Player Matchup

Nu Wa
Nu Wa
I-Am-You_x
Nu Wa
Level 105
God Stats
2W - 1L
1,462 SR
Queue Stats
71W - 77L
1,460 Elo+
Party 1
Anubis
Anubis
Le-mot-dis
Anubis
Level 67
God Stats
29W - 28L
1,514 SR
Queue Stats
63W - 58L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
MENOS980
Cthulhu
Level 40
God Stats
1W - 2L
1,232 SR
Queue Stats
5W - 6L
1,336 Elo+
Party 2
Arachne
Arachne
Zepodanslebendo
Arachne
Level 155
God Stats
5W - 3L
1,681 SR
Queue Stats
546W - 583L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
jamirolol
Cernunnos
Level 157
God Stats
2W - 4L
1,706 SR
Queue Stats
123W - 90L
1,570 Elo+
Party 2
Team Averages
Level 105
1,519 SR
1,479 Elo+

VS

Team Averages
Level 61
1,463 SR
1,411 Elo+
Kukulkan
Kukulkan
IAleexYzz
Kukulkan
Level 37
God Stats
1W - 2L
1,438 SR
Queue Stats
59W - 69L
1,361 Elo+
Party 3
Apollo
Apollo
MadKingAewys
Apollo
Level 116
God Stats
17W - 15L
1,563 SR
Queue Stats
102W - 98L
1,490 Elo+
Solo
King Arthur
King Arthur
X-ImDxneBxy-X
King Arthur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,330 Elo+
Party 3
Susano
Susano
Yeasty_lineage9
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,389 Elo+
Party 3
Khepri
Khepri
loskyalvarado
Khepri
Level 115
God Stats
0W - 2L
1,315 SR
Queue Stats
90W - 84L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
10 / 0 / 8
13,382
608
25,134
10,610
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Le-mot-dis
Anubis
20
3 / 1 / 6
13,060
594
11,396
10,835
6,859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MENOS980
Cthulhu
15
1 / 2 / 10
11,061
503
6,731
12,817
13,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 2 / 5
12,590
572
8,095
22,978
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jamirolol
Cernunnos
20
8 / 4 / 7
13,128
597
27,126
26,285
11,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IAleexYzz
Kukulkan
15
2 / 10 / 3
8,900
405
8,785
16,473
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
3 / 5 / 4
10,182
463
11,670
20,040
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
X-ImDxneBxy-X
King Arthur
17
0 / 2 / 1
9,670
440
9,365
22,033
20,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 5
9,021
410
8,537
21,966
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 5
9,662
439
6,295
21,207
29,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
28
Kills
9
9
Deaths
28
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
10
0
8
14
L
Kukulkan
IAleexYzz
Kukulkan
2
10
3
0.35
W
Anubis
Le-mot-dis
Anubis
3
1
6
6
W
Cthulhu
MENOS980
Cthulhu
1
2
10
3
L
Apollo
3
5
4
1
L
King Arthur
X-ImDxneBxy-X
King Arthur
0
2
1
0.25
L
1
6
5
0.58
W
6
2
5
4.25
W
Cernunnos
jamirolol
Cernunnos
8
4
7
2.88
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,482
Damage
44,652
83,525
Taken
101,719
47,067
Mitigated
71,182
34,919
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
25,134
5,667
96
2,477
10,610
4,897
3,120
3,130
7,480
93,098
0
L
Kukulkan
IAleexYzz
Kukulkan
8,785
847
0
315
16,473
6,158
27
11,328
4,733
75,651
0
W
Anubis
Le-mot-dis
Anubis
11,396
552
0
7,422
10,835
6,859
1,869
855
9,980
114,592
0
W
Cthulhu
MENOS980
Cthulhu
6,731
453
3,878
3,102
12,817
13,237
312
2,958
9,859
32,913
4,654
L
Apollo
11,670
7,248
0
2,689
20,040
7,727
0
4,491
15,359
0
73,279
L
King Arthur
X-ImDxneBxy-X
King Arthur
9,365
1,355
0
3,330
22,033
20,081
0
9,384
12,365
114
86,346
L
8,537
1,943
0
5,482
21,966
7,899
0
8,020
13,621
0
68,617
W
8,095
6,856
0
4,659
22,978
10,336
60
2,488
20,490
21
123,951
W
Cernunnos
jamirolol
Cernunnos
27,126
16,145
0
13,285
26,285
11,738
3,081
6,280
20,005
29
127,524
L
6,295
604
167
1,920
21,207
29,317
0
7,987
12,852
43,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,221
Gold Earned
47,435
733
Minions Killed
585
0
Camps Cleared
0
2,054,271
Distance Traveled
1,973,282
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,382
608
135
6
0
428,113
3
L
Kukulkan
8,900
405
126
6
0
371,290
0
W
Anubis
13,060
594
213
10
0
325,725
9
W
Cthulhu
11,061
503
40
2
0
427,221
6
L
Apollo
10,182
463
137
6
0
415,171
6
L
King Arthur
9,670
440
156
7
0
389,126
0
L
Susano
9,021
410
106
5
0
427,049
4
W
Arachne
12,590
572
147
7
0
483,366
12
W
Cernunnos
13,128
597
198
9
0
389,846
3
L
Khepri
9,662
439
60
3
0
370,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role