Player Matchup

Aphrodite
Aphrodite
Astrisaurus
Aphrodite
Level 61
God Stats
0W - 1L
1,790 SR
Queue Stats
10W - 11L
1,536 Elo+
Party 2
Ullr
Ullr
Mizaistom
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 2
Freya
Freya
StellaAstraea
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 2
Tyr
Tyr
levidread
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,311 Elo+
Party 2
Charybdis
Charybdis
moonkekw
Charybdis
Level 11
God Stats
1W - 3L
1,831 SR
Queue Stats
11W - 14L
1,485 Elo+
Party 2
Team Averages
Level 26
1,624 SR
1,447 Elo+

VS

Team Averages
Level 51
1,504 SR
1,581 Elo+
Horus
Horus
 
Horus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AceitunaFuriosa
Izanami
Level 40
God Stats
3W - 1L
1,618 SR
Queue Stats
94W - 41L
1,684 Elo+
Solo
Da Ji
Da Ji
Avskumero
Da Ji
Level 48
God Stats
4W - 3L
1,230 SR
Queue Stats
32W - 32L
1,484 Elo+
Solo
Poseidon
Poseidon
XGhosterX
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,650 Elo+
Party 1
Eset
Eset
npbpm
Eset
Level 121
God Stats
13W - 10L
1,670 SR
Queue Stats
251W - 185L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astrisaurus
Aphrodite
15
2 / 3 / 0
10,358
1,036
6,285
15,669
8,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
0 / 4 / 2
9,776
978
10,754
21,977
9,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 10 / 2
9,583
958
6,446
20,787
9,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 6 / 2
9,533
953
6,474
24,364
23,681
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
moonkekw
Charybdis
15
1 / 5 / 1
9,790
979
8,615
21,182
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

57

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 0 / 19
11,243
1,124
7,186
12,735
16,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
12 / 0 / 14
12,775
1,278
42,983
9,229
5,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Avskumero
Da Ji
17
6 / 2 / 17
11,781
1,178
19,464
11,567
6,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
XGhosterX
Poseidon
17
5 / 1 / 17
11,502
1,150
15,952
6,624
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
npbpm
Eset
17
2 / 0 / 21
11,188
1,119
16,175
4,224
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
116
3
Kills
28
28
Deaths
3
7
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
19
12.5
W
12
0
14
19
L
Aphrodite
Astrisaurus
Aphrodite
2
3
0
0.67
W
Da Ji
Avskumero
Da Ji
6
2
17
7.25
L
Ullr
0
4
2
0.25
L
0
10
2
0.1
W
Poseidon
XGhosterX
Poseidon
5
1
17
13.5
L
0
6
2
0.17
L
Charybdis
moonkekw
Charybdis
1
5
1
0.3
W
Eset
npbpm
Eset
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
101,760
103,979
Taken
44,379
59,722
Mitigated
35,029
14,224
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,186
2,404
3,296
5,736
12,735
16,836
0
4,472
8,263
0
9,269
W
42,983
34,144
0
1,427
9,229
5,231
0
2,278
6,951
0
78,726
L
Aphrodite
Astrisaurus
Aphrodite
6,285
708
4,923
4,647
15,669
8,901
0
2,824
12,845
22,576
0
W
Da Ji
Avskumero
Da Ji
19,464
4,903
0
254
11,567
6,849
0
2,789
7,889
0
26,619
L
Ullr
10,754
4,288
0
142
21,977
9,651
0
8,891
13,086
0
35,506
L
6,446
2,647
0
1,224
20,787
9,287
0
6,010
14,777
17,634
0
W
Poseidon
XGhosterX
Poseidon
15,952
4,258
0
0
6,624
3,679
0
2,637
3,987
45,199
0
L
6,474
596
0
1,712
24,364
23,681
0
8,538
15,826
0
11,041
L
Charybdis
moonkekw
Charybdis
8,615
5,002
0
1,576
21,182
8,202
0
5,864
15,318
0
31,722
W
Eset
npbpm
Eset
16,175
777
301
98
4,224
2,434
0
555
3,669
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
58,489
181
Minions Killed
235
5
Camps Cleared
10
1,004,302
Distance Traveled
1,098,978
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,243
1,124
9
1
0
251,774
2
W
Izanami
12,775
1,278
98
10
3
200,494
0
L
Aphrodite
10,358
1,036
56
6
1
209,361
0
W
Da Ji
11,781
1,178
16
2
2
177,230
2
L
Ullr
9,776
978
36
4
2
204,379
0
L
Freya
9,583
958
33
3
0
191,230
0
W
Poseidon
11,502
1,150
66
7
4
224,058
0
L
Tyr
9,533
953
7
1
0
215,379
0
L
Charybdis
9,790
979
49
5
2
183,953
0
W
Eset
11,188
1,119
46
5
1
245,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role