Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Gosterz71
Kukulkan
Level 25
God Stats
2W - 1L
1,569 SR
Queue Stats
76W - 50L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
HW814
Xbalanque
Level 69
God Stats
3W - 0L
1,846 SR
Queue Stats
144W - 89L
1,576 Elo+
Party 1
Ullr
Ullr
SirPye
Ullr
Level 141
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 0L
1,777 Elo+
Party 1
Team Averages
Level 97
1,638 SR
1,579 Elo+

VS

Team Averages
Level 73
1,586 SR
1,542 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Geues
Thanatos
Level 155
God Stats
1W - 1L
1,703 SR
Queue Stats
67W - 60L
1,475 Elo+
Solo
Apollo
Apollo
KRONxKRONxNOOB
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,676 Elo+
Solo
Amaterasu
Amaterasu
MutantBread115
Amaterasu
Level 88
God Stats
6W - 5L
1,629 SR
Queue Stats
131W - 118L
1,510 Elo+
Party 2
Thor
Thor
P00psh00t3r1016
Thor
Level 28
God Stats
3W - 4L
1,598 SR
Queue Stats
111W - 117L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 1 / 20
10,894
990
9,229
20,440
20,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
 
Bacchus
16
2 / 5 / 22
9,440
858
10,520
14,721
11,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Gosterz71
Kukulkan
15
7 / 4 / 14
9,554
869
8,543
9,115
4,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HW814
Xbalanque
16
6 / 3 / 19
9,678
880
16,570
12,029
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
SirPye
Ullr
17
12 / 4 / 13
10,592
963
13,938
12,446
6,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 8 / 7
9,014
819
8,294
13,753
6,072
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Geues
Thanatos
15
5 / 8 / 9
9,033
821
11,287
13,192
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 6
8,039
731
10,514
11,614
4,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
MutantBread115
Amaterasu
14
0 / 7 / 13
7,524
684
6,132
17,810
19,395
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 5 / 4
8,352
759
12,845
10,862
5,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
54
33
Kills
15
17
Deaths
34
88
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
20
16
W
Bacchus
 
Bacchus
2
5
22
2.6
L
Cliodhna
 
Cliodhna
4
8
7
0.94
L
Thanatos
Geues
Thanatos
5
8
9
1.19
W
Kukulkan
Gosterz71
Kukulkan
7
4
14
3.5
W
Xbalanque
HW814
Xbalanque
6
3
19
5.17
L
2
6
6
0.83
L
Amaterasu
MutantBread115
Amaterasu
0
7
13
0.93
L
4
5
4
1.2
W
Ullr
SirPye
Ullr
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,800
Damage
49,072
68,751
Taken
67,231
48,748
Mitigated
41,663
24,019
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,229
882
3,710
7,955
20,440
20,580
691
0
20,296
30,858
0
W
Bacchus
 
Bacchus
10,520
857
675
2,679
14,721
11,661
668
0
14,591
16,812
0
L
Cliodhna
 
Cliodhna
8,294
1,031
467
935
13,753
6,072
910
5,511
8,242
0
16,282
L
Thanatos
Geues
Thanatos
11,287
3,413
0
3,890
13,192
5,792
0
6,122
7,070
0
16,339
W
Kukulkan
Gosterz71
Kukulkan
8,543
846
1,037
451
9,115
4,827
1,104
0
9,064
21,219
0
W
Xbalanque
HW814
Xbalanque
16,570
6,394
3,077
2,469
12,029
5,509
3,311
0
11,886
0
33,988
L
10,514
4,161
1,571
2,011
11,614
4,743
113
5,447
6,167
0
22,689
L
Amaterasu
MutantBread115
Amaterasu
6,132
1,803
431
2,015
17,810
19,395
239
6,518
11,292
0
11,335
L
12,845
1,178
281
1,494
10,862
5,661
80
4,694
6,168
0
20,720
W
Ullr
SirPye
Ullr
13,938
5,780
502
1,464
12,446
6,171
1,932
0
12,258
0
22,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
41,962
157
Minions Killed
81
0
Camps Cleared
0
918,482
Distance Traveled
889,524
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,894
990
64
6
0
182,532
4
W
Bacchus
9,440
858
14
1
0
207,865
0
L
Cliodhna
9,014
819
13
1
0
177,718
0
L
Thanatos
9,033
821
13
1
0
179,255
1
W
Kukulkan
9,554
869
34
3
0
181,052
1
W
Xbalanque
9,678
880
29
3
0
172,278
2
L
Apollo
8,039
731
24
2
0
187,261
1
L
Amaterasu
7,524
684
11
1
0
182,145
0
L
Thor
8,352
759
20
2
0
163,145
4
W
Ullr
10,592
963
16
1
0
174,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role