Player Matchup

Nox
Nox
BorrachinhaBRA
Nox
Level 35
God Stats
6W - 4L
1,533 SR
Queue Stats
62W - 53L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
MNC93
Jing Wei
Level 68
God Stats
1W - 3L
1,412 SR
Queue Stats
212W - 193L
1,454 Elo+
Solo
Yu Huang
Yu Huang
RagePhage
Yu Huang
Level 26
God Stats
3W - 3L
1,936 SR
Queue Stats
162W - 129L
1,715 Elo+
Party 1
Mercury
Mercury
Vaalah1
Mercury
Level 75
God Stats
1W - 1L
1,485 SR
Queue Stats
23W - 19L
1,478 Elo+
Solo
Set
Set
Your1King
Set
Level 87
God Stats
61W - 48L
1,554 SR
Queue Stats
376W - 375L
1,488 Elo+
Solo
Team Averages
Level 58
1,584 SR
1,547 Elo+

VS

Team Averages
Level 103
1,563 SR
1,524 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
B34ST3RBUNNY
Ra
Level 145
God Stats
17W - 13L
1,659 SR
Queue Stats
178W - 128L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
NeckKneeler42069
Danzaburou
Level 28
God Stats
11W - 5L
1,569 SR
Queue Stats
86W - 78L
1,559 Elo+
Party 2
Bellona
Bellona
Swoonis
Bellona
Level 129
God Stats
11W - 6L
1,757 SR
Queue Stats
173W - 194L
1,442 Elo+
Solo
Bastet
Bastet
TomasLavilla
Bastet
Level 89
God Stats
4W - 2L
1,331 SR
Queue Stats
74W - 88L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 3
12,230
510
14,865
9,654
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MNC93
Jing Wei
19
2 / 3 / 2
11,831
493
8,888
17,022
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
RagePhage
Yu Huang
15
1 / 5 / 5
10,504
438
9,295
20,208
22,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Vaalah1
Mercury
14
0 / 4 / 6
9,264
386
6,205
13,889
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 1
11,375
474
14,223
31,345
27,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 1 / 10
12,694
529
8,286
21,351
27,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 3
14,313
596
16,923
19,075
12,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
NeckKneeler42069
Danzaburou
20
3 / 3 / 2
13,707
571
9,831
18,047
8,886
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Swoonis
Bellona
20
3 / 3 / 1
14,201
592
20,806
20,654
20,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
18
3 / 2 / 6
12,035
501
12,250
19,157
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
11
Kills
18
18
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
10
7
W
7
2
3
4.25
L
5
1
3
6.5
L
Jing Wei
MNC93
Jing Wei
2
3
2
1
W
Danzaburou
NeckKneeler42069
Danzaburou
3
3
2
1.33
L
Yu Huang
RagePhage
Yu Huang
1
5
5
0.7
W
Bellona
Swoonis
Bellona
3
3
1
1.17
W
Bastet
3
2
6
3
L
Mercury
Vaalah1
Mercury
0
4
6
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
68,096
92,118
Taken
98,284
67,807
Mitigated
78,794
19,065
Healing
38,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,286
2,486
182
2,737
21,351
27,363
0
7,521
13,781
32,544
0
W
16,923
1,978
3,181
7,922
19,075
12,090
689
6,717
12,259
185,897
0
L
14,865
2,092
0
500
9,654
5,004
0
4,234
5,420
106,169
0
L
Jing Wei
MNC93
Jing Wei
8,888
6,931
0
5,745
17,022
7,001
1,227
3,503
13,519
0
103,842
W
Danzaburou
NeckKneeler42069
Danzaburou
9,831
4,215
0
9,151
18,047
8,886
3,900
4,291
13,756
0
145,632
L
Yu Huang
RagePhage
Yu Huang
9,295
1,628
2,547
3,695
20,208
22,547
297
9,846
10,362
54,464
1,121
W
Bellona
Swoonis
Bellona
20,806
11,555
0
6,195
20,654
20,949
486
1,804
17,927
0
136,200
W
Bastet
12,250
3,088
0
8,853
19,157
9,506
0
6,193
12,964
0
94,795
L
Mercury
Vaalah1
Mercury
6,205
3,072
0
1,108
13,889
5,740
0
4,950
8,939
0
68,297
L
14,223
5,125
0
5,470
31,345
27,515
0
2,676
28,669
0
93,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,204
Gold Earned
66,950
700
Minions Killed
867
0
Camps Cleared
0
2,187,779
Distance Traveled
2,541,147
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,694
529
35
1
0
531,238
3
W
Ra
14,313
596
277
12
0
532,026
0
L
Nox
12,230
510
184
8
0
495,380
4
L
Jing Wei
11,831
493
178
7
0
498,489
2
W
Danzaburou
13,707
571
211
9
0
428,605
0
L
Yu Huang
10,504
438
72
3
0
390,014
0
W
Bellona
14,201
592
226
9
0
488,372
5
W
Bastet
12,035
501
118
5
0
560,906
9
L
Mercury
9,264
386
106
4
0
426,099
2
L
Set
11,375
474
160
7
0
377,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role