Player Matchup

Neith
Neith
FunkylPunk
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,241 Elo+
Party 2
Poseidon
Poseidon
SinistrHellhund
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 2
Fenrir
Fenrir
Sutarieu
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 434L
1,519 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,334 Elo+

VS

Team Averages
Level 73
1,449 SR
1,392 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Caos79
Bacchus
Level 81
God Stats
10W - 12L
1,369 SR
Queue Stats
35W - 83L
1,273 Elo+
Party 1
Anubis
Anubis
Manu2496
Anubis
Level 29
God Stats
3W - 1L
1,477 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 1
9,875
760
13,693
12,272
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
1 / 7 / 0
7,841
603
3,399
9,432
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sutarieu
Fenrir
12
0 / 3 / 1
7,522
579
4,884
16,977
13,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 6
10,061
774
16,043
8,858
4,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Caos79
Bacchus
15
1 / 1 / 10
10,282
791
6,426
11,180
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Manu2496
Anubis
17
5 / 2 / 5
10,020
771
8,600
10,262
6,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
11
11
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
6
8
W
Bacchus
Caos79
Bacchus
1
1
10
6
L
Neith
3
1
1
3.5
W
Anubis
Manu2496
Anubis
5
2
5
3.75
L
Poseidon
1
7
0
0.14
L
Fenrir
Sutarieu
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,976
Damage
31,069
38,681
Taken
30,300
21,856
Mitigated
27,711
5,129
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,043
5,991
0
1,287
8,858
4,154
2,114
421
8,240
0
65,516
W
Bacchus
Caos79
Bacchus
6,426
1,088
0
4,380
11,180
17,509
61
1,832
9,083
15,426
0
L
Neith
13,693
4,220
0
1,571
12,272
4,976
0
5,992
6,280
0
49,220
W
Anubis
Manu2496
Anubis
8,600
1,285
0
5,828
10,262
6,048
853
1,291
8,883
48,507
0
L
Poseidon
3,399
351
0
220
9,432
3,295
0
3,678
5,754
17,275
0
L
Fenrir
Sutarieu
Fenrir
4,884
807
0
3,338
16,977
13,585
0
5,398
11,579
0
19,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
30,363
130
Minions Killed
175
0
Camps Cleared
0
683,596
Distance Traveled
721,522
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,061
774
78
6
0
256,212
3
W
Bacchus
10,282
791
15
1
0
251,409
1
L
Neith
9,875
760
76
6
0
243,438
4
W
Anubis
10,020
771
82
6
0
213,901
0
L
Poseidon
7,841
603
31
2
0
209,753
4
L
Fenrir
7,522
579
23
2
0
230,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role