Player Matchup

Medusa
Medusa
Andrio_Duco_85
Medusa
Level 88
God Stats
71W - 60L
1,462 SR
Queue Stats
361W - 377L
1,319 Elo+
Solo
Sol
Sol
ManWeedy3433
Sol
Level 30
God Stats
1W - 1L
1,161 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Bellona
Bellona
PsychRN5976
Bellona
Level 61
God Stats
1W - 14L
1,133 SR
Queue Stats
237W - 324L
1,343 Elo+
Solo
Ymir
Ymir
ckgmb077
Ymir
Level 69
God Stats
3W - 2L
1,651 SR
Queue Stats
22W - 22L
1,423 Elo+
Solo
Mercury
Mercury
d_bllacKcRvG
Mercury
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 107L
1,302 Elo+
Solo
Team Averages
Level 70
1,381 SR
1,406 Elo+

VS

Team Averages
Level 70
1,415 SR
1,374 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlissedCarnage
Gilgamesh
Level 64
God Stats
5W - 6L
1,180 SR
Queue Stats
133W - 138L
1,322 Elo+
Solo
Chang'e
Chang'e
Felipe_XF255
Chang'e
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 70L
1,420 Elo+
Party 1
Bacchus
Bacchus
I2EVoLuTol1
Bacchus
Level 89
God Stats
33W - 44L
1,382 SR
Queue Stats
266W - 320L
1,362 Elo+
Solo
Apollo
Apollo
jaile7892
Apollo
Level 48
God Stats
12W - 7L
1,511 SR
Queue Stats
77W - 84L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,136
517
3,031
3,795
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 3 / 1
3,664
458
889
2,864
954
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PsychRN5976
Bellona
9
1 / 0 / 0
5,056
632
3,224
4,558
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 2 / 1
4,372
547
705
6,095
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
d_bllacKcRvG
Mercury
4
1 / 1 / 0
4,023
503
610
3,664
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 2 / 0
4,503
563
793
5,532
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
BlissedCarnage
Gilgamesh
8
0 / 0 / 0
4,901
613
1,841
5,515
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Felipe_XF255
Chang'e
9
2 / 0 / 1
5,003
625
3,352
4,128
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
I2EVoLuTol1
Bacchus
7
0 / 0 / 2
5,057
632
3,399
5,776
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
jaile7892
Apollo
7
2 / 1 / 0
4,799
600
2,935
4,187
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
2
0
0
L
1
0
0
1
W
Gilgamesh
BlissedCarnage
Gilgamesh
0
0
0
0
W
Chang'e
Felipe_XF255
Chang'e
2
0
1
2.5
W
Bacchus
I2EVoLuTol1
Bacchus
0
0
2
1
L
0
3
1
0.17
L
Bellona
PsychRN5976
Bellona
1
0
0
1
L
Ymir
0
2
1
0.25
L
Mercury
d_bllacKcRvG
Mercury
1
1
0
1
W
Apollo
jaile7892
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,459
Damage
12,320
20,976
Taken
25,138
11,172
Mitigated
9,908
6,260
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
793
137
0
1,832
5,532
1,539
0
0
5,418
20,354
0
L
3,031
1,783
241
1,580
3,795
1,257
0
2,073
1,722
0
18,423
W
Gilgamesh
BlissedCarnage
Gilgamesh
1,841
573
0
2,428
5,515
2,518
0
0
5,149
0
23,440
W
Chang'e
Felipe_XF255
Chang'e
3,352
1,062
0
3,373
4,128
1,349
594
889
3,239
23,942
0
W
Bacchus
I2EVoLuTol1
Bacchus
3,399
327
217
3,214
5,776
3,389
264
439
5,337
20,497
0
L
889
317
0
305
2,864
954
109
1,661
1,203
10,404
0
L
Bellona
PsychRN5976
Bellona
3,224
897
0
2,242
4,558
2,882
0
631
3,927
0
30,726
L
Ymir
705
112
0
953
6,095
4,916
0
1,915
4,180
15,295
0
L
Mercury
d_bllacKcRvG
Mercury
610
378
0
939
3,664
1,163
0
1,264
2,400
0
11,416
W
Apollo
jaile7892
Apollo
2,935
2,184
0
1,445
4,187
1,113
952
266
3,921
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
24,263
146
Minions Killed
210
0
Camps Cleared
0
628,983
Distance Traveled
802,731
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,503
563
37
5
0
192,357
0
L
Medusa
4,136
517
32
4
0
139,405
6
W
Gilgamesh
4,901
613
55
7
0
138,336
2
W
Chang'e
5,003
625
30
4
0
143,524
0
W
Bacchus
5,057
632
29
4
0
181,583
2
L
Sol
3,664
458
12
2
0
70,754
0
L
Bellona
5,056
632
50
6
0
170,717
0
L
Ymir
4,372
547
27
3
0
134,038
0
L
Mercury
4,023
503
25
3
0
114,069
0
W
Apollo
4,799
600
59
7
0
146,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role