Player Matchup

Rama
Rama
Ignat345
Rama
Level 46
God Stats
1W - 5L
1,115 SR
Queue Stats
82W - 107L
1,341 Elo+
Party 1
Chaac
Chaac
K33ZY007
Chaac
Level 97
God Stats
14W - 8L
1,587 SR
Queue Stats
332W - 356L
1,344 Elo+
Solo
Nu Wa
Nu Wa
NameTooDank
Nu Wa
Level 38
God Stats
2W - 0L
1,470 SR
Queue Stats
6W - 2L
1,454 Elo+
Solo
Ne Zha
Ne Zha
SPKartmen
Ne Zha
Level 83
God Stats
8W - 1L
1,956 SR
Queue Stats
301W - 364L
1,395 Elo+
Party 1
Sol
Sol
elkks6275
Sol
Level 76
God Stats
3W - 0L
1,711 SR
Queue Stats
96W - 94L
1,384 Elo+
Solo
Team Averages
Level 68
1,568 SR
1,383 Elo+

VS

Team Averages
Level 74
1,455 SR
1,369 Elo+
Nu Wa
Nu Wa
Co1mi11o
Nu Wa
Level 41
God Stats
11W - 18L
1,364 SR
Queue Stats
23W - 38L
1,272 Elo+
Solo
Bastet
Bastet
GusQ17
Bastet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,402 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 112
God Stats
169W - 169L
1,410 SR
Queue Stats
261W - 279L
1,315 Elo+
Solo
Achilles
Achilles
cartman04
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,357 Elo+
Solo
Freya
Freya
diavlo4948
Freya
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
1 / 0 / 0
3,364
673
1,009
1,966
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
K33ZY007
Chaac
6
1 / 0 / 1
3,749
750
1,658
3,839
1,606
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 2
3,122
624
1,311
1,925
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SPKartmen
Ne Zha
5
1 / 0 / 1
3,619
724
1,391
3,155
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,517
703
1,106
1,591
575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Co1mi11o
Nu Wa
5
0 / 0 / 0
3,028
606
1,061
1,603
425
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
GusQ17
Bastet
3
0 / 1 / 0
2,695
539
463
2,854
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,253
651
2,350
3,710
1,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
cartman04
Achilles
3
1 / 1 / 0
3,012
602
525
3,689
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
5
0 / 0 / 1
3,017
603
149
1,897
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Co1mi11o
Nu Wa
0
0
0
0
L
Bastet
GusQ17
Bastet
0
1
0
0
W
Rama
1
0
0
1
W
Chaac
K33ZY007
Chaac
1
0
1
1.5
W
0
1
2
1
W
Ne Zha
SPKartmen
Ne Zha
1
0
1
1.5
L
0
2
0
0
L
Achilles
cartman04
Achilles
1
1
0
1
L
Freya
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,475
Damage
4,548
12,476
Taken
13,753
3,884
Mitigated
5,465
3,785
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Co1mi11o
Nu Wa
1,061
349
0
825
1,603
425
140
587
1,016
9,351
0
L
Bastet
GusQ17
Bastet
463
124
0
1,028
2,854
746
0
588
2,266
0
4,342
W
Rama
1,009
925
0
1,214
1,966
545
305
149
1,817
0
15,163
W
Chaac
K33ZY007
Chaac
1,658
422
0
1,293
3,839
1,606
0
81
3,758
0
14,824
W
1,311
515
0
460
1,925
266
522
82
1,843
7,911
0
W
Ne Zha
SPKartmen
Ne Zha
1,391
538
0
290
3,155
892
0
127
3,028
0
16,220
L
2,350
441
0
1,130
3,710
1,988
0
22
3,688
0
13,838
L
Achilles
cartman04
Achilles
525
245
110
740
3,689
1,814
0
533
3,156
0
4,848
L
Freya
149
37
0
754
1,897
492
0
619
1,278
10,469
0
W
1,106
284
15
513
1,591
575
0
771
820
12,172
1,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,371
Gold Earned
15,005
122
Minions Killed
77
0
Camps Cleared
0
463,377
Distance Traveled
384,123
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,028
606
9
2
0
82,902
0
L
Bastet
2,695
539
13
3
0
60,557
1
W
Rama
3,364
673
30
6
0
76,204
0
W
Chaac
3,749
750
27
5
0
98,037
1
W
Nu Wa
3,122
624
7
1
0
99,621
0
W
Ne Zha
3,619
724
33
7
0
102,406
2
L
Shiva
3,253
651
28
6
0
92,633
0
L
Achilles
3,012
602
9
2
0
67,343
0
L
Freya
3,017
603
18
4
0
80,688
0
W
Sol
3,517
703
25
5
0
87,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role