Player Matchup

Yemoja
Yemoja
Silver II
JoesphTheBeast
Yemoja
Silver II
Level 77
God Stats
13W - 20L
1,682 SR
Queue Stats
35W - 38L
1,214 MMR
Solo
Danzaburou
Danzaburou
Gold IV
iSilverHawk-_x
Danzaburou
Gold IV
Level 106
God Stats
23W - 21L
1,534 SR
Queue Stats
272W - 272L
1,349 MMR
Party 1
Achilles
Achilles
Gold IV
x-Syke____y
Achilles
Gold IV
Level 93
God Stats
59W - 47L
1,557 SR
Queue Stats
315W - 334L
1,398 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,591 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,452 SR
1,281 MMR
Loki
Loki
Silver I
Dropdeadajay
Loki
Silver I
Level 98
God Stats
1W - 3L
1,478 SR
Queue Stats
23W - 22L
1,453 MMR
Solo
Medusa
Medusa
Silver I
Kloschr
Medusa
Silver I
Level 87
God Stats
37W - 53L
1,471 SR
Queue Stats
170W - 201L
1,370 MMR
Solo
Atlas
Atlas
Silver III
misplaced_pylon
Atlas
Silver III
Level 68
God Stats
1W - 3L
1,407 SR
Queue Stats
189W - 240L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
14,431
760
15,218
19,899
19,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
iSilverHawk-_x
Danzaburou
20
5 / 4 / 2
14,048
739
20,428
24,694
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
x-Syke____y
Achilles
16
2 / 3 / 6
11,734
618
12,603
25,545
34,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Baron SamediVulcanBacchusAresFenrir

VS

Bans
PeleHeraHelChronosNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
13,451
708
22,090
18,305
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Kloschr
Medusa
17
2 / 7 / 4
12,113
638
11,425
19,348
9,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 5
12,751
671
19,416
22,892
30,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
9
9
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
3
2
6
3
L
Medusa
Kloschr
Medusa
2
7
4
0.57
W
Danzaburou
iSilverHawk-_x
Danzaburou
5
4
2
1.5
L
3
2
5
2.75
W
Achilles
x-Syke____y
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
52,931
70,138
Taken
60,545
64,013
Mitigated
52,838
21,326
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,090
2,745
0
1,993
18,305
12,406
0
2,915
15,390
0
81,423
W
15,218
3,500
9,428
5,708
19,899
19,491
156
6,851
12,514
74,305
0
L
Medusa
Kloschr
Medusa
11,425
5,562
316
3,152
19,348
9,891
594
5,354
13,994
0
56,997
W
Danzaburou
iSilverHawk-_x
Danzaburou
20,428
8,328
0
4,820
24,694
9,720
2,979
7,679
16,346
0
69,219
L
19,416
7,334
709
2,595
22,892
30,541
348
7,033
15,859
41,662
0
W
Achilles
x-Syke____y
Achilles
12,603
3,074
0
1,370
25,545
34,802
72
4,902
19,765
0
27,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
38,315
213
Minions Killed
230
0
Camps Cleared
0
1,023,852
Distance Traveled
1,069,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,451
708
111
6
0
375,357
1
W
Yemoja
14,431
760
102
5
0
330,220
4
L
Medusa
12,113
638
76
4
0
307,950
0
W
Danzaburou
14,048
739
97
5
0
334,603
1
L
Atlas
12,751
671
43
2
0
386,270
5
W
Achilles
11,734
618
14
1
0
359,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role