Player Matchup

Chronos
Chronos
Gold IV
DanteYNero150
Chronos
Gold IV
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 8L
1,815 MMR
Party 1
Bacchus
Bacchus
Gold II
MathiLulu
Bacchus
Gold II
Level 116
God Stats
40W - 19L
1,661 SR
Queue Stats
47W - 30L
1,745 MMR
Solo
Kali
Kali
Gold II
SniffersBridge
Kali
Gold II
Level 125
God Stats
3W - 1L
1,791 SR
Queue Stats
92W - 27L
1,791 MMR
Party 1
Artemis
Artemis
Platinum III
Trompette-Land
Artemis
Platinum III
Level 97
God Stats
5W - 5L
1,555 SR
Queue Stats
209W - 197L
1,775 MMR
Party 3
Mulan
Mulan
Platinum IV
hadouchdanlegame
Mulan
Platinum IV
Level 142
God Stats
27W - 20L
1,608 SR
Queue Stats
135W - 138L
1,785 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,623 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,655 SR
1,781 MMR
Fenrir
Fenrir
Platinum IV
All Dilligence
Fenrir
Platinum IV
Level 136
God Stats
5W - 3L
1,793 SR
Queue Stats
532W - 528L
1,760 MMR
Solo
Medusa
Medusa
Platinum I
DarkMattBola8
Medusa
Platinum I
Level 158
God Stats
0W - 1L
1,687 SR
Queue Stats
382W - 380L
2,005 MMR
Party 2
Hades
Hades
Platinum V
I_M6Bz
Hades
Platinum V
Level 93
God Stats
18W - 8L
1,768 SR
Queue Stats
75W - 68L
1,712 MMR
Solo
Tyr
Tyr
Gold I
fulule
Tyr
Gold I
Level 151
God Stats
9W - 8L
1,588 SR
Queue Stats
635W - 636L
1,692 MMR
Party 2
Sobek
Sobek
Gold IV
leelojigga
Sobek
Gold IV
Level 143
God Stats
0W - 1L
1,439 SR
Queue Stats
11W - 7L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 1 / 5
5,270
527
8,232
6,496
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
MathiLulu
Bacchus
9
0 / 0 / 8
5,451
545
3,650
5,156
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
10 / 0 / 4
7,586
759
9,390
9,832
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 1
5,616
562
4,773
4,643
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 2 / 2
6,328
633
7,418
8,531
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
GebKhepriSusano

VS

Bans
ThorAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,757
476
3,210
8,463
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
4,899
490
2,350
4,991
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
I_M6Bz
Hades
9
1 / 3 / 0
5,276
528
5,212
8,546
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
fulule
Tyr
10
2 / 3 / 0
5,849
585
4,796
11,379
7,481
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
7
0 / 3 / 2
4,990
499
2,312
9,547
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chronos
0
1
5
2.5
L
0
1
0
0
L
Hades
I_M6Bz
Hades
1
3
0
0.33
W
Bacchus
MathiLulu
Bacchus
0
0
8
4
W
10
0
4
12
W
1
0
1
1.5
L
Tyr
fulule
Tyr
2
3
0
0.67
W
3
2
2
2
L
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
17,880
34,658
Taken
42,926
18,330
Mitigated
22,932
17,214
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,210
943
0
268
8,463
2,999
0
1,143
7,243
0
26,521
W
Chronos
8,232
3,048
0
1,000
6,496
2,819
0
3,899
2,597
47,506
0
L
2,350
962
0
1,919
4,991
1,514
0
536
4,455
0
32,550
L
Hades
I_M6Bz
Hades
5,212
783
312
3,390
8,546
4,357
0
4,820
3,726
41,832
0
W
Bacchus
MathiLulu
Bacchus
3,650
447
0
2,129
5,156
4,263
0
1,385
3,771
14,379
6,532
W
9,390
4,554
0
6,276
9,832
4,674
0
1,492
8,340
0
42,043
W
4,773
1,838
0
2,690
4,643
1,618
26
312
4,331
0
38,472
L
Tyr
fulule
Tyr
4,796
1,339
0
4,256
11,379
7,481
0
0
10,671
0
35,980
W
7,418
662
0
5,119
8,531
4,956
603
436
8,095
0
42,086
L
Sobek
2,312
344
0
2,188
9,547
6,581
0
4,222
5,281
10,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
25,771
342
Minions Killed
286
0
Camps Cleared
0
994,131
Distance Traveled
967,248
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,757
476
57
6
0
195,798
2
W
Chronos
5,270
527
82
8
0
193,378
5
L
Medusa
4,899
490
53
5
0
210,876
5
L
Hades
5,276
528
80
8
0
181,686
2
W
Bacchus
5,451
545
39
4
0
221,568
1
W
Kali
7,586
759
74
7
0
241,479
5
W
Artemis
5,616
562
68
7
0
165,236
2
L
Tyr
5,849
585
76
8
0
193,992
0
W
Mulan
6,328
633
79
8
0
172,470
3
L
Sobek
4,990
499
20
2
0
184,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role