Player Matchup

Izanami
Izanami
LoneWølf
Izanami
Level 158
God Stats
6W - 5L
1,588 SR
Queue Stats
9W - 6L
1,725 Elo+
Party 2
Raijin
Raijin
NANDOMJ23
Raijin
Level 103
God Stats
2W - 1L
1,108 SR
Queue Stats
150W - 101L
1,674 Elo+
Party 2
Ne Zha
Ne Zha
OPHIS_0
Ne Zha
Level 147
God Stats
2W - 2L
1,586 SR
Queue Stats
31W - 22L
1,622 Elo+
Party 2
Team Averages
Level 136
1,427 SR
1,674 Elo+

VS

Team Averages
Level 142
1,595 SR
1,564 Elo+
Shiva
Shiva
PiggyZiggy
Shiva
Level 126
God Stats
10W - 5L
1,681 SR
Queue Stats
171W - 148L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Zeyden
Ne Zha
Level 140
God Stats
3W - 5L
1,564 SR
Queue Stats
196W - 174L
1,590 Elo+
Party 1
Freya
Freya
luxiorgaming
Freya
Level 159
God Stats
0W - 3L
1,539 SR
Queue Stats
54W - 50L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoneWølf
Izanami
18
7 / 3 / 12
12,404
827
19,341
12,320
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
NANDOMJ23
Raijin
19
10 / 4 / 8
13,298
887
21,005
13,333
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
OPHIS_0
Ne Zha
17
4 / 6 / 14
12,046
803
12,860
21,568
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
6 / 5 / 5
13,463
898
15,030
23,848
31,030
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zeyden
Ne Zha
15
1 / 9 / 9
11,006
734
7,561
17,422
9,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 7 / 4
11,703
780
12,516
18,495
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
21
Kills
13
13
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
LoneWølf
Izanami
7
3
12
4.33
W
Raijin
NANDOMJ23
Raijin
10
4
8
3.5
W
Ne Zha
OPHIS_0
Ne Zha
4
6
14
1.83
L
Shiva
6
5
5
1.7
L
Ne Zha
Zeyden
Ne Zha
1
9
9
0.61
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,206
Damage
35,107
47,221
Taken
59,765
31,636
Mitigated
48,927
10,480
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LoneWølf
Izanami
19,341
10,500
0
3,602
12,320
6,699
1,283
3,010
9,150
0
66,947
W
Raijin
NANDOMJ23
Raijin
21,005
1,873
0
3,200
13,333
6,528
1,666
2,258
10,855
63,101
0
W
Ne Zha
OPHIS_0
Ne Zha
12,860
1,596
0
3,678
21,568
18,409
276
6,814
14,387
0
43,800
L
Shiva
15,030
1,656
102
5,865
23,848
31,030
0
9,564
13,764
257
42,411
L
Ne Zha
Zeyden
Ne Zha
7,561
1,731
0
2,391
17,422
9,954
0
5,781
11,261
0
30,349
L
12,516
3,543
0
3,596
18,495
7,943
0
5,696
12,464
51,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
36,172
223
Minions Killed
184
0
Camps Cleared
0
794,035
Distance Traveled
810,042
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,404
827
102
7
0
254,421
4
W
Raijin
13,298
887
68
5
0
267,910
1
W
Ne Zha
12,046
803
53
4
0
271,704
1
L
Shiva
13,463
898
40
3
0
302,546
3
L
Ne Zha
11,006
734
47
3
0
248,389
2
L
Freya
11,703
780
97
6
0
259,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role