Player Matchup

Shiva
Shiva
Desolate903
Shiva
Level 73
God Stats
20W - 23L
1,509 SR
Queue Stats
95W - 126L
1,323 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KeenBuffalo543
Tsukuyomi
Level 53
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 97L
1,317 Elo+
Solo
Charybdis
Charybdis
Lord_GNRL_Capo
Charybdis
Level 119
God Stats
140W - 144L
1,463 SR
Queue Stats
296W - 332L
1,347 Elo+
Party 1
Hades
Hades
MxEnigma7802
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Solo
Neith
Neith
TOX1CTUX3DO
Neith
Level 66
God Stats
20W - 22L
1,396 SR
Queue Stats
233W - 266L
1,394 Elo+
Solo
Team Averages
Level 71
1,474 SR
1,367 Elo+

VS

Team Averages
Level 93
1,439 SR
1,372 Elo+
Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RunningRanch
Izanami
Level 46
God Stats
6W - 9L
1,408 SR
Queue Stats
117W - 139L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
TheFreedomDood
Kuzenbo
Level 124
God Stats
6W - 5L
1,412 SR
Queue Stats
153W - 171L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Truekiller187
Kukulkan
Level 160
God Stats
3W - 4L
1,374 SR
Queue Stats
124W - 139L
1,350 Elo+
Solo
Danzaburou
Danzaburou
xRisux6574
Danzaburou
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 158L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,104
456
1,416
5,354
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KeenBuffalo543
Tsukuyomi
1
0 / 0 / 0
1,823
203
0
0
0
Charybdis
Lord_GNRL_Capo
Charybdis
7
1 / 6 / 0
4,607
512
6,791
9,537
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
4,956
551
2,317
4,841
2,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 1 / 0
4,932
548
1,715
5,118
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 4
5,682
631
2,337
6,377
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RunningRanch
Izanami
11
3 / 0 / 1
6,411
712
3,252
5,775
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
3 / 1 / 2
5,284
587
3,356
5,753
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Truekiller187
Kukulkan
10
1 / 0 / 0
6,061
673
2,413
1,551
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xRisux6574
Danzaburou
9
1 / 0 / 1
5,538
615
1,193
3,589
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
L
0
1
0
0
L
Tsukuyomi
KeenBuffalo543
Tsukuyomi
0
0
0
0
L
Charybdis
Lord_GNRL_Capo
Charybdis
1
6
0
0.17
L
0
1
0
0
W
Izanami
RunningRanch
Izanami
3
0
1
3.5
L
0
1
0
0
W
3
1
2
4
W
Kukulkan
Truekiller187
Kukulkan
1
0
0
1
W
Danzaburou
xRisux6574
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,239
Damage
12,551
24,850
Taken
23,045
10,498
Mitigated
9,633
5,714
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,337
888
0
1,352
6,377
2,093
465
135
6,242
0
36,118
L
1,416
443
0
684
5,354
3,570
0
355
4,999
0
15,019
L
Tsukuyomi
KeenBuffalo543
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Lord_GNRL_Capo
Charybdis
6,791
4,081
0
1,751
9,537
2,210
0
2,500
6,823
0
30,177
L
2,317
439
65
1,797
4,841
2,467
220
586
4,199
25,139
0
W
Izanami
RunningRanch
Izanami
3,252
2,330
0
3,378
5,775
2,045
1,700
0
5,775
0
46,584
L
1,715
217
0
1,417
5,118
2,251
0
2,058
3,060
0
30,634
W
3,356
1,508
179
1,330
5,753
3,405
1,020
220
5,533
14,443
0
W
Kukulkan
Truekiller187
Kukulkan
2,413
212
0
658
1,551
583
573
0
1,551
39,547
0
W
Danzaburou
xRisux6574
Danzaburou
1,193
464
0
1,457
3,589
1,507
834
1,962
1,627
0
29,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
28,976
187
Minions Killed
303
0
Camps Cleared
0
708,912
Distance Traveled
897,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,682
631
62
7
0
209,391
3
L
Shiva
4,104
456
26
3
0
195,834
0
L
Tsukuyomi
1,823
203
0
0
0
0
0
L
Charybdis
4,607
512
46
5
0
160,776
0
L
Hades
4,956
551
54
6
0
177,587
2
W
Izanami
6,411
712
96
11
0
172,207
0
L
Neith
4,932
548
61
7
0
174,715
2
W
Kuzenbo
5,284
587
21
2
0
196,095
0
W
Kukulkan
6,061
673
74
8
0
158,502
1
W
Danzaburou
5,538
615
50
6
0
161,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role