Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AmErikanda
Nu Wa
Level 77
God Stats
174W - 170L
1,544 SR
Queue Stats
253W - 301L
1,503 Elo+
Party 1
Mercury
Mercury
ElectroViking90
Mercury
Level 151
God Stats
7W - 13L
1,385 SR
Queue Stats
522W - 555L
1,422 Elo+
Solo
Neith
Neith
NoNyMuS
Neith
Level 85
God Stats
173W - 201L
1,437 SR
Queue Stats
177W - 205L
1,441 Elo+
Solo
King Arthur
King Arthur
NoggChoffer
King Arthur
Level 129
God Stats
0W - 4L
1,238 SR
Queue Stats
56W - 70L
1,455 Elo+
Solo
Team Averages
Level 119
1,421 SR
1,464 Elo+

VS

Team Averages
Level 99
1,473 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Franckitoo094
Agni
Level 127
God Stats
4W - 1L
1,562 SR
Queue Stats
188W - 193L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
KIN CONN
Ao Kuang
Level 127
God Stats
1W - 2L
1,218 SR
Queue Stats
59W - 57L
1,511 Elo+
Solo
Anubis
Anubis
Ravenx Kox
Anubis
Level 67
God Stats
137W - 120L
1,568 SR
Queue Stats
430W - 446L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Trajectoriez
Gilgamesh
Level 89
God Stats
26W - 28L
1,518 SR
Queue Stats
93W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 5 / 2
7,067
707
10,250
13,386
13,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
13
1 / 5 / 5
7,103
710
6,374
9,170
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
7,389
739
4,787
9,689
3,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
NoNyMuS
Neith
12
0 / 1 / 2
6,756
676
3,360
6,226
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
NoggChoffer
King Arthur
13
0 / 2 / 5
6,851
685
8,409
11,015
6,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 8
7,840
784
2,565
12,408
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 7
7,609
761
11,576
6,589
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
KIN CONN
Ao Kuang
16
5 / 0 / 8
8,729
873
8,633
7,953
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Ravenx Kox
Anubis
14
2 / 4 / 4
7,325
733
8,430
9,106
5,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Trajectoriez
Gilgamesh
13
3 / 1 / 5
7,262
726
8,076
10,078
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
7
Kills
14
15
Deaths
7
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
2
0.8
W
Athena
 
Athena
1
2
8
2.5
L
Nu Wa
1
5
5
0.7
L
3
2
2
2
W
3
0
7
6.5
W
Ao Kuang
KIN CONN
Ao Kuang
5
0
8
9
L
Neith
NoNyMuS
Neith
0
1
2
1
L
King Arthur
NoggChoffer
King Arthur
0
2
5
1.25
W
Anubis
Ravenx Kox
Anubis
2
4
4
1
W
Gilgamesh
Trajectoriez
Gilgamesh
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
39,280
49,486
Taken
46,134
29,831
Mitigated
32,518
3,682
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,250
1,591
0
774
13,386
13,990
0
7,301
5,718
19,757
0
W
Athena
 
Athena
2,565
386
1,057
2,697
12,408
11,127
281
4,426
7,982
11,342
0
L
Nu Wa
6,374
2,061
0
310
9,170
3,576
0
6,909
1,954
20,174
0
L
4,787
2,138
0
390
9,689
3,793
562
5,993
3,501
0
22,799
W
11,576
414
0
471
6,589
2,819
324
2,618
3,971
26,020
0
W
Ao Kuang
KIN CONN
Ao Kuang
8,633
1,981
0
4,557
7,953
4,362
600
3,662
4,291
35,346
0
L
Neith
NoNyMuS
Neith
3,360
1,915
19
755
6,226
2,112
232
2,984
2,823
0
18,302
L
King Arthur
NoggChoffer
King Arthur
8,409
978
0
1,434
11,015
6,360
0
7,061
3,521
0
21,324
W
Anubis
Ravenx Kox
Anubis
8,430
823
312
1,895
9,106
5,546
1,033
2,375
6,731
26,484
0
W
Gilgamesh
Trajectoriez
Gilgamesh
8,076
1,367
0
1,495
10,078
8,664
248
3,543
6,535
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
38,765
171
Minions Killed
184
0
Camps Cleared
0
961,486
Distance Traveled
1,064,805
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,067
707
28
3
0
157,845
2
W
Athena
7,840
784
19
2
0
217,653
0
L
Nu Wa
7,103
710
34
3
0
186,417
3
L
Mercury
7,389
739
38
4
0
229,029
0
W
Agni
7,609
761
40
4
0
215,604
0
W
Ao Kuang
8,729
873
64
6
0
227,839
2
L
Neith
6,756
676
40
4
0
181,810
0
L
King Arthur
6,851
685
31
3
0
206,385
3
W
Anubis
7,325
733
42
4
0
178,695
4
W
Gilgamesh
7,262
726
19
2
0
225,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role