Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ral Zarek15
Sylvanus
Level 99
God Stats
0W - 1L
1,332 SR
Queue Stats
47W - 58L
1,401 Elo+
Party 1
Bastet
Bastet
SmashedPotato93
Bastet
Level 42
God Stats
9W - 4L
1,690 SR
Queue Stats
18W - 15L
1,438 Elo+
Party 1
Chaac
Chaac
Testimony_65
Chaac
Level 41
God Stats
9W - 5L
1,646 SR
Queue Stats
55W - 52L
1,496 Elo+
Solo
The Morrigan
The Morrigan
Trukilledyou
The Morrigan
Level 46
God Stats
0W - 1L
1,748 SR
Queue Stats
34W - 56L
1,358 Elo+
Solo
Team Averages
Level 58
1,583 SR
1,438 Elo+

VS

Team Averages
Level 73
1,492 SR
1,388 Elo+
Merlin
Merlin
EmanRivers
Merlin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,569 Elo+
Solo
Cupid
Cupid
FatPanda_47
Cupid
Level 38
God Stats
58W - 78L
1,452 SR
Queue Stats
64W - 89L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Prolishes
Baron Samedi
Level 138
God Stats
1W - 0L
1,243 SR
Queue Stats
16W - 29L
1,411 Elo+
Solo
Cerberus
Cerberus
medenlecours2005
Cerberus
Level 8
God Stats
7W - 2L
1,730 SR
Queue Stats
21W - 19L
1,221 Elo+
Party 2
Neith
Neith
players1184
Neith
Level 87
God Stats
2W - 1L
1,533 SR
Queue Stats
70W - 84L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 1 / 2
9,741
974
9,577
11,340
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Ral Zarek15
Sylvanus
15
0 / 3 / 2
9,435
944
6,710
11,852
9,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 2 / 1
9,843
984
11,414
11,554
6,450
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 1
9,506
951
11,981
19,457
21,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Trukilledyou
The Morrigan
15
0 / 2 / 1
9,357
936
7,183
8,445
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

206

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EmanRivers
Merlin
16
0 / 2 / 6
9,544
954
3,481
8,784
7,320
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 0 / 9
10,795
1,080
15,570
10,707
5,291
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Prolishes
Baron Samedi
16
2 / 1 / 7
10,453
1,045
16,909
9,151
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 6
12,179
1,218
9,162
12,483
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 0 / 10
11,102
1,110
12,032
10,035
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
13
13
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Merlin
EmanRivers
Merlin
0
2
6
1.5
W
2
0
9
6.5
W
Baron Samedi
Prolishes
Baron Samedi
2
1
7
5.5
L
Sylvanus
Ral Zarek15
Sylvanus
0
3
2
0.33
L
2
2
1
1.25
L
1
5
1
0.3
L
The Morrigan
Trukilledyou
The Morrigan
0
2
1
0.25
W
6
0
6
9
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
57,154
62,648
Taken
51,160
45,675
Mitigated
35,512
11,660
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,577
6,712
0
1,619
11,340
4,842
0
4,170
7,170
0
44,428
W
Merlin
EmanRivers
Merlin
3,481
629
0
85
8,784
7,320
0
1,950
6,708
19,643
0
W
15,570
11,249
294
1,458
10,707
5,291
0
2,254
8,453
0
43,749
W
Baron Samedi
Prolishes
Baron Samedi
16,909
1,544
3,237
2,954
9,151
6,360
0
2,824
6,115
43,322
0
L
Sylvanus
Ral Zarek15
Sylvanus
6,710
626
2,771
2,452
11,852
9,181
0
6,614
5,238
13,670
0
L
11,414
1,833
311
1,556
11,554
6,450
0
6,319
5,235
0
19,816
L
11,981
1,944
0
2,679
19,457
21,046
0
9,749
9,708
0
29,605
L
The Morrigan
Trukilledyou
The Morrigan
7,183
1,211
0
272
8,445
4,156
0
2,700
5,745
20,848
241
W
9,162
295
0
3,739
12,483
11,880
0
3,322
8,947
18,738
0
W
12,032
5,242
0
2,933
10,035
4,661
0
3,302
6,603
0
38,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
54,073
182
Minions Killed
267
4
Camps Cleared
8
981,036
Distance Traveled
885,275
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,741
974
75
8
2
173,676
3
W
Merlin
9,544
954
40
4
2
105,972
1
W
Cupid
10,795
1,080
72
7
3
191,910
0
W
Baron Samedi
10,453
1,045
64
6
2
185,936
3
L
Sylvanus
9,435
944
21
2
0
195,804
0
L
Bastet
9,843
984
16
2
0
247,495
2
L
Chaac
9,506
951
35
4
2
174,261
2
L
The Morrigan
9,357
936
35
4
0
189,800
0
W
Cerberus
12,179
1,218
20
2
1
210,219
0
W
Neith
11,102
1,110
71
7
0
191,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role