Player Matchup

Hades
Hades
Platinum II
JSmoove8815
Hades
Platinum II
Level 99
God Stats
1W - 0L
1,423 SR
Queue Stats
68W - 64L
1,889 MMR
Party 1
Hercules
Hercules
Platinum I
SmiteDaDDy5648
Hercules
Platinum I
Level 157
God Stats
3W - 4L
1,538 SR
Queue Stats
311W - 376L
1,930 MMR
Party 1
Cerberus
Cerberus
Gold IV
TARTARO_12
Cerberus
Gold IV
Level 124
God Stats
9W - 4L
1,722 SR
Queue Stats
30W - 23L
1,544 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,561 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 81
1,491 SR
1,859 MMR
Ah Puch
Ah Puch
Bronze III
FDBP JOSHY
Ah Puch
Bronze III
Level 66
God Stats
5W - 7L
1,414 SR
Queue Stats
6W - 10L
1,516 MMR
Solo
Loki
Loki
Diamond V
MYTHS_SERVANT
Loki
Diamond V
Level 49
God Stats
0W - 2L
1,242 SR
Queue Stats
84W - 79L
2,013 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Woltax59
Xing Tian
Diamond IV
Level 129
God Stats
15W - 11L
1,818 SR
Queue Stats
284W - 292L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
12,073
710
28,931
19,797
13,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
17
3 / 0 / 5
12,206
718
13,160
19,411
18,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
TARTARO_12
Cerberus
16
1 / 1 / 7
10,894
641
7,928
21,516
26,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Baron SamediNe ZhaCu ChulainnCabrakanFenrir

VS

Bans
PersephoneDiscordiaMedusaVulcanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FDBP JOSHY
Ah Puch
15
1 / 4 / 0
10,163
598
16,126
15,638
7,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
9,798
576
8,181
17,038
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Woltax59
Xing Tian
17
0 / 0 / 1
10,989
646
14,882
23,359
31,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FDBP JOSHY
Ah Puch
1
4
0
0.25
W
5
0
4
7
L
0
5
0
0
W
Hercules
3
0
5
5.5
W
Cerberus
TARTARO_12
Cerberus
1
1
7
4.5
L
Xing Tian
Woltax59
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
39,189
60,724
Taken
56,035
58,643
Mitigated
47,439
24,386
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FDBP JOSHY
Ah Puch
16,126
324
251
2,631
15,638
7,647
0
10,247
5,391
54,040
0
W
28,931
2,142
1,469
11,733
19,797
13,259
1,403
8,536
11,261
78,344
0
L
8,181
1,370
0
1,465
17,038
8,509
0
11,180
5,858
0
45,643
W
Hercules
13,160
6,060
1,076
8,596
19,411
18,749
1,383
10,720
8,691
0
31,231
W
Cerberus
TARTARO_12
Cerberus
7,928
716
0
1,512
21,516
26,635
564
11,868
9,648
43,029
0
L
Xing Tian
Woltax59
Xing Tian
14,882
2,077
526
7,158
23,359
31,283
0
15,465
7,894
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
30,950
211
Minions Killed
173
0
Camps Cleared
0
1,000,935
Distance Traveled
940,857
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,163
598
99
6
0
317,387
0
W
Hades
12,073
710
94
6
0
319,800
3
L
Loki
9,798
576
57
3
0
303,566
0
W
Hercules
12,206
718
37
2
0
347,028
0
W
Cerberus
10,894
641
80
5
0
334,107
0
L
Xing Tian
10,989
646
17
1
0
319,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role