Player Matchup

Chronos
Chronos
Blueshadow111
Chronos
Level 87
God Stats
0W - 5L
1,265 SR
Queue Stats
145W - 145L
1,494 Elo+
Solo
Lancelot
Lancelot
EpolErot
Lancelot
Level 125
God Stats
3W - 1L
1,869 SR
Queue Stats
119W - 115L
1,504 Elo+
Solo
Maui
Maui
GalacticStone
Maui
Level 81
God Stats
16W - 26L
1,508 SR
Queue Stats
160W - 196L
1,548 Elo+
Solo
Hou Yi
Hou Yi
VVFallenVV
Hou Yi
Level 47
God Stats
3W - 4L
1,528 SR
Queue Stats
104W - 86L
1,554 Elo+
Solo
Chaac
Chaac
zDhilan
Chaac
Level 54
God Stats
5W - 5L
1,715 SR
Queue Stats
68W - 81L
1,557 Elo+
Solo
Team Averages
Level 79
1,577 SR
1,532 Elo+

VS

Team Averages
Level 111
1,665 SR
1,539 Elo+
Mulan
Mulan
CACTUSARMS
Mulan
Level 107
God Stats
16W - 9L
1,589 SR
Queue Stats
241W - 182L
1,543 Elo+
Solo
Medusa
Medusa
JAWIII
Medusa
Level 126
God Stats
4W - 1L
1,886 SR
Queue Stats
48W - 30L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viniluck
Morgan Le Fay
Level 84
God Stats
16W - 11L
1,781 SR
Queue Stats
577W - 702L
1,467 Elo+
Solo
Anubis
Anubis
grandmasmuggler
Anubis
Level 88
God Stats
1W - 0L
1,569 SR
Queue Stats
13W - 9L
1,563 Elo+
Solo
Ne Zha
Ne Zha
itnazSntg
Ne Zha
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 138L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
0 / 12 / 10
12,295
455
17,623
31,072
10,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
EpolErot
Lancelot
20
7 / 8 / 3
13,513
500
16,538
24,930
11,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 5 / 9
12,168
451
6,092
30,807
36,622
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
VVFallenVV
Hou Yi
20
7 / 5 / 0
14,799
548
21,651
28,603
13,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
zDhilan
Chaac
20
6 / 6 / 5
14,401
533
24,872
38,071
37,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
5 / 5 / 6
15,698
581
32,708
34,533
46,935
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
JAWIII
Medusa
20
9 / 3 / 5
16,250
602
28,858
29,289
15,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Viniluck
Morgan Le Fay
20
4 / 3 / 11
14,231
527
16,549
13,148
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 8
13,955
517
21,766
26,291
28,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ne Zha
itnazSntg
Ne Zha
20
12 / 5 / 12
17,981
666
22,842
30,976
19,145
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
20
Kills
36
36
Deaths
20
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
12
10
0.42
W
Mulan
5
5
6
1.6
L
Lancelot
EpolErot
Lancelot
7
8
3
1.06
L
0
5
9
0.9
W
Medusa
JAWIII
Medusa
9
3
5
3.83
L
Hou Yi
VVFallenVV
Hou Yi
7
5
0
1.4
W
Morgan Le Fay
Viniluck
Morgan Le Fay
4
3
11
3.17
W
6
4
8
2.5
W
Ne Zha
itnazSntg
Ne Zha
12
5
12
3.6
L
Chaac
zDhilan
Chaac
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,776
Damage
122,723
153,483
Taken
134,237
109,821
Mitigated
116,728
44,114
Healing
48,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
17,623
4,658
0
2,323
31,072
10,551
1,490
13,966
16,995
105,542
0
W
Mulan
32,708
5,358
0
10,093
34,533
46,935
585
2,709
31,239
0
131,426
L
Lancelot
EpolErot
Lancelot
16,538
4,185
0
6,182
24,930
11,996
735
4,643
19,766
0
111,187
L
6,092
814
2,972
6,419
30,807
36,622
0
8,986
21,388
27,041
0
W
Medusa
JAWIII
Medusa
28,858
17,249
0
15,797
29,289
15,657
5,036
4,605
24,684
0
173,636
L
Hou Yi
VVFallenVV
Hou Yi
21,651
13,035
0
9,311
28,603
13,046
1,287
3,817
24,505
0
129,006
W
Morgan Le Fay
Viniluck
Morgan Le Fay
16,549
1,944
0
2,832
13,148
6,877
558
6,669
6,479
96,407
0
W
21,766
2,478
0
12,367
26,291
28,114
958
5,505
20,315
98,734
0
W
Ne Zha
itnazSntg
Ne Zha
22,842
5,997
0
7,901
30,976
19,145
610
5,934
25,042
0
194,125
L
Chaac
zDhilan
Chaac
24,872
5,451
0
16,907
38,071
37,606
345
7,295
29,471
0
115,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,176
Gold Earned
78,115
721
Minions Killed
873
0
Camps Cleared
0
2,487,465
Distance Traveled
2,528,184
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,295
455
157
6
0
464,113
4
W
Mulan
15,698
581
205
8
0
479,907
4
L
Lancelot
13,513
500
160
6
0
566,715
6
L
Maui
12,168
451
31
1
0
505,385
9
W
Medusa
16,250
602
209
8
0
501,550
0
L
Hou Yi
14,799
548
190
7
0
475,449
4
W
Morgan Le Fay
14,231
527
134
5
0
534,027
8
W
Anubis
13,955
517
115
4
0
445,615
11
W
Ne Zha
17,981
666
210
8
0
567,085
2
L
Chaac
14,401
533
183
7
0
475,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role