Hades
UberSkills
Hades
Level 139
God Stats
30W - 38L
1,476 SR
Queue Stats
551W - 638L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
maadape
Cliodhna
Level 156
God Stats
8W - 7L
1,537 SR
Queue Stats
72W - 67L
1,505 Elo+
Solo
Sol
Sol
ub3rw4ffle
Sol
Level 105
God Stats
78W - 60L
1,555 SR
Queue Stats
527W - 626L
1,529 Elo+
Party 1
Bakasura
Bakasura
ultimat3kill3r
Bakasura
Level 146
God Stats
0W - 2L
1,486 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 4
5,939
495
3,815
8,608
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Hyiugo
Charybdis
11
2 / 1 / 2
6,583
549
6,523
6,531
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Jacaroo228
Cthulhu
11
3 / 0 / 4
7,146
596
7,932
9,486
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
MickyXVII
Yu Huang
12
2 / 0 / 1
7,133
594
6,721
6,027
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TiberiusXO
Achilles
12
2 / 0 / 3
6,789
566
8,396
10,450
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiscoDigger
Hercules
9
0 / 0 / 1
5,829
486
3,307
9,495
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
10
0 / 2 / 0
6,044
504
4,318
9,323
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
maadape
Cliodhna
10
0 / 3 / 1
5,800
483
5,107
10,150
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,634
553
6,131
9,336
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
9
1 / 4 / 0
5,167
431
2,256
9,293
3,568
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
4
1.5
L
Hercules
DiscoDigger
Hercules
0
0
1
0.5
W
Charybdis
Hyiugo
Charybdis
2
1
2
3
W
Cthulhu
Jacaroo228
Cthulhu
3
0
4
5
W
Yu Huang
MickyXVII
Yu Huang
2
0
1
2.5
W
Achilles
TiberiusXO
Achilles
2
0
3
3.5
L
Hades
0
2
0
0
L
Cliodhna
maadape
Cliodhna
0
3
1
0.17
L
2
1
0
2
L
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
21,119
41,102
Taken
47,597
25,950
Mitigated
24,642
10,714
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,815
1,436
0
942
8,608
3,637
0
2,039
6,569
0
33,962
L
Hercules
DiscoDigger
Hercules
3,307
734
0
3,806
9,495
7,198
0
2,642
6,853
0
23,355
W
Charybdis
Hyiugo
Charybdis
6,523
3,582
0
3,215
6,531
2,356
0
0
6,371
0
54,062
W
Cthulhu
Jacaroo228
Cthulhu
7,932
420
453
2,843
9,486
8,220
0
1,388
7,726
32,600
4,863
W
Yu Huang
MickyXVII
Yu Huang
6,721
891
0
625
6,027
2,569
0
2,069
3,903
50,922
0
W
Achilles
TiberiusXO
Achilles
8,396
2,809
0
2,636
10,450
9,168
0
4,231
6,219
0
44,006
L
Hades
4,318
1,048
227
3,664
9,323
5,827
0
830
7,740
37,187
0
L
Cliodhna
maadape
Cliodhna
5,107
660
0
5,026
10,150
3,945
0
1,994
7,988
0
42,591
L
6,131
2,425
0
4,734
9,336
4,104
0
5,330
3,959
45,887
7,728
L
Bakasura
2,256
1,669
0
2,168
9,293
3,568
0
3,112
6,181
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
29,474
389
Minions Killed
324
0
Camps Cleared
0
1,273,839
Distance Traveled
1,174,357
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,939
495
58
5
0
291,332
6
L
Hercules
5,829
486
38
3
0
227,294
3
W
Charybdis
6,583
549
102
9
0
224,774
2
W
Cthulhu
7,146
596
51
4
0
271,700
7
W
Yu Huang
7,133
594
103
9
0
226,817
2
W
Achilles
6,789
566
75
6
0
259,216
4
L
Hades
6,044
504
65
5
0
203,540
2
L
Cliodhna
5,800
483
71
6
0
269,915
5
L
Sol
6,634
553
100
8
0
217,639
6
L
Bakasura
5,167
431
50
4
0
255,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role