Player Matchup

Merlin
Merlin
GODLYdano
Merlin
Level 115
God Stats
8W - 9L
1,485 SR
Queue Stats
86W - 82L
1,472 Elo+
Solo
Ne Zha
Ne Zha
MyNameIsSAMET
Ne Zha
Level 160
God Stats
10W - 8L
1,620 SR
Queue Stats
132W - 120L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
PAKIvRAMBO
Ao Kuang
Level 150
God Stats
6W - 3L
1,761 SR
Queue Stats
51W - 40L
1,555 Elo+
Party 1
Anhur
Anhur
TralionaZ
Anhur
Level 137
God Stats
13W - 10L
1,513 SR
Queue Stats
211W - 226L
1,506 Elo+
Solo
Cabrakan
Cabrakan
myistro
Cabrakan
Level 160
God Stats
4W - 0L
1,654 SR
Queue Stats
74W - 72L
1,588 Elo+
Party 1
Team Averages
Level 144
1,607 SR
1,537 Elo+

VS

Team Averages
Level 132
1,574 SR
1,523 Elo+
Ne Zha
Ne Zha
Chadowz
Ne Zha
Level 157
God Stats
24W - 25L
1,466 SR
Queue Stats
964W - 878L
1,549 Elo+
Party 2
King Arthur
King Arthur
Fabsrica
King Arthur
Level 153
God Stats
2W - 3L
1,453 SR
Queue Stats
596W - 551L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
RogRoyal
Guan Yu
Level 125
God Stats
7W - 9L
1,407 SR
Queue Stats
226W - 226L
1,508 Elo+
Solo
Agni
Agni
taroo10
Agni
Level 66
God Stats
20W - 19L
1,566 SR
Queue Stats
156W - 154L
1,498 Elo+
Solo
Hades
Hades
Ântiker
Hades
Level 159
God Stats
2W - 2L
1,981 SR
Queue Stats
74W - 79L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GODLYdano
Merlin
16
2 / 2 / 9
10,122
506
12,854
15,643
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 6
11,033
552
17,273
17,985
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
PAKIvRAMBO
Ao Kuang
19
8 / 2 / 9
11,930
597
17,937
23,833
23,202
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
TralionaZ
Anhur
17
0 / 2 / 3
10,208
510
10,417
14,054
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
myistro
Cabrakan
16
6 / 0 / 10
10,588
529
8,132
21,210
31,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chadowz
Ne Zha
16
1 / 2 / 1
9,430
472
9,040
18,071
7,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Fabsrica
King Arthur
13
1 / 4 / 3
7,891
395
7,154
17,770
19,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
RogRoyal
Guan Yu
15
1 / 8 / 1
9,341
467
12,255
25,341
21,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
taroo10
Agni
14
0 / 6 / 4
8,438
422
17,489
12,192
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Ântiker
Hades
15
4 / 6 / 0
9,818
491
11,841
21,512
13,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
26
Kills
7
7
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chadowz
Ne Zha
1
2
1
0.75
L
King Arthur
Fabsrica
King Arthur
1
4
3
0.63
W
Merlin
GODLYdano
Merlin
2
2
9
3.25
W
10
1
6
13
W
Ao Kuang
PAKIvRAMBO
Ao Kuang
8
2
9
6.25
L
Guan Yu
RogRoyal
Guan Yu
1
8
1
0.19
W
Anhur
TralionaZ
Anhur
0
2
3
0.75
W
Cabrakan
myistro
Cabrakan
6
0
10
11
L
Agni
taroo10
Agni
0
6
4
0.33
L
Hades
Ântiker
Hades
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,613
Damage
57,779
92,725
Taken
94,886
77,084
Mitigated
67,757
36,822
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chadowz
Ne Zha
9,040
2,434
0
7,394
18,071
7,345
1,159
3,858
14,213
0
83,832
L
King Arthur
Fabsrica
King Arthur
7,154
785
0
2,270
17,770
19,627
0
6,515
11,255
0
41,027
W
Merlin
GODLYdano
Merlin
12,854
2,288
99
3,399
15,643
7,234
249
9,953
5,516
95,642
0
W
17,273
4,190
0
9,029
17,985
9,218
532
7,142
10,488
62
85,282
W
Ao Kuang
PAKIvRAMBO
Ao Kuang
17,937
4,657
528
8,868
23,833
23,202
0
2,715
19,958
88,647
0
L
Guan Yu
RogRoyal
Guan Yu
12,255
2,785
141
6,557
25,341
21,897
0
15,183
10,158
0
67,084
W
Anhur
TralionaZ
Anhur
10,417
4,707
0
6,505
14,054
5,906
3,615
1,371
12,451
0
94,392
W
Cabrakan
myistro
Cabrakan
8,132
1,089
3,813
4,581
21,210
31,524
0
8,149
12,633
22,247
1,823
L
Agni
taroo10
Agni
17,489
1,418
0
590
12,192
4,917
0
5,136
7,056
69,019
0
L
Hades
Ântiker
Hades
11,841
617
368
6,553
21,512
13,971
0
8,026
13,486
65,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,881
Gold Earned
44,918
598
Minions Killed
521
0
Camps Cleared
0
1,732,418
Distance Traveled
1,718,590
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,430
472
127
6
0
354,164
9
L
King Arthur
7,891
395
63
3
0
361,121
4
W
Merlin
10,122
506
172
9
0
345,196
3
W
Ne Zha
11,033
552
111
6
0
397,093
3
W
Ao Kuang
11,930
597
125
6
0
353,755
2
L
Guan Yu
9,341
467
119
6
0
322,882
3
W
Anhur
10,208
510
169
8
0
291,931
7
W
Cabrakan
10,588
529
21
1
0
344,443
1
L
Agni
8,438
422
119
6
0
344,988
7
L
Hades
9,818
491
93
5
0
335,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role