Player Matchup

Charybdis
Charybdis
Silver IV
 
Charybdis
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
OldMilCan
Chang'e
Silver IV
Level 68
God Stats
3W - 3L
1,537 SR
Queue Stats
82W - 107L
836 MMR
Solo
Tyr
Tyr
Silver III
OptionCheekClapp
Tyr
Silver III
Level 61
God Stats
16W - 15L
1,425 SR
Queue Stats
242W - 283L
916 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,487 SR
1,084 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,499 SR
893 MMR
Anubis
Anubis
Silver III
Fliegesau
Anubis
Silver III
Level 123
God Stats
9W - 11L
1,529 SR
Queue Stats
30W - 48L
842 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
Mue777
Cthulhu
Silver IV
Level 148
God Stats
77W - 129L
1,395 SR
Queue Stats
505W - 622L
706 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Trölölö
Ah Muzen Cab
Silver IV
Level 121
God Stats
2W - 2L
1,572 SR
Queue Stats
8W - 16L
1,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 2 / 1
11,586
644
15,397
18,675
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
OldMilCan
Chang'e
17
0 / 2 / 4
11,132
618
10,605
16,057
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 2 / 3
11,221
623
10,191
18,058
22,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetAtlasBaron SamediChaacJormungandr

VS

Bans
SkadiBacchusChironAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fliegesau
Anubis
20
3 / 1 / 3
12,979
721
15,254
12,675
7,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mue777
Cthulhu
18
0 / 2 / 6
12,837
713
16,853
19,083
25,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Trölölö
Ah Muzen Cab
18
3 / 2 / 3
12,522
696
12,426
10,442
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
6
6
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
1
1.75
W
Anubis
Fliegesau
Anubis
3
1
3
4.5
W
Cthulhu
Mue777
Cthulhu
0
2
6
1.5
L
Chang'e
OldMilCan
Chang'e
0
2
4
1
L
2
2
3
1.75
W
Ah Muzen Cab
Trölölö
Ah Muzen Cab
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
44,533
52,790
Taken
42,200
37,367
Mitigated
38,432
21,654
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,397
8,370
0
7,815
18,675
8,200
1,062
12,341
6,334
0
58,505
W
Anubis
Fliegesau
Anubis
15,254
709
0
6,378
12,675
7,760
1,002
3,028
9,647
74,234
0
W
Cthulhu
Mue777
Cthulhu
16,853
1,018
1,249
6,117
19,083
25,696
78
4,543
14,540
43,047
0
L
Chang'e
OldMilCan
Chang'e
10,605
65
3,818
7,584
16,057
6,312
0
10,817
5,240
49,195
0
L
10,191
1,049
324
2,113
18,058
22,855
485
9,067
8,991
99
38,293
W
Ah Muzen Cab
Trölölö
Ah Muzen Cab
12,426
5,303
771
3,418
10,442
4,976
2,111
3,166
7,276
0
75,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
38,338
233
Minions Killed
237
0
Camps Cleared
0
985,979
Distance Traveled
1,023,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,586
644
102
6
0
308,555
1
W
Anubis
12,979
721
94
5
0
318,731
3
W
Cthulhu
12,837
713
48
3
0
349,171
2
L
Chang'e
11,132
618
79
4
0
330,830
1
L
Tyr
11,221
623
52
3
0
346,594
2
W
Ah Muzen Cab
12,522
696
95
5
0
355,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role