Player Matchup

Kuzenbo
Kuzenbo
Conductor2
Kuzenbo
Level 29
God Stats
5W - 5L
1,709 SR
Queue Stats
91W - 99L
1,476 Elo+
Party 2
Zeus
Zeus
SetaSo
Zeus
Level 139
God Stats
2W - 4L
1,357 SR
Queue Stats
607W - 722L
1,468 Elo+
Solo
Lancelot
Lancelot
gavdawarrior
Lancelot
Level 140
God Stats
3W - 3L
1,480 SR
Queue Stats
268W - 254L
1,487 Elo+
Party 2
Team Averages
Level 103
1,515 SR
1,477 Elo+

VS

Team Averages
Level 40
1,544 SR
1,391 Elo+
Ishtar
Ishtar
GoldNut
Ishtar
Level 45
God Stats
1W - 1L
1,857 SR
Queue Stats
18W - 23L
1,678 Elo+
Solo
Ah Puch
Ah Puch
Hraesvaelgr
Ah Puch
Level 7
God Stats
3W - 7L
1,275 SR
Queue Stats
9W - 20L
1,247 Elo+
Party 1
Ares
Ares
Orenix
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Conductor2
Kuzenbo
16
1 / 0 / 7
11,758
735
8,356
17,348
32,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
SetaSo
Zeus
18
2 / 1 / 6
11,584
724
18,321
7,203
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
gavdawarrior
Lancelot
19
7 / 0 / 3
12,257
766
13,096
14,163
11,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GoldNut
Ishtar
15
0 / 4 / 0
9,683
605
8,989
14,875
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Hraesvaelgr
Ah Puch
14
0 / 4 / 0
9,142
571
8,469
13,465
7,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Orenix
Ares
15
1 / 2 / 0
9,655
603
13,622
17,594
23,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Conductor2
Kuzenbo
1
0
7
4.5
L
Ishtar
GoldNut
Ishtar
0
4
0
0
L
Ah Puch
Hraesvaelgr
Ah Puch
0
4
0
0
L
Ares
Orenix
Ares
1
2
0
0.5
W
Zeus
SetaSo
Zeus
2
1
6
5
W
Lancelot
gavdawarrior
Lancelot
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
31,080
38,714
Taken
45,934
47,213
Mitigated
37,653
8,558
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Conductor2
Kuzenbo
8,356
3,354
0
1,738
17,348
32,210
437
11,328
6,020
23,583
0
L
Ishtar
GoldNut
Ishtar
8,989
4,209
0
4,037
14,875
7,312
0
7,114
7,761
0
52,962
L
Ah Puch
Hraesvaelgr
Ah Puch
8,469
665
235
2,570
13,465
7,321
0
8,145
5,320
28,146
0
L
Ares
Orenix
Ares
13,622
686
0
410
17,594
23,020
0
11,572
6,022
36,708
0
W
Zeus
SetaSo
Zeus
18,321
1,679
0
2,850
7,203
3,931
1,225
5,041
2,162
85,296
0
W
Lancelot
gavdawarrior
Lancelot
13,096
2,620
0
3,970
14,163
11,072
1,167
5,771
8,392
63
61,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
28,480
253
Minions Killed
171
0
Camps Cleared
0
963,726
Distance Traveled
727,564
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,758
735
29
2
0
339,314
2
L
Ishtar
9,683
605
90
6
0
251,535
3
L
Ah Puch
9,142
571
42
3
0
166,098
0
L
Ares
9,655
603
39
2
0
309,931
2
W
Zeus
11,584
724
145
9
0
289,009
3
W
Lancelot
12,257
766
79
5
0
335,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role