Player Matchup

Sobek
Sobek
LNSw0w
Sobek
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 226L
1,456 Elo+
Party 2
Scylla
Scylla
Wandellen
Scylla
Level 109
God Stats
3W - 1L
1,568 SR
Queue Stats
160W - 250L
1,442 Elo+
Party 2
Achilles
Achilles
nihtrepap
Achilles
Level 73
God Stats
7W - 10L
1,443 SR
Queue Stats
273W - 409L
1,449 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,449 Elo+

VS

Team Averages
Level 65
1,168 SR
1,423 Elo+
Susano
Susano
Mightywolf17
Susano
Level 5
God Stats
0W - 2L
1,090 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
TheRatMaster
Ra
Level 104
God Stats
0W - 1L
1,143 SR
Queue Stats
6W - 17L
1,389 Elo+
Party 1
Maui
Maui
skh1000
Maui
Level 87
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 15L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LNSw0w
Sobek
18
7 / 1 / 8
13,568
798
11,303
20,427
33,196
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Wandellen
Scylla
18
4 / 1 / 9
12,467
733
15,485
9,059
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
nihtrepap
Achilles
18
6 / 1 / 11
12,442
732
14,723
15,713
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 8 / 2
9,457
556
7,995
14,952
6,999
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 0
9,902
582
10,389
13,783
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
skh1000
Maui
16
1 / 1 / 2
11,006
647
6,104
19,286
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
LNSw0w
Sobek
7
1
8
11
L
Susano
0
8
2
0.13
L
2
8
0
0.25
W
Scylla
Wandellen
Scylla
4
1
9
8.5
W
Achilles
nihtrepap
Achilles
6
1
11
11.5
L
Maui
skh1000
Maui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,511
Damage
24,488
45,199
Taken
48,021
60,339
Mitigated
33,947
19,276
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
LNSw0w
Sobek
11,303
1,111
0
9,279
20,427
33,196
544
8,849
11,578
40,445
0
L
Susano
7,995
1,876
0
250
14,952
6,999
344
7,491
7,004
0
22,405
L
10,389
1,462
2,121
1,441
13,783
6,006
400
7,194
6,089
43,463
0
W
Scylla
Wandellen
Scylla
15,485
1,353
0
2,966
9,059
4,422
889
3,400
5,659
68,889
0
W
Achilles
nihtrepap
Achilles
14,723
4,452
678
6,353
15,713
22,721
1,637
4,760
10,953
0
51,248
L
Maui
skh1000
Maui
6,104
2,128
490
3,021
19,286
20,942
126
12,103
6,596
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
30,365
217
Minions Killed
112
0
Camps Cleared
0
988,383
Distance Traveled
874,894
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,568
798
48
3
0
331,816
0
L
Susano
9,457
556
35
2
0
302,015
4
L
Ra
9,902
582
53
3
0
260,867
2
W
Scylla
12,467
733
121
7
0
313,579
2
W
Achilles
12,442
732
48
3
0
342,988
2
L
Maui
11,006
647
24
1
0
312,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role